Player Matchup

Kukulkan
Kukulkan
PraiseTheStun
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Arachne
Arachne
SoulLad
Arachne
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 67L
1,403 Elo+
Party 2
Nike
Nike
SupLeft
Nike
Level 22
God Stats
20W - 21L
1,512 SR
Queue Stats
120W - 141L
1,301 Elo+
Party 1
Bacchus
Bacchus
SupRight
Bacchus
Level 25
God Stats
6W - 7L
1,743 SR
Queue Stats
297W - 318L
1,375 Elo+
Party 1
Danzaburou
Danzaburou
Viidya
Danzaburou
Level 27
God Stats
1W - 4L
1,275 SR
Queue Stats
58W - 66L
1,348 Elo+
Party 2
Team Averages
Level 20
1,506 SR
1,386 Elo+

VS

Team Averages
Level 17
1,600 SR
1,410 Elo+
Jormungandr
Jormungandr
Bôhren
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Malodi
Amaterasu
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,434 Elo+
Solo
Hades
Hades
Megimo
Hades
Level 26
God Stats
8W - 6L
1,738 SR
Queue Stats
328W - 342L
1,366 Elo+
Solo
Mercury
Mercury
SomeMina
Mercury
Level 23
God Stats
16W - 11L
1,763 SR
Queue Stats
136W - 114L
1,391 Elo+
Solo
Izanami
Izanami
nazerty
Izanami
Level 17
God Stats
7W - 6L
1,500 SR
Queue Stats
155W - 146L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PraiseTheStun
Kukulkan
9
0 / 8 / 0
5,822
388
4,475
8,193
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
SoulLad
Arachne
11
2 / 5 / 4
6,975
465
9,656
11,076
4,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
SupLeft
Nike
12
2 / 3 / 1
7,213
481
4,308
9,403
5,361
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
SupRight
Bacchus
11
2 / 1 / 0
6,641
443
3,372
9,201
6,906
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Viidya
Danzaburou
9
1 / 5 / 3
5,907
394
4,489
9,630
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bôhren
Jormungandr
11
2 / 1 / 3
8,024
535
4,455
8,082
6,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
Malodi
Amaterasu
13
4 / 1 / 7
8,667
578
5,393
9,533
8,221
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Megimo
Hades
15
10 / 0 / 5
9,390
626
9,125
7,351
3,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
SomeMina
Mercury
14
4 / 2 / 2
8,609
574
5,163
10,181
4,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
nazerty
Izanami
11
2 / 3 / 4
7,365
491
5,772
8,177
2,430
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
7
Kills
22
22
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bôhren
Jormungandr
2
1
3
3.5
W
Amaterasu
Malodi
Amaterasu
4
1
7
7.5
W
Hades
Megimo
Hades
10
0
5
12.5
L
Kukulkan
PraiseTheStun
Kukulkan
0
8
0
0
W
Mercury
SomeMina
Mercury
4
2
2
2.5
L
Arachne
SoulLad
Arachne
2
5
4
0.8
L
Nike
SupLeft
Nike
2
3
1
0.83
L
Bacchus
SupRight
Bacchus
2
1
0
2
L
Danzaburou
Viidya
Danzaburou
1
5
3
0.5
W
Izanami
nazerty
Izanami
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,300
Damage
29,908
47,503
Taken
43,324
22,094
Mitigated
24,958
6,006
Healing
12,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bôhren
Jormungandr
4,455
1,222
0
250
8,082
6,595
371
1,229
6,853
21,614
0
W
Amaterasu
Malodi
Amaterasu
5,393
1,545
0
4,754
9,533
8,221
1,646
1,367
8,166
0
35,971
W
Hades
Megimo
Hades
9,125
1,142
104
4,587
7,351
3,454
1,790
2,100
5,251
47,032
0
L
Kukulkan
PraiseTheStun
Kukulkan
4,475
806
0
389
8,193
2,513
0
3,188
5,005
23,887
0
W
Mercury
SomeMina
Mercury
5,163
3,217
0
467
10,181
4,258
0
819
9,362
0
68,044
L
Arachne
SoulLad
Arachne
9,656
6,695
0
2,324
11,076
4,519
168
3,363
7,713
0
41,874
L
Nike
SupLeft
Nike
4,308
533
0
2,132
9,403
5,361
0
1,793
7,610
0
31,593
L
Bacchus
SupRight
Bacchus
3,372
394
0
250
9,201
6,906
0
1,981
7,220
31,738
0
L
Danzaburou
Viidya
Danzaburou
4,489
2,590
0
911
9,630
2,795
391
3,255
6,375
0
21,200
W
Izanami
nazerty
Izanami
5,772
4,282
0
2,578
8,177
2,430
953
2,332
5,845
0
32,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,558
Gold Earned
42,055
258
Minions Killed
406
0
Camps Cleared
0
1,292,730
Distance Traveled
1,360,396
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,024
535
41
3
0
284,860
0
W
Amaterasu
8,667
578
80
5
0
275,216
1
W
Hades
9,390
626
96
6
0
272,126
2
L
Kukulkan
5,822
388
41
3
0
212,963
1
W
Mercury
8,609
574
115
8
0
274,483
0
L
Arachne
6,975
465
73
5
0
300,678
0
L
Nike
7,213
481
60
4
0
276,777
3
L
Bacchus
6,641
443
53
4
0
287,532
4
L
Danzaburou
5,907
394
31
2
0
214,780
3
W
Izanami
7,365
491
74
5
0
253,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role