Player Matchup

Tsukuyomi
Tsukuyomi
Platinum I
JakeTheRipper02
Tsukuyomi
Platinum I
Level 122
God Stats
15W - 8L
1,679 SR
Queue Stats
74W - 67L
2,071 MMR
Party 1
Merlin
Merlin
Masters
KUS0
Merlin
Masters
Level 160
God Stats
3W - 2L
1,772 SR
Queue Stats
264W - 237L
2,538 MMR
Solo
Geb
Geb
Gold I
chkn_strp
Geb
Gold I
Level 153
God Stats
44W - 36L
1,667 SR
Queue Stats
371W - 379L
1,633 MMR
Party 1
Mulan
Mulan
Diamond I
iCalamityz
Mulan
Diamond I
Level 143
God Stats
13W - 8L
1,803 SR
Queue Stats
243W - 230L
2,400 MMR
Solo
Skadi
Skadi
Diamond III
rellybelly02
Skadi
Diamond III
Level 128
God Stats
10W - 9L
1,584 SR
Queue Stats
99W - 75L
2,408 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,701 SR
2,210 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,678 SR
2,070 MMR
Jing Wei
Jing Wei
Diamond IV
 
Jing Wei
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Diamond IV
BimiTenpix
Amaterasu
Diamond IV
Level 155
God Stats
12W - 16L
1,630 SR
Queue Stats
954W - 950L
2,041 MMR
Solo
Sol
Sol
Masters
Era of Hades
Sol
Masters
Level 141
God Stats
19W - 10L
1,756 SR
Queue Stats
214W - 195L
2,610 MMR
Solo
Ares
Ares
Diamond I
MRWaffles256987
Ares
Diamond I
Level 146
God Stats
3W - 4L
1,805 SR
Queue Stats
135W - 106L
2,354 MMR
Solo
Bakasura
Bakasura
Platinum III
s50mason
Bakasura
Platinum III
Level 127
God Stats
7W - 7L
1,700 SR
Queue Stats
271W - 264L
1,842 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JakeTheRipper02
Tsukuyomi
19
7 / 4 / 7
12,602
573
19,161
18,444
7,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
KUS0
Merlin
19
3 / 0 / 8
12,420
565
14,259
10,093
4,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 1 / 15
11,494
522
7,698
19,452
19,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
18
4 / 4 / 7
12,465
567
16,790
18,686
18,829
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
5 / 3 / 8
12,651
575
15,795
12,887
4,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
Morgan Le FaySetTiamatPersephoneGilgamesh

VS

Bans
AthenaLokiNemesisKhepriOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
4 / 2 / 1
13,482
613
10,746
15,535
6,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
BimiTenpix
Amaterasu
16
0 / 4 / 6
10,289
468
4,093
25,631
21,971
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
3 / 2 / 5
12,841
584
16,017
17,493
8,031
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 6 / 6
9,385
427
7,790
22,884
18,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
s50mason
Bakasura
17
4 / 6 / 1
11,153
507
8,273
18,483
11,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
20
Kills
12
12
Deaths
20
45
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
2
1
2.25
L
Amaterasu
BimiTenpix
Amaterasu
0
4
6
0.75
L
3
2
5
2.75
W
Tsukuyomi
JakeTheRipper02
Tsukuyomi
7
4
7
2.63
W
Merlin
KUS0
Merlin
3
0
8
7
L
1
6
6
0.67
W
1
1
15
8.5
W
Mulan
4
4
7
1.88
W
5
3
8
3
L
Bakasura
s50mason
Bakasura
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,703
Damage
46,919
79,562
Taken
100,026
54,719
Mitigated
66,064
24,606
Healing
29,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
10,746
8,694
0
5,802
15,535
6,350
304
3,519
11,918
0
109,525
L
Amaterasu
BimiTenpix
Amaterasu
4,093
1,194
0
7,736
25,631
21,971
0
4,181
21,259
0
43,826
L
16,017
3,248
0
7,319
17,493
8,031
4,030
5,168
12,021
116,294
0
W
Tsukuyomi
JakeTheRipper02
Tsukuyomi
19,161
4,486
0
8,242
18,444
7,731
1,774
6,155
12,093
0
77,755
W
Merlin
KUS0
Merlin
14,259
924
0
1,277
10,093
4,140
1,460
4,185
5,908
98,340
0
L
7,790
576
131
3,648
22,884
18,627
0
6,345
16,241
25,180
0
W
7,698
338
112
5,135
19,452
19,842
323
7,776
11,599
31,106
0
W
Mulan
16,790
2,023
0
5,669
18,686
18,829
889
5,006
12,355
0
85,272
W
15,795
7,596
0
4,171
12,887
4,177
5,279
3,234
9,233
0
105,490
L
Bakasura
s50mason
Bakasura
8,273
4,978
0
5,047
18,483
11,085
660
1,998
16,413
0
62,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,632
Gold Earned
57,150
611
Minions Killed
632
0
Camps Cleared
0
2,262,978
Distance Traveled
2,222,376
26
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,482
613
195
9
0
407,821
5
L
Amaterasu
10,289
468
83
4
0
478,783
10
L
Sol
12,841
584
204
9
0
433,001
4
W
Tsukuyomi
12,602
573
118
5
0
504,887
4
W
Merlin
12,420
565
174
8
0
437,500
7
L
Ares
9,385
427
27
1
0
438,271
8
W
Geb
11,494
522
27
1
0
487,009
4
W
Mulan
12,465
567
139
6
0
414,283
6
W
Skadi
12,651
575
153
7
0
419,299
5
L
Bakasura
11,153
507
123
6
0
464,500
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role