Player Matchup

Sol
Sol
 
Sol
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Gumbigo
Cthulhu
Level 25
God Stats
11W - 4L
1,549 SR
Queue Stats
23W - 17L
1,517 Elo+
Solo
Thanatos
Thanatos
MrWarkilleur94
Thanatos
Level 27
God Stats
7W - 10L
1,434 SR
Queue Stats
134W - 108L
1,495 Elo+
Solo
Artemis
Artemis
Muckis_World
Artemis
Level 29
God Stats
8W - 7L
1,501 SR
Queue Stats
166W - 175L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
StaringCentaur0
Zhong Kui
Level 28
God Stats
6W - 1L
1,500 SR
Queue Stats
32W - 18L
1,544 Elo+
Solo
Team Averages
Level 26
1,497 SR
1,498 Elo+

VS

Team Averages
Level 41
1,535 SR
1,575 Elo+
Janus
Janus
DantonGroQ1fois
Janus
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
252W - 231L
1,798 Elo+
Solo
Ares
Ares
Nico_Lmr10
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
ReD PoPPeR82
Chaac
Level 129
God Stats
5W - 6L
1,674 SR
Queue Stats
107W - 109L
1,555 Elo+
Party 1
Artemis
Artemis
Tr1pod3
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
iSvennt
Bakasura
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 22L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
6 / 0 / 17
10,974
1,097
25,902
8,570
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Gumbigo
Cthulhu
17
3 / 1 / 16
10,108
1,011
13,625
11,514
15,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
17
11 / 1 / 12
11,728
1,173
11,033
6,417
3,158
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Muckis_World
Artemis
17
4 / 0 / 13
10,086
1,009
13,973
6,992
3,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
StaringCentaur0
Zhong Kui
17
5 / 2 / 14
10,608
1,061
15,260
7,543
5,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

313

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
9,779
978
13,526
11,238
3,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 0
8,525
853
3,807
19,481
13,835
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 4 / 4
8,667
867
7,303
21,834
18,214
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Tr1pod3
Artemis
15
0 / 5 / 4
8,477
848
6,707
11,744
4,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
iSvennt
Bakasura
15
1 / 11 / 2
8,975
898
5,292
19,591
7,571
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
16
29
Kills
4
4
Deaths
29
72
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
17
14.5
L
2
4
2
0.75
W
Cthulhu
Gumbigo
Cthulhu
3
1
16
11
W
Thanatos
11
1
12
17
W
Artemis
Muckis_World
Artemis
4
0
13
10.5
L
1
5
0
0.2
L
0
4
4
0.5
W
Zhong Kui
StaringCentaur0
Zhong Kui
5
2
14
6
L
Artemis
Tr1pod3
Artemis
0
5
4
0.4
L
Bakasura
iSvennt
Bakasura
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,793
Damage
36,635
41,036
Taken
83,888
31,738
Mitigated
48,127
10,712
Healing
7,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
25,902
9,898
0
2,179
8,570
4,082
0
2,254
5,710
41,321
3,372
L
13,526
442
0
491
11,238
3,982
0
6,929
4,309
43,462
0
W
Cthulhu
Gumbigo
Cthulhu
13,625
1,596
624
0
11,514
15,843
0
5,072
6,442
22,812
0
W
Thanatos
11,033
2,486
0
5,160
6,417
3,158
0
3,373
3,044
0
14,147
W
Artemis
Muckis_World
Artemis
13,973
7,398
0
1,147
6,992
3,324
0
3,712
3,280
0
31,448
L
3,807
596
0
0
19,481
13,835
0
12,303
7,178
11,193
0
L
7,303
700
167
5,585
21,834
18,214
0
11,760
10,074
0
19,683
W
Zhong Kui
StaringCentaur0
Zhong Kui
15,260
1,460
0
1,602
7,543
5,331
0
2,748
4,621
40,643
0
L
Artemis
Tr1pod3
Artemis
6,707
2,827
0
536
11,744
4,525
0
7,777
3,967
0
12,854
L
Bakasura
iSvennt
Bakasura
5,292
4,200
0
984
19,591
7,571
0
14,281
5,310
0
13,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,504
Gold Earned
44,423
161
Minions Killed
153
12
Camps Cleared
3
905,878
Distance Traveled
894,254
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,974
1,097
39
4
5
174,884
0
L
Janus
9,779
978
82
8
2
187,152
0
W
Cthulhu
10,108
1,011
12
1
0
201,746
0
W
Thanatos
11,728
1,173
3
0
2
194,446
0
W
Artemis
10,086
1,009
35
4
1
177,925
0
L
Ares
8,525
853
11
1
0
182,805
0
L
Chaac
8,667
867
21
2
0
195,888
0
W
Zhong Kui
10,608
1,061
72
7
4
156,877
0
L
Artemis
8,477
848
14
1
0
145,167
1
L
Bakasura
8,975
898
25
3
1
183,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role