Player Matchup

Vulcan
Vulcan
FORTY8D3MON
Vulcan
Level 84
God Stats
3W - 7L
1,448 SR
Queue Stats
238W - 247L
1,488 Elo+
Solo
Neith
Neith
SetoNation
Neith
Level 57
God Stats
2W - 2L
1,345 SR
Queue Stats
104W - 111L
1,485 Elo+
Party 1
Chaac
Chaac
XvLEGEND
Chaac
Level 102
God Stats
38W - 39L
1,532 SR
Queue Stats
115W - 130L
1,499 Elo+
Party 1
Team Averages
Level 81
1,442 SR
1,491 Elo+

VS

Team Averages
Level 97
1,557 SR
1,456 Elo+
Neith
Neith
Amethyst276
Neith
Level 129
God Stats
11W - 13L
1,525 SR
Queue Stats
181W - 227L
1,435 Elo+
Solo
Zeus
Zeus
Bigmattboi
Zeus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 126L
1,515 Elo+
Solo
Geb
Geb
General Bado
Geb
Level 64
God Stats
23W - 19L
1,646 SR
Queue Stats
561W - 551L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
3 / 3 / 5
9,531
681
13,340
7,682
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
3 / 0 / 4
9,977
713
7,242
6,516
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
XvLEGEND
Chaac
13
2 / 2 / 6
9,376
670
7,697
11,201
12,193
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 0
9,357
668
6,376
12,125
3,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 5 / 2
8,319
594
6,090
8,830
2,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 4
9,102
650
4,607
12,809
11,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
8
Kills
5
5
Deaths
8
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
0
0
4
L
1
5
2
0.4
W
Vulcan
3
3
5
1.83
L
0
3
4
0.67
W
Neith
3
0
4
5
W
Chaac
XvLEGEND
Chaac
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,279
Damage
17,073
25,399
Taken
33,764
17,778
Mitigated
18,511
8,217
Healing
11,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,376
2,129
0
5,055
12,125
3,953
0
4,695
7,186
0
44,176
L
6,090
455
0
1,866
8,830
2,716
0
3,448
5,178
32,132
0
W
Vulcan
13,340
4,210
733
1,975
7,682
2,787
24
3,223
4,459
38,835
0
L
4,607
85
373
4,484
12,809
11,842
0
4,427
8,060
15,127
0
W
Neith
7,242
2,556
322
2,733
6,516
2,798
2,447
2,613
3,903
0
43,049
W
Chaac
XvLEGEND
Chaac
7,697
524
25
2,429
11,201
12,193
25
4,861
6,340
0
27,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,884
Gold Earned
26,778
172
Minions Killed
151
0
Camps Cleared
0
794,762
Distance Traveled
791,480
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,357
668
73
5
0
278,782
5
L
Zeus
8,319
594
57
4
0
225,184
3
W
Vulcan
9,531
681
64
5
0
249,439
1
L
Geb
9,102
650
21
2
0
287,514
5
W
Neith
9,977
713
74
5
0
265,130
0
W
Chaac
9,376
670
34
2
0
280,193
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role