Player Matchup

Sobek
Sobek
 
Sobek
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CASH PsYcHo
Scylla
Level 89
God Stats
29W - 35L
1,509 SR
Queue Stats
647W - 619L
1,416 Elo+
Solo
Hercules
Hercules
Kyakuhiki
Hercules
Level 118
God Stats
9W - 9L
1,576 SR
Queue Stats
553W - 545L
1,415 Elo+
Solo
Skadi
Skadi
Skri_on
Skadi
Level 84
God Stats
14W - 9L
1,409 SR
Queue Stats
617W - 656L
1,411 Elo+
Solo
Ne Zha
Ne Zha
vic7fer
Ne Zha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,295 Elo+
Solo
Team Averages
Level 102
1,499 SR
1,407 Elo+

VS

Team Averages
Level 90
1,584 SR
1,469 Elo+
Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Faze Harry9494
Guan Yu
Level 69
God Stats
12W - 2L
1,817 SR
Queue Stats
26W - 10L
1,523 Elo+
Solo
Mercury
Mercury
Wingman-Shot
Mercury
Level 98
God Stats
5W - 4L
1,388 SR
Queue Stats
416W - 388L
1,464 Elo+
Party 1
Sylvanus
Sylvanus
enzo-claro
Sylvanus
Level 86
God Stats
6W - 4L
1,475 SR
Queue Stats
715W - 752L
1,431 Elo+
Party 1
Apollo
Apollo
rio_williams04
Apollo
Level 89
God Stats
3W - 3L
1,739 SR
Queue Stats
291W - 301L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
2 / 1 / 0
6,253
447
4,617
9,497
7,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
13
1 / 0 / 0
7,116
508
4,876
4,312
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Kyakuhiki
Hercules
13
0 / 4 / 1
7,120
509
4,392
14,605
9,440
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
Skri_on
Skadi
13
3 / 3 / 2
7,592
542
6,957
8,749
2,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ne Zha
vic7fer
Ne Zha
11
0 / 1 / 1
6,571
469
1,268
10,468
3,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 0 / 0
7,737
553
6,327
6,085
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 1
7,986
570
11,372
9,287
9,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
Wingman-Shot
Mercury
16
6 / 2 / 1
9,342
667
6,097
7,835
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
enzo-claro
Sylvanus
12
1 / 1 / 2
7,572
541
4,044
11,019
5,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 0
6,797
486
2,202
7,018
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
6
Kills
9
9
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
1
0
2
W
Hel
 
Hel
0
0
0
0
L
Scylla
1
0
0
1
W
2
0
1
2.5
L
Hercules
Kyakuhiki
Hercules
0
4
1
0.13
L
Skadi
Skri_on
Skadi
3
3
2
1.33
W
Mercury
Wingman-Shot
Mercury
6
2
1
3.25
W
Sylvanus
enzo-claro
Sylvanus
1
1
2
2
W
0
4
0
0
L
Ne Zha
vic7fer
Ne Zha
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,110
Damage
30,042
47,631
Taken
41,244
24,475
Mitigated
22,140
17,229
Healing
15,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,617
281
0
3,844
9,497
7,545
0
4,011
5,486
14,295
0
W
Hel
 
Hel
6,327
690
2,065
4,551
6,085
2,144
122
3,423
2,474
56,093
0
L
Scylla
4,876
417
0
1,385
4,312
1,410
0
2,190
2,122
53,734
0
W
11,372
1,144
0
3,209
9,287
9,653
299
0
9,287
13,390
33,515
L
Hercules
Kyakuhiki
Hercules
4,392
1,263
0
3,769
14,605
9,440
0
3,373
10,037
0
40,486
L
Skadi
Skri_on
Skadi
6,957
3,268
0
2,521
8,749
2,823
200
1,657
7,092
0
54,246
W
Mercury
Wingman-Shot
Mercury
6,097
2,698
0
210
7,835
2,716
0
740
7,057
0
68,022
W
Sylvanus
enzo-claro
Sylvanus
4,044
1,520
629
2,683
11,019
5,940
381
4,091
6,778
25,858
0
W
2,202
1,048
0
1,861
7,018
1,687
916
863
6,155
0
32,780
L
Ne Zha
vic7fer
Ne Zha
1,268
454
0
5,710
10,468
3,257
0
1,862
8,558
0
34,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,652
Gold Earned
39,434
396
Minions Killed
444
0
Camps Cleared
0
1,329,557
Distance Traveled
1,405,070
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,253
447
13
1
0
276,323
6
W
Hel
7,737
553
126
9
0
295,540
0
L
Scylla
7,116
508
116
8
0
275,151
4
W
Guan Yu
7,986
570
84
6
0
250,715
5
L
Hercules
7,120
509
84
6
0
220,944
0
L
Skadi
7,592
542
98
7
0
268,829
6
W
Mercury
9,342
667
131
9
0
361,733
1
W
Sylvanus
7,572
541
30
2
0
239,612
0
W
Apollo
6,797
486
73
5
0
257,470
5
L
Ne Zha
6,571
469
85
6
0
288,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role