Player Matchup

Serqet
Serqet
 
Serqet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
blackapple2002
Scylla
Level 33
God Stats
0W - 2L
1,428 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 1
King Arthur
King Arthur
samon_69king
King Arthur
Level 20
God Stats
0W - 1L
1,137 SR
Queue Stats
1W - 10L
1,088 Elo+
Party 1
Team Averages
Level 47
1,355 SR
1,259 Elo+

VS

Team Averages
Level 105
1,494 SR
1,489 Elo+
Tiamat
Tiamat
ArtoriasKnight7
Tiamat
Level 146
God Stats
30W - 29L
1,513 SR
Queue Stats
510W - 466L
1,481 Elo+
Party 2
Geb
Geb
Operatorpwn
Geb
Level 29
God Stats
49W - 46L
1,578 SR
Queue Stats
52W - 50L
1,541 Elo+
Solo
Ne Zha
Ne Zha
Shaylink
Ne Zha
Level 140
God Stats
19W - 29L
1,389 SR
Queue Stats
394W - 385L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
3 / 11 / 1
11,524
640
6,676
19,631
6,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
0 / 8 / 3
9,884
549
5,751
16,901
6,576
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
samon_69king
King Arthur
15
3 / 10 / 3
11,444
636
6,528
18,701
11,331
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 3 / 12
14,509
806
24,463
16,754
12,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 5 / 21
12,809
712
8,405
18,146
17,107
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Shaylink
Ne Zha
17
9 / 2 / 10
13,187
733
13,377
11,399
4,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
72
6
Kills
29
29
Deaths
10
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
11
1
0.32
W
15
3
12
7
W
5
5
21
3.1
W
Ne Zha
Shaylink
Ne Zha
9
2
10
7
L
0
8
3
0.19
L
King Arthur
samon_69king
King Arthur
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,955
Damage
46,245
55,233
Taken
46,299
24,867
Mitigated
33,799
4,114
Healing
12,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,676
1,252
0
521
19,631
6,960
0
10,760
8,871
0
44,730
W
24,463
1,350
585
5,782
16,754
12,306
724
2,007
13,849
64,426
0
W
8,405
482
791
1,408
18,146
17,107
409
2,471
15,400
23,963
0
W
Ne Zha
Shaylink
Ne Zha
13,377
4,939
0
4,031
11,399
4,386
1,367
1,273
9,524
0
50,221
L
5,751
563
232
2,041
16,901
6,576
0
10,421
6,480
34,268
0
L
King Arthur
samon_69king
King Arthur
6,528
831
0
1,320
18,701
11,331
0
11,687
7,014
0
30,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,852
Gold Earned
40,505
170
Minions Killed
191
0
Camps Cleared
0
822,162
Distance Traveled
1,001,220
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,524
640
58
3
0
287,640
1
W
Tiamat
14,509
806
100
6
0
310,519
0
W
Geb
12,809
712
38
2
0
322,569
7
W
Ne Zha
13,187
733
53
3
0
368,132
0
L
Scylla
9,884
549
67
4
0
271,891
2
L
King Arthur
11,444
636
45
3
0
262,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role