Player Matchup

Bastet
Bastet
 
Bastet
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
imherothethird
Zeus
Level 145
God Stats
85W - 53L
1,677 SR
Queue Stats
533W - 374L
1,657 Elo+
Party 1
Chiron
Chiron
siniztern
Chiron
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,368 Elo+
Party 1
Team Averages
Level 85
1,559 SR
1,508 Elo+

VS

Team Averages
Level 80
1,560 SR
1,408 Elo+
Vamana
Vamana
Blackchettos677
Vamana
Level 107
God Stats
9W - 7L
1,567 SR
Queue Stats
192W - 215L
1,425 Elo+
Solo
Tiamat
Tiamat
Daniel543215110
Tiamat
Level 86
God Stats
23W - 29L
1,474 SR
Queue Stats
105W - 163L
1,383 Elo+
Solo
Danzaburou
Danzaburou
Ye Im Cody
Danzaburou
Level 48
God Stats
5W - 4L
1,640 SR
Queue Stats
303W - 368L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
5 / 3 / 6
10,024
668
6,211
9,535
3,255
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 2 / 7
9,772
651
18,573
7,747
2,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
siniztern
Chiron
14
3 / 5 / 8
10,018
668
6,702
10,956
3,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 6
9,112
607
6,703
14,994
8,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
4 / 1 / 4
9,964
664
6,994
9,977
7,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Ye Im Cody
Danzaburou
14
6 / 6 / 3
10,516
701
10,325
14,250
5,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
11
Kills
10
10
Deaths
11
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
3
6
2.67
W
0
4
6
0.75
W
4
1
4
6
W
Danzaburou
Ye Im Cody
Danzaburou
6
6
3
1.25
L
3
2
7
3.25
L
Chiron
siniztern
Chiron
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,486
Damage
24,022
28,238
Taken
39,221
9,846
Mitigated
21,693
5,265
Healing
10,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,211
1,796
0
0
9,535
3,255
0
2,668
6,867
0
12,736
W
6,703
2,174
0
3,324
14,994
8,247
0
6,693
8,301
0
30,961
W
6,994
179
224
3,408
9,977
7,502
0
4,917
5,060
34,257
0
W
Danzaburou
Ye Im Cody
Danzaburou
10,325
2,477
467
2,724
14,250
5,944
0
6,963
7,287
0
34,717
L
18,573
1,228
0
2,626
7,747
2,741
0
2,594
5,153
40,481
0
L
Chiron
siniztern
Chiron
6,702
3,968
348
2,291
10,956
3,850
0
1,732
9,224
0
40,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,814
Gold Earned
29,592
160
Minions Killed
155
0
Camps Cleared
0
796,620
Distance Traveled
853,259
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,024
668
18
1
0
296,389
1
W
Vamana
9,112
607
52
3
0
324,698
2
W
Tiamat
9,964
664
48
3
0
280,588
2
W
Danzaburou
10,516
701
55
4
0
247,973
5
L
Zeus
9,772
651
54
4
0
263,439
10
L
Chiron
10,018
668
88
6
0
236,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role