Player Matchup

Geb
Geb
Armiya
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 63L
1,527 Elo+
Party 1
Anubis
Anubis
DerEchteTom
Anubis
Level 26
God Stats
4W - 9L
1,462 SR
Queue Stats
60W - 68L
1,387 Elo+
Party 1
Thor
Thor
Kleinerman01
Thor
Level 5
God Stats
0W - 1L
1,772 SR
Queue Stats
1W - 6L
1,389 Elo+
Party 1
Kukulkan
Kukulkan
ToTankaWina
Kukulkan
Level 30
God Stats
3W - 2L
1,799 SR
Queue Stats
8W - 7L
1,594 Elo+
Solo
Neith
Neith
YellowMike
Neith
Level 34
God Stats
18W - 21L
1,511 SR
Queue Stats
248W - 274L
1,432 Elo+
Party 1
Team Averages
Level 22
1,609 SR
1,466 Elo+

VS

Team Averages
Level 22
1,513 SR
1,513 Elo+
Yemoja
Yemoja
Conntinuum
Yemoja
Level 18
God Stats
2W - 1L
1,469 SR
Queue Stats
59W - 44L
1,602 Elo+
Solo
Kali
Kali
Lolbrodoor
Kali
Level 16
God Stats
9W - 7L
1,643 SR
Queue Stats
18W - 20L
1,559 Elo+
Solo
Olorun
Olorun
Mephashm
Olorun
Level 29
God Stats
27W - 31L
1,260 SR
Queue Stats
123W - 138L
1,401 Elo+
Solo
Anubis
Anubis
Panormx
Anubis
Level 26
God Stats
3W - 4L
1,382 SR
Queue Stats
148W - 147L
1,475 Elo+
Solo
Medusa
Medusa
detteijenn
Medusa
Level 21
God Stats
2W - 0L
1,809 SR
Queue Stats
35W - 31L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Armiya
Geb
12
0 / 5 / 1
8,374
399
5,687
18,675
14,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
17
1 / 7 / 1
9,936
473
7,104
15,889
7,480
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 5 / 1
8,925
425
6,093
14,364
6,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
ToTankaWina
Kukulkan
18
5 / 6 / 1
12,053
574
18,652
11,336
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
0 / 7 / 3
8,316
396
11,848
14,167
4,567
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Conntinuum
Yemoja
15
0 / 1 / 11
10,389
495
6,434
12,378
13,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 3 / 4
10,677
508
8,168
15,861
5,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Mephashm
Olorun
20
9 / 2 / 4
12,610
600
13,109
12,196
5,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Panormx
Anubis
20
11 / 2 / 4
12,975
618
14,647
15,501
8,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
detteijenn
Medusa
17
6 / 1 / 6
11,000
524
15,625
14,269
6,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
9
Kills
30
30
Deaths
9
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Geb
Armiya
Geb
0
5
1
0.1
W
Yemoja
Conntinuum
Yemoja
0
1
11
5.5
L
Anubis
1
7
1
0.21
L
3
5
1
0.7
W
4
3
4
2
W
Olorun
Mephashm
Olorun
9
2
4
5.5
W
Anubis
Panormx
Anubis
11
2
4
6.5
L
Kukulkan
ToTankaWina
Kukulkan
5
6
1
0.92
L
Neith
0
7
3
0.21
W
Medusa
detteijenn
Medusa
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,384
Damage
57,983
74,431
Taken
70,205
36,106
Mitigated
40,326
14,902
Healing
33,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Armiya
Geb
5,687
1,081
0
1,230
18,675
14,460
0
6,970
11,705
17,525
0
W
Yemoja
Conntinuum
Yemoja
6,434
1,543
2,229
1,916
12,378
13,616
99
3,036
9,314
25,378
0
L
Anubis
7,104
407
0
6,905
15,889
7,480
1,516
8,222
7,667
65,112
0
L
6,093
2,260
275
4,174
14,364
6,137
0
5,430
8,934
0
47,164
W
8,168
6,108
0
2,384
15,861
5,933
0
6,620
9,203
0
70,789
W
Olorun
Mephashm
Olorun
13,109
7,073
87
7,659
12,196
5,616
705
6,750
5,370
84,415
9,351
W
Anubis
Panormx
Anubis
14,647
2,285
0
11,044
15,501
8,810
2,614
10,855
4,110
87,148
0
L
Kukulkan
ToTankaWina
Kukulkan
18,652
514
0
641
11,336
3,462
483
8,009
3,327
72,382
0
L
Neith
11,848
3,284
0
1,677
14,167
4,567
0
4,655
9,512
0
54,474
W
Medusa
detteijenn
Medusa
15,625
7,550
0
7,903
14,269
6,351
2,102
3,474
10,711
0
95,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,604
Gold Earned
57,651
446
Minions Killed
618
0
Camps Cleared
0
1,769,520
Distance Traveled
1,941,099
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,374
399
16
1
0
392,276
0
W
Yemoja
10,389
495
28
1
0
406,085
9
L
Anubis
9,936
473
115
5
0
285,065
4
L
Thor
8,925
425
69
3
0
375,716
0
W
Kali
10,677
508
118
6
0
416,927
8
W
Olorun
12,610
600
168
8
0
386,946
1
W
Anubis
12,975
618
161
8
0
341,527
2
L
Kukulkan
12,053
574
150
7
0
385,308
3
L
Neith
8,316
396
96
5
0
331,155
0
W
Medusa
11,000
524
143
7
0
389,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role