Player Matchup

Izanami
Izanami
CãrpeNoctum
Izanami
Level 27
God Stats
14W - 12L
1,425 SR
Queue Stats
66W - 58L
1,375 Elo+
Solo
Yemoja
Yemoja
Dancopp
Yemoja
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Ares
Ares
ELITEBoii
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
FEARashura
Bakasura
Level 10
God Stats
1W - 0L
1,586 SR
Queue Stats
3W - 8L
1,280 Elo+
Solo
Ra
Ra
beastmastersven
Ra
Level 28
God Stats
20W - 17L
1,587 SR
Queue Stats
144W - 149L
1,375 Elo+
Solo
Team Averages
Level 19
1,520 SR
1,406 Elo+

VS

Team Averages
Level 20
1,422 SR
1,390 Elo+
Chaac
Chaac
Hyexos
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 15L
1,433 Elo+
Solo
Cernunnos
Cernunnos
LSDic
Cernunnos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,427 Elo+
Party 1
Artemis
Artemis
Megimo
Artemis
Level 26
God Stats
7W - 8L
1,514 SR
Queue Stats
328W - 342L
1,378 Elo+
Solo
Skadi
Skadi
Nancu
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,427 Elo+
Party 1
Janus
Janus
Quinceeey
Janus
Level 25
God Stats
6W - 10L
1,096 SR
Queue Stats
14W - 20L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CãrpeNoctum
Izanami
20
16 / 1 / 10
14,440
602
26,816
22,498
10,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Dancopp
Yemoja
15
1 / 0 / 23
12,230
510
2,248
7,165
8,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
18
6 / 1 / 14
11,691
487
12,437
19,416
28,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
FEARashura
Bakasura
17
3 / 3 / 10
11,667
486
11,281
23,438
10,327
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
10 / 3 / 12
13,379
557
17,444
18,245
8,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hyexos
Chaac
15
1 / 7 / 5
10,338
431
9,770
25,046
18,103
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
LSDic
Cernunnos
12
0 / 9 / 3
8,080
337
4,666
14,989
3,670
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Megimo
Artemis
15
2 / 6 / 2
9,838
410
12,163
21,205
6,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
Nancu
Skadi
13
1 / 6 / 2
8,479
353
3,106
11,388
2,952
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Quinceeey
Janus
15
4 / 8 / 3
10,487
437
19,962
14,431
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
23
36
Kills
8
8
Deaths
36
69
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
CãrpeNoctum
Izanami
16
1
10
21
W
Yemoja
Dancopp
Yemoja
1
0
23
12.5
W
Ares
6
1
14
13
W
Bakasura
FEARashura
Bakasura
3
3
10
2.67
L
Chaac
Hyexos
Chaac
1
7
5
0.5
L
Cernunnos
LSDic
Cernunnos
0
9
3
0.17
L
Artemis
Megimo
Artemis
2
6
2
0.5
L
Skadi
Nancu
Skadi
1
6
2
0.33
L
Janus
Quinceeey
Janus
4
8
3
0.69
W
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,226
Damage
49,667
90,762
Taken
87,059
64,944
Mitigated
35,683
53,113
Healing
13,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CãrpeNoctum
Izanami
26,816
18,830
0
8,263
22,498
10,183
4,541
4,167
18,331
0
112,274
W
Yemoja
Dancopp
Yemoja
2,248
683
13,784
2,053
7,165
8,249
1,004
3,588
3,577
11,059
0
W
Ares
12,437
324
0
3,908
19,416
28,081
1,190
3,414
16,002
47,379
0
W
Bakasura
FEARashura
Bakasura
11,281
6,465
0
9,500
23,438
10,327
850
2,835
20,353
0
80,324
L
Chaac
Hyexos
Chaac
9,770
887
0
4,028
25,046
18,103
367
11,131
13,164
0
55,528
L
Cernunnos
LSDic
Cernunnos
4,666
2,311
0
1,351
14,989
3,670
22
5,089
9,312
0
24,357
L
Artemis
Megimo
Artemis
12,163
5,471
0
5,669
21,205
6,774
115
5,880
14,832
0
56,835
L
Skadi
Nancu
Skadi
3,106
1,896
0
1,821
11,388
2,952
43
2,182
9,044
0
31,103
L
Janus
Quinceeey
Janus
19,962
624
0
477
14,431
4,184
0
6,935
6,953
49,191
0
W
17,444
521
7,960
7,645
18,245
8,104
2,269
5,958
12,287
90,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,407
Gold Earned
47,222
494
Minions Killed
353
0
Camps Cleared
0
2,168,705
Distance Traveled
1,821,679
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,440
602
162
7
0
396,747
3
W
Yemoja
12,230
510
14
1
0
424,683
11
W
Ares
11,691
487
54
2
0
446,440
3
W
Bakasura
11,667
486
115
5
0
437,952
6
L
Chaac
10,338
431
100
4
0
410,393
1
L
Cernunnos
8,080
337
45
2
0
357,413
0
L
Artemis
9,838
410
84
4
0
339,071
4
L
Skadi
8,479
353
57
2
0
327,309
0
L
Janus
10,487
437
67
3
0
387,493
7
W
Ra
13,379
557
149
6
0
462,883
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role