Player Matchup

Loki
Loki
JBLEarphones
Loki
Level 13
God Stats
19W - 40L
1,426 SR
Queue Stats
48W - 83L
1,500 Elo+
Party 2
Hachiman
Hachiman
LeoXD1212
Hachiman
Level 33
God Stats
1W - 5L
1,601 SR
Queue Stats
62W - 99L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
MrGameSnake
Sylvanus
Level 29
God Stats
10W - 17L
1,541 SR
Queue Stats
24W - 59L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Unrivals84
Amaterasu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,422 Elo+
Solo
Nu Wa
Nu Wa
zeroxdevil
Nu Wa
Level 28
God Stats
24W - 31L
1,353 SR
Queue Stats
73W - 106L
1,289 Elo+
Solo
Team Averages
Level 23
1,484 SR
1,442 Elo+

VS

Team Averages
Level 18
1,357 SR
1,101 Elo+
Apollo
Apollo
Jd96726
Apollo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 40L
975 Elo+
Party 1
Neith
Neith
M4tt Jb 22
Neith
Level 30
God Stats
18W - 25L
1,347 SR
Queue Stats
36W - 50L
1,070 Elo+
Party 1
Anhur
Anhur
NoT_Reapers
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 108L
1,444 Elo+
Solo
Thor
Thor
Rokendzo4219
Thor
Level 4
God Stats
5W - 5L
1,123 SR
Queue Stats
26W - 19L
944 Elo+
Solo
Fenrir
Fenrir
walshy boy 619
Fenrir
Level 6
God Stats
1W - 6L
1,316 SR
Queue Stats
35W - 48L
1,070 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 1
10,818
492
5,904
12,684
6,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
LeoXD1212
Hachiman
16
8 / 6 / 8
10,921
496
15,860
20,164
7,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
MrGameSnake
Sylvanus
17
6 / 6 / 4
11,115
505
8,769
20,042
14,307
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Unrivals84
Amaterasu
16
3 / 7 / 1
11,106
505
4,946
19,212
15,560
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
18
7 / 4 / 7
11,858
539
11,142
11,111
5,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jd96726
Apollo
15
3 / 5 / 4
9,386
427
8,123
10,410
2,891
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Neith
18
12 / 4 / 5
12,044
547
17,615
12,491
4,399
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 8 / 7
9,848
448
8,166
17,069
4,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 4 / 5
13,037
593
15,165
15,315
8,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 11 / 8
8,938
406
5,973
13,208
5,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
56
30
Kills
27
28
Deaths
32
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
6
5
1
1.3
W
Apollo
Jd96726
Apollo
3
5
4
1
L
Hachiman
LeoXD1212
Hachiman
8
6
8
2
W
Neith
12
4
5
3.63
L
Sylvanus
MrGameSnake
Sylvanus
6
6
4
1.33
W
2
8
7
0.69
W
9
4
5
2.88
L
Amaterasu
Unrivals84
Amaterasu
3
7
1
0.5
W
1
11
8
0.45
L
Nu Wa
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,621
Damage
55,042
83,213
Taken
68,493
49,131
Mitigated
25,911
23,692
Healing
9,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,904
1,521
0
1,701
12,684
6,075
113
0
12,684
0
48,308
W
Apollo
Jd96726
Apollo
8,123
6,028
0
0
10,410
2,891
742
4,788
5,177
0
36,242
L
Hachiman
LeoXD1212
Hachiman
15,860
6,802
282
3,922
20,164
7,625
2,703
0
20,164
0
49,282
W
Neith
17,615
10,672
0
1,668
12,491
4,399
2,027
4,196
8,102
0
62,810
L
Sylvanus
MrGameSnake
Sylvanus
8,769
1,228
3,785
7,572
20,042
14,307
2,092
0
20,042
33,590
0
W
8,166
3,087
0
2,779
17,069
4,812
994
3,795
13,160
0
33,296
W
15,165
5,746
0
3,653
15,315
8,414
1,784
2,446
12,314
0
90,253
L
Amaterasu
Unrivals84
Amaterasu
4,946
1,865
0
5,233
19,212
15,560
4,430
0
19,212
0
57,803
W
5,973
2,043
0
1,055
13,208
5,395
31
3,595
9,134
0
27,488
L
Nu Wa
11,142
5,440
0
1,197
11,111
5,564
2,201
0
11,111
59,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,818
Gold Earned
53,253
419
Minions Killed
420
0
Camps Cleared
0
1,766,652
Distance Traveled
1,945,322
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,818
492
66
3
0
374,456
0
W
Apollo
9,386
427
50
2
0
407,967
1
L
Hachiman
10,921
496
73
3
0
346,851
1
W
Neith
12,044
547
104
5
0
398,642
0
L
Sylvanus
11,115
505
48
2
0
369,813
0
W
Anhur
9,848
448
53
2
0
339,320
0
W
Thor
13,037
593
165
8
0
411,236
0
L
Amaterasu
11,106
505
125
6
0
354,963
0
W
Fenrir
8,938
406
48
2
0
388,157
3
L
Nu Wa
11,858
539
107
5
0
320,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role