Player Matchup

Tsukuyomi
Tsukuyomi
EsTeBaNc0
Tsukuyomi
Level 62
God Stats
1W - 2L
1,380 SR
Queue Stats
173W - 217L
1,376 Elo+
Party 3
Hachiman
Hachiman
ZgMA_vRevxnge
Hachiman
Level 101
God Stats
0W - 2L
1,378 SR
Queue Stats
145W - 192L
1,360 Elo+
Party 3
Yemoja
Yemoja
darckooss
Yemoja
Level 122
God Stats
9W - 10L
1,329 SR
Queue Stats
251W - 286L
1,384 Elo+
Solo
Gilgamesh
Gilgamesh
davidus1992
Gilgamesh
Level 60
God Stats
4W - 4L
1,257 SR
Queue Stats
152W - 166L
1,413 Elo+
Solo
Kuzenbo
Kuzenbo
tonysotoplay4
Kuzenbo
Level 109
God Stats
9W - 11L
1,761 SR
Queue Stats
150W - 178L
1,376 Elo+
Party 3
Team Averages
Level 91
1,421 SR
1,382 Elo+

VS

Team Averages
Level 92
1,559 SR
1,403 Elo+
Sun Wukong
Sun Wukong
Jgor-s89
Sun Wukong
Level 81
God Stats
7W - 3L
1,785 SR
Queue Stats
342W - 352L
1,428 Elo+
Party 1
Da Ji
Da Ji
Not_Anonymus0
Da Ji
Level 118
God Stats
2W - 5L
1,542 SR
Queue Stats
200W - 163L
1,550 Elo+
Party 2
Sol
Sol
Wokpingu1990
Sol
Level 108
God Stats
12W - 7L
1,506 SR
Queue Stats
524W - 526L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
alexis18938
Gilgamesh
Level 56
God Stats
4W - 5L
1,479 SR
Queue Stats
183W - 188L
1,249 Elo+
Party 2
Chang'e
Chang'e
cris109x
Chang'e
Level 98
God Stats
52W - 49L
1,483 SR
Queue Stats
236W - 282L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EsTeBaNc0
Tsukuyomi
17
8 / 8 / 7
10,644
591
14,348
17,178
6,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
ZgMA_vRevxnge
Hachiman
14
1 / 4 / 3
8,199
456
4,023
12,745
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
darckooss
Yemoja
14
4 / 6 / 4
8,855
492
9,981
16,053
9,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
davidus1992
Gilgamesh
15
8 / 5 / 2
9,754
542
13,576
15,726
23,731
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
12
2 / 2 / 6
8,948
497
6,145
15,383
20,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jgor-s89
Sun Wukong
13
1 / 3 / 2
7,765
431
4,024
12,214
8,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
15 / 3 / 5
12,388
688
19,196
12,926
5,252
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
5 / 1 / 4
10,211
567
14,212
11,225
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
alexis18938
Gilgamesh
14
3 / 9 / 7
9,829
546
12,688
18,308
22,894
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
cris109x
Chang'e
14
1 / 7 / 6
8,803
489
9,142
16,517
5,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
49
23
Kills
25
25
Deaths
23
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
EsTeBaNc0
Tsukuyomi
8
8
7
1.44
W
Sun Wukong
Jgor-s89
Sun Wukong
1
3
2
0.67
W
15
3
5
5.83
W
5
1
4
7
L
Hachiman
ZgMA_vRevxnge
Hachiman
1
4
3
0.63
W
Gilgamesh
alexis18938
Gilgamesh
3
9
7
0.72
W
Chang'e
cris109x
Chang'e
1
7
6
0.57
L
Yemoja
darckooss
Yemoja
4
6
4
1
L
Gilgamesh
davidus1992
Gilgamesh
8
5
2
1.8
L
Kuzenbo
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,073
Damage
59,262
77,085
Taken
71,190
65,245
Mitigated
44,927
18,105
Healing
23,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
EsTeBaNc0
Tsukuyomi
14,348
4,304
0
3,365
17,178
6,783
0
3,155
14,023
0
70,808
W
Sun Wukong
Jgor-s89
Sun Wukong
4,024
511
458
3,843
12,214
8,181
199
3,074
9,140
0
29,904
W
19,196
5,109
0
1,526
12,926
5,252
2,040
1,598
11,328
0
69,261
W
14,212
4,376
0
7,133
11,225
3,292
1,465
2,412
8,813
87,504
0
L
Hachiman
ZgMA_vRevxnge
Hachiman
4,023
1,981
0
4,051
12,745
4,377
0
4,481
8,054
0
53,051
W
Gilgamesh
alexis18938
Gilgamesh
12,688
4,103
24
2,688
18,308
22,894
400
2,470
15,838
0
45,305
W
Chang'e
cris109x
Chang'e
9,142
1,079
942
6,750
16,517
5,308
557
6,572
9,945
44,106
0
L
Yemoja
darckooss
Yemoja
9,981
2,530
996
4,573
16,053
9,533
0
8,156
7,852
47,115
0
L
Gilgamesh
davidus1992
Gilgamesh
13,576
4,458
0
3,360
15,726
23,731
546
1,889
13,791
0
50,415
L
Kuzenbo
6,145
1,649
0
1,760
15,383
20,821
0
5,914
9,095
24,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,400
Gold Earned
48,996
421
Minions Killed
448
0
Camps Cleared
0
1,641,182
Distance Traveled
1,637,558
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,644
591
105
6
0
361,075
0
W
Sun Wukong
7,765
431
50
3
0
336,522
2
W
Da Ji
12,388
688
103
6
0
356,145
2
W
Sol
10,211
567
153
9
0
331,687
7
L
Hachiman
8,199
456
106
6
0
326,112
0
W
Gilgamesh
9,829
546
78
4
0
325,179
0
W
Chang'e
8,803
489
64
4
0
288,025
0
L
Yemoja
8,855
492
87
5
0
299,784
0
L
Gilgamesh
9,754
542
98
5
0
311,859
0
L
Kuzenbo
8,948
497
25
1
0
342,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role