Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
ISCOLD
Persephone
Level 45
God Stats
3W - 12L
1,243 SR
Queue Stats
325W - 337L
1,423 Elo+
Solo
Cernunnos
Cernunnos
RAMXO
Cernunnos
Level 47
God Stats
0W - 1L
1,323 SR
Queue Stats
4W - 4L
1,504 Elo+
Solo
Ratatoskr
Ratatoskr
TheFriendlyDrunk
Ratatoskr
Level 45
God Stats
11W - 7L
1,732 SR
Queue Stats
174W - 143L
1,530 Elo+
Party 1
Sol
Sol
pneumanticore
Sol
Level 80
God Stats
17W - 13L
1,170 SR
Queue Stats
74W - 91L
1,339 Elo+
Solo
Team Averages
Level 70
1,393 SR
1,459 Elo+

VS

Team Averages
Level 51
1,733 SR
1,899 Elo+
Tyr
Tyr
SAKIMORI
Tyr
Level 28
God Stats
107W - 16L
1,959 SR
Queue Stats
390W - 85L
1,899 Elo+
Party 2
Jormungandr
Jormungandr
adogu
Jormungandr
Level 32
God Stats
3W - 1L
1,500 SR
Queue Stats
411W - 89L
1,909 Elo+
Party 2
Janus
Janus
kaishu12
Janus
Level 36
God Stats
4W - 2L
1,763 SR
Queue Stats
436W - 103L
1,895 Elo+
Party 2
Chiron
Chiron
kyoutan-9
Chiron
Level 102
God Stats
11W - 0L
1,500 SR
Queue Stats
443W - 138L
1,879 Elo+
Party 2
The Morrigan
The Morrigan
makidam
The Morrigan
Level 58
God Stats
8W - 0L
1,946 SR
Queue Stats
285W - 78L
1,915 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
2 / 3 / 2
5,830
530
7,824
8,940
3,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
ISCOLD
Persephone
12
2 / 1 / 0
6,961
633
3,540
4,449
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
RAMXO
Cernunnos
7
1 / 3 / 0
4,756
432
3,809
5,343
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
8
0 / 3 / 3
5,023
457
4,501
9,573
2,354
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,550
505
3,257
5,594
1,691
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 7
5,944
540
2,976
9,097
5,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
adogu
Jormungandr
13
3 / 0 / 0
7,260
660
3,734
6,333
2,594
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
kaishu12
Janus
12
3 / 2 / 2
6,826
621
4,078
5,054
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
kyoutan-9
Chiron
11
5 / 0 / 3
6,304
573
7,595
6,852
1,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
makidam
The Morrigan
10
0 / 1 / 6
5,788
526
2,660
6,687
1,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
12
12
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
3
2
1
L
Persephone
ISCOLD
Persephone
2
1
0
2
L
Cernunnos
RAMXO
Cernunnos
1
3
0
0.33
W
1
2
7
2.25
L
Ratatoskr
0
3
3
0.5
W
Jormungandr
adogu
Jormungandr
3
0
0
3
W
Janus
kaishu12
Janus
3
2
2
2
W
Chiron
kyoutan-9
Chiron
5
0
3
6.5
W
The Morrigan
makidam
The Morrigan
0
1
6
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,931
Damage
21,043
33,899
Taken
34,023
10,319
Mitigated
13,199
9,072
Healing
10,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,824
2,246
0
800
8,940
3,567
0
3,106
5,722
0
31,656
L
Persephone
ISCOLD
Persephone
3,540
143
0
1,559
4,449
1,291
0
1,894
2,446
47,745
0
L
Cernunnos
RAMXO
Cernunnos
3,809
2,251
0
1,066
5,343
1,416
0
643
4,680
0
23,706
W
2,976
634
0
2,498
9,097
5,436
0
152
8,945
0
12,369
L
Ratatoskr
4,501
664
280
3,528
9,573
2,354
0
1,288
8,281
0
17,116
W
Jormungandr
adogu
Jormungandr
3,734
902
0
2,218
6,333
2,594
0
3,037
3,296
48,045
0
W
Janus
kaishu12
Janus
4,078
266
0
978
5,054
1,423
0
2,249
2,805
46,249
0
W
Chiron
kyoutan-9
Chiron
7,595
2,276
866
2,704
6,852
1,888
0
0
6,852
0
34,329
W
The Morrigan
makidam
The Morrigan
2,660
675
0
833
6,687
1,858
0
1,511
5,176
28,793
0
L
3,257
630
0
1,839
5,594
1,691
0
3,296
2,298
31,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,120
Gold Earned
32,122
282
Minions Killed
359
0
Camps Cleared
0
1,046,879
Distance Traveled
1,131,802
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,830
530
52
5
0
230,612
1
L
Persephone
6,961
633
93
8
0
221,960
2
L
Cernunnos
4,756
432
38
3
0
164,504
1
W
Tyr
5,944
540
24
2
0
230,929
2
L
Ratatoskr
5,023
457
29
3
0
231,570
0
W
Jormungandr
7,260
660
121
11
0
212,861
1
W
Janus
6,826
621
104
9
0
238,623
3
W
Chiron
6,304
573
57
5
0
212,623
6
W
The Morrigan
5,788
526
53
5
0
236,766
5
L
Sol
5,550
505
70
6
0
198,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role