Player Matchup

Jormungandr
Jormungandr
DWfan2020
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,355 Elo+
Solo
Fenrir
Fenrir
GIPSY__king
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Ra
Ra
Naruto1919GTT
Ra
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 13L
1,273 Elo+
Solo
Kukulkan
Kukulkan
Papaya_Galactica
Kukulkan
Level 4
God Stats
5W - 5L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Bellona
Bellona
the-king00017
Bellona
Level 29
God Stats
54W - 37L
1,825 SR
Queue Stats
81W - 75L
1,494 Elo+
Solo
Team Averages
Level 16
1,565 SR
1,424 Elo+

VS

Team Averages
Level 12
1,580 SR
1,686 Elo+
Ares
Ares
A-p-0-g
Ares
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 3L
1,858 Elo+
Party 1
Anubis
Anubis
Halilaltuntas
Anubis
Level 26
God Stats
3W - 0L
1,670 SR
Queue Stats
9W - 8L
1,801 Elo+
Solo
Ao Kuang
Ao Kuang
Kiefel
Ao Kuang
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Seileph
Morgan Le Fay
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,858 Elo+
Party 1
Zeus
Zeus
SixLucasblack13
Zeus
Level 8
God Stats
1W - 0L
1,728 SR
Queue Stats
4W - 3L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DWfan2020
Jormungandr
20
1 / 5 / 24
12,623
1,052
13,014
17,921
18,366
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
19
4 / 10 / 7
11,950
996
7,935
24,341
7,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
10 / 8 / 10
13,262
1,105
17,254
21,446
5,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 9 / 16
11,931
994
18,042
15,451
4,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
20
21 / 7 / 8
15,768
1,314
27,280
26,747
11,723
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
A-p-0-g
Ares
20
14 / 2 / 22
16,120
1,343
22,978
18,410
25,089
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
13 / 6 / 18
16,255
1,355
38,964
18,604
9,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Kiefel
Ao Kuang
19
7 / 11 / 13
12,488
1,041
13,669
19,446
8,167
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
Seileph
Morgan Le Fay
20
5 / 7 / 21
13,167
1,097
17,096
15,849
7,554
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
0 / 12 / 15
11,174
931
5,780
17,881
6,464
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
128
38
Kills
39
39
Deaths
38
65
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Ares
A-p-0-g
Ares
14
2
22
12.5
L
Jormungandr
DWfan2020
Jormungandr
1
5
24
2.6
L
Fenrir
4
10
7
0.75
W
13
6
18
3.67
W
Ao Kuang
Kiefel
Ao Kuang
7
11
13
1.23
L
10
8
10
1.88
L
2
9
16
1.11
W
Morgan Le Fay
Seileph
Morgan Le Fay
5
7
21
2.21
W
0
12
15
0.63
L
Bellona
21
7
8
3.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,525
Damage
98,487
105,906
Taken
90,190
47,964
Mitigated
56,801
16,880
Healing
13,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
A-p-0-g
Ares
22,978
2,622
0
0
18,410
25,089
0
12,155
6,255
38,251
0
L
Jormungandr
DWfan2020
Jormungandr
13,014
4,695
643
1,154
17,921
18,366
0
16,961
960
33,232
0
L
Fenrir
7,935
1,574
0
1,462
24,341
7,473
0
22,590
1,751
0
19,115
W
38,964
1,328
454
8,753
18,604
9,527
0
10,221
8,383
92,183
0
W
Ao Kuang
Kiefel
Ao Kuang
13,669
5,462
0
1,724
19,446
8,167
0
12,468
6,978
23,373
0
L
17,254
2,426
1,584
7,451
21,446
5,883
0
20,357
1,089
40,363
0
L
18,042
1,866
0
150
15,451
4,519
0
14,160
1,291
39,472
0
W
Morgan Le Fay
Seileph
Morgan Le Fay
17,096
3,888
149
1,894
15,849
7,554
0
5,479
10,370
33,343
0
W
5,780
2,117
0
292
17,881
6,464
0
7,987
9,894
16,412
0
L
Bellona
27,280
17,438
397
4,039
26,747
11,723
0
24,419
2,328
0
43,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,534
Gold Earned
69,204
203
Minions Killed
224
4
Camps Cleared
5
1,064,250
Distance Traveled
1,037,129
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,120
1,343
26
2
0
258,427
0
L
Jormungandr
12,623
1,052
44
4
0
194,804
1
L
Fenrir
11,950
996
19
2
1
211,421
4
W
Anubis
16,255
1,355
139
12
2
202,302
1
W
Ao Kuang
12,488
1,041
22
2
0
177,678
2
L
Ra
13,262
1,105
56
5
2
202,493
0
L
Kukulkan
11,931
994
38
3
0
218,581
0
W
Morgan Le Fay
13,167
1,097
22
2
1
205,043
0
W
Zeus
11,174
931
15
1
2
193,679
1
L
Bellona
15,768
1,314
46
4
1
236,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role