Player Matchup

Thor
Thor
GHETT0 92i
Thor
Level 26
God Stats
22W - 23L
1,502 SR
Queue Stats
81W - 87L
1,408 Elo+
Solo
Jormungandr
Jormungandr
ManLykTom
Jormungandr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 87L
1,457 Elo+
Party 2
Tiamat
Tiamat
TommyJordan2808
Tiamat
Level 23
God Stats
2W - 3L
1,487 SR
Queue Stats
111W - 110L
1,458 Elo+
Party 2
Ra
Ra
Trx_Phil05
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 96L
1,436 Elo+
Solo
Izanami
Izanami
daft1409
Izanami
Level 18
God Stats
68W - 36L
1,561 SR
Queue Stats
115W - 96L
1,428 Elo+
Solo
Team Averages
Level 25
1,510 SR
1,438 Elo+

VS

Team Averages
Level 15
1,513 SR
1,479 Elo+
Anhur
Anhur
D3nnoz_
Anhur
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,455 Elo+
Solo
Ares
Ares
DonPtheonlyone
Ares
Level 12
God Stats
4W - 2L
1,777 SR
Queue Stats
14W - 19L
1,429 Elo+
Party 1
Tiamat
Tiamat
MightyMrBomb
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,607 Elo+
Party 1
Bakasura
Bakasura
Timber395
Bakasura
Level 22
God Stats
3W - 4L
1,288 SR
Queue Stats
319W - 298L
1,482 Elo+
Solo
Susano
Susano
kekepower30
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
22 / 5 / 8
13,417
671
20,842
17,110
7,246
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
ManLykTom
Jormungandr
16
6 / 1 / 11
11,096
555
11,382
13,864
14,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 3 / 20
11,694
585
14,089
10,459
6,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 2 / 4
11,075
554
8,105
10,612
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
daft1409
Izanami
19
21 / 3 / 6
13,957
698
27,931
20,783
8,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
D3nnoz_
Anhur
14
1 / 8 / 4
8,562
428
8,025
18,122
6,137
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
2 / 9 / 6
10,244
512
7,820
24,205
18,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
15
3 / 10 / 1
9,539
477
7,888
19,711
9,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Timber395
Bakasura
9
1 / 19 / 2
7,126
356
2,889
21,233
6,356
Susano
15
3 / 11 / 5
9,716
486
7,611
17,163
6,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
28
57
Kills
10
14
Deaths
57
49
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
D3nnoz_
Anhur
1
8
4
0.38
L
2
9
6
0.56
W
22
5
8
5.2
W
Jormungandr
ManLykTom
Jormungandr
6
1
11
11.5
L
Tiamat
3
10
1
0.35
L
Bakasura
Timber395
Bakasura
1
19
2
0.11
W
5
3
20
5
W
3
2
4
2.5
W
Izanami
daft1409
Izanami
21
3
6
8
L
Susano
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,349
Damage
34,233
72,828
Taken
100,434
40,400
Mitigated
46,635
24,220
Healing
8,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
D3nnoz_
Anhur
8,025
3,927
0
3,200
18,122
6,137
0
6,952
10,584
0
30,368
L
7,820
507
0
474
24,205
18,668
0
6,647
16,834
21,884
0
W
20,842
8,680
0
1,894
17,110
7,246
292
3,549
12,577
0
80,554
W
Jormungandr
ManLykTom
Jormungandr
11,382
2,129
266
2,370
13,864
14,308
54
1,303
12,561
53,057
0
L
Tiamat
7,888
1,367
0
2,885
19,711
9,123
50
5,382
14,007
39,585
0
L
Bakasura
Timber395
Bakasura
2,889
1,340
0
1,119
21,233
6,356
0
9,150
11,711
0
16,458
W
14,089
2,074
0
2,502
10,459
6,370
1,817
3,380
7,068
49,061
0
W
8,105
2,248
426
4,378
10,612
4,214
2,006
1,464
9,138
78,179
0
W
Izanami
daft1409
Izanami
27,931
22,499
0
12,384
20,783
8,262
8,859
6,012
14,694
0
120,220
L
Susano
7,611
1,991
0
938
17,163
6,351
0
3,309
13,722
0
45,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,239
Gold Earned
45,187
557
Minions Killed
229
0
Camps Cleared
0
1,709,157
Distance Traveled
1,468,168
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,562
428
40
2
0
274,245
1
L
Ares
10,244
512
22
1
0
349,566
0
W
Thor
13,417
671
96
5
0
350,689
3
W
Jormungandr
11,096
555
92
5
0
328,942
6
L
Tiamat
9,539
477
53
3
0
292,581
0
L
Bakasura
7,126
356
44
2
0
241,739
3
W
Tiamat
11,694
585
78
4
0
349,414
0
W
Ra
11,075
554
116
6
0
330,460
3
W
Izanami
13,957
698
175
9
0
349,652
1
L
Susano
9,716
486
70
4
0
310,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role