Player Matchup

Ymir
Ymir
Evans 6993
Ymir
Level 82
God Stats
22W - 23L
1,551 SR
Queue Stats
181W - 170L
1,469 Elo+
Solo
Neith
Neith
PhyRoo_
Neith
Level 60
God Stats
37W - 41L
1,479 SR
Queue Stats
367W - 361L
1,414 Elo+
Party 1
Arachne
Arachne
SkullDos
Arachne
Level 89
God Stats
3W - 3L
1,501 SR
Queue Stats
200W - 182L
1,520 Elo+
Party 1
Chronos
Chronos
harrybo0211
Chronos
Level 57
God Stats
2W - 7L
1,585 SR
Queue Stats
347W - 381L
1,474 Elo+
Solo
Cerberus
Cerberus
julianbc24
Cerberus
Level 103
God Stats
23W - 20L
1,536 SR
Queue Stats
385W - 345L
1,450 Elo+
Party 1
Team Averages
Level 78
1,530 SR
1,465 Elo+

VS

Team Averages
Level 79
1,467 SR
1,426 Elo+
Izanami
Izanami
AzoggX
Izanami
Level 34
God Stats
12W - 8L
1,365 SR
Queue Stats
88W - 104L
1,408 Elo+
Party 2
Loki
Loki
DON MA GLASS831
Loki
Level 113
God Stats
89W - 62L
1,592 SR
Queue Stats
395W - 377L
1,501 Elo+
Party 3
Odin
Odin
MadShooterMax
Odin
Level 79
God Stats
17W - 9L
1,459 SR
Queue Stats
320W - 315L
1,453 Elo+
Party 3
Yemoja
Yemoja
Rangoyou
Yemoja
Level 100
God Stats
1W - 0L
1,297 SR
Queue Stats
3W - 4L
1,352 Elo+
Solo
Zeus
Zeus
x Hakuto I
Zeus
Level 68
God Stats
6W - 2L
1,624 SR
Queue Stats
86W - 87L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 7
11,614
553
9,943
20,682
22,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
PhyRoo_
Neith
18
2 / 2 / 5
11,124
530
8,571
13,199
5,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
SkullDos
Arachne
17
2 / 4 / 7
10,920
520
11,312
19,545
6,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
harrybo0211
Chronos
17
4 / 8 / 6
11,304
538
11,068
16,512
5,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
julianbc24
Cerberus
14
1 / 8 / 3
9,234
440
7,485
15,597
9,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AzoggX
Izanami
14
0 / 2 / 1
8,766
417
5,448
9,669
3,854
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
8 / 1 / 7
11,596
552
17,054
15,605
11,923
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 1 / 3
11,173
532
6,681
14,432
6,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Rangoyou
Yemoja
14
0 / 4 / 4
9,840
469
6,246
14,027
15,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
12 / 5 / 2
11,381
542
22,641
14,574
6,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
13
Kills
25
25
Deaths
13
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
AzoggX
Izanami
0
2
1
0.25
W
8
1
7
11.5
L
4
3
7
2.5
W
5
1
3
6.5
L
Neith
PhyRoo_
Neith
2
2
5
2.25
W
Yemoja
Rangoyou
Yemoja
0
4
4
0.5
L
Arachne
SkullDos
Arachne
2
4
7
1.38
L
Chronos
harrybo0211
Chronos
4
8
6
0.88
L
Cerberus
julianbc24
Cerberus
1
8
3
0.31
W
12
5
2
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,379
Damage
58,070
85,535
Taken
68,307
49,633
Mitigated
43,949
18,364
Healing
23,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AzoggX
Izanami
5,448
3,542
0
2,600
9,669
3,854
649
2,315
7,354
0
62,465
W
17,054
4,550
0
4,625
15,605
11,923
0
7,331
8,274
116
77,712
L
9,943
935
0
860
20,682
22,146
0
8,914
11,768
30,990
0
W
6,681
2,164
0
5,863
14,432
6,357
0
4,241
10,191
0
86,828
L
Neith
PhyRoo_
Neith
8,571
4,652
0
7,073
13,199
5,044
0
4,227
8,972
0
97,893
W
Yemoja
Rangoyou
Yemoja
6,246
1,681
4,161
2,016
14,027
15,603
455
5,235
8,792
23,611
0
L
Arachne
SkullDos
Arachne
11,312
7,523
0
4,187
19,545
6,924
0
5,777
13,768
0
90,395
L
Chronos
harrybo0211
Chronos
11,068
5,351
0
2,795
16,512
5,553
0
10,174
6,338
57,424
0
L
Cerberus
julianbc24
Cerberus
7,485
371
0
3,449
15,597
9,966
176
304
15,293
49,540
0
W
22,641
3,129
0
4,119
14,574
6,212
1,110
9,374
5,200
69,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,196
Gold Earned
52,756
529
Minions Killed
562
0
Camps Cleared
0
1,822,525
Distance Traveled
1,849,029
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,766
417
130
6
0
352,013
2
W
Loki
11,596
552
129
6
0
414,647
3
L
Ymir
11,614
553
45
2
0
357,886
1
W
Odin
11,173
532
149
7
0
441,587
4
L
Neith
11,124
530
164
8
0
342,907
1
W
Yemoja
9,840
469
39
2
0
327,858
5
L
Arachne
10,920
520
122
6
0
434,839
3
L
Chronos
11,304
538
98
5
0
331,719
0
L
Cerberus
9,234
440
100
5
0
355,174
4
W
Zeus
11,381
542
115
5
0
312,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role