Player Matchup

Ares
Ares
joulesNA
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,730 Elo+
Solo
Fenrir
Fenrir
内裤假面
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
吃劲博吗哥哥
Kukulkan
Level 8
God Stats
6W - 6L
1,502 SR
Queue Stats
8W - 17L
1,305 Elo+
Party 1
Jormungandr
Jormungandr
啪啪怕酱
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 111L
1,504 Elo+
Party 1
Yemoja
Yemoja
苦情孽缘
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 70L
1,468 Elo+
Party 1
Team Averages
Level 13
1,500 SR
1,502 Elo+

VS

Team Averages
Level 5
1,500 SR
1,616 Elo+
Agni
Agni
HideOnToilet
Agni
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,571 Elo+
Party 2
Neith
Neith
KaiTodz
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,571 Elo+
Party 2
Guan Yu
Guan Yu
Slurbee
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,685 Elo+
Party 2
Jormungandr
Jormungandr
Uritsuto
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,685 Elo+
Party 2
Izanami
Izanami
YasujiAkioSama
Izanami
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
0 / 7 / 6
10,888
838
8,339
25,705
29,155
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
17
3 / 17 / 4
11,803
908
14,902
30,650
14,797
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 5 / 2
12,054
927
20,740
17,777
7,378
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
啪啪怕酱
Jormungandr
18
0 / 7 / 7
11,239
865
14,553
29,342
34,311
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
17
1 / 5 / 2
10,993
846
8,909
25,756
25,660
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 23
13,385
1,030
19,005
14,099
5,047
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
KaiTodz
Neith
20
11 / 1 / 17
13,639
1,049
26,307
14,099
5,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
Slurbee
Guan Yu
20
6 / 0 / 18
12,943
996
17,895
17,547
24,395
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Uritsuto
Jormungandr
20
2 / 2 / 32
13,320
1,025
19,755
16,040
19,125
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
16 / 2 / 18
14,450
1,112
38,171
12,517
5,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
149
9
Kills
41
41
Deaths
9
21
Assists
108
Player
Kills
Deaths
Assists
KDA
W
6
4
23
4.38
W
Neith
KaiTodz
Neith
11
1
17
19.5
W
Guan Yu
Slurbee
Guan Yu
6
0
18
15
W
Jormungandr
Uritsuto
Jormungandr
2
2
32
9
W
16
2
18
12.5
L
Ares
0
7
6
0.43
L
Fenrir
3
17
4
0.29
L
5
5
2
1.2
L
Jormungandr
啪啪怕酱
Jormungandr
0
7
7
0.5
L
Yemoja
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,443
Damage
121,133
129,230
Taken
74,302
111,301
Mitigated
59,546
7,614
Healing
20,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,005
1,473
142
1,729
14,099
5,047
0
10,607
3,492
33,295
0
W
Neith
KaiTodz
Neith
26,307
12,849
0
3,942
14,099
5,782
0
10,928
3,171
0
46,286
W
Guan Yu
Slurbee
Guan Yu
17,895
3,449
5,648
6,677
17,547
24,395
0
11,194
6,353
112
33,535
W
Jormungandr
Uritsuto
Jormungandr
19,755
6,654
0
0
16,040
19,125
0
12,322
3,718
40,786
0
W
38,171
23,337
0
1,915
12,517
5,197
0
7,490
5,027
0
60,392
L
Ares
8,339
366
0
1,194
25,705
29,155
0
9,837
15,868
20,889
0
L
Fenrir
14,902
2,508
0
894
30,650
14,797
0
7,627
23,023
0
26,145
L
20,740
1,967
0
884
17,777
7,378
0
6,254
11,523
43,352
0
L
Jormungandr
啪啪怕酱
Jormungandr
14,553
3,213
0
130
29,342
34,311
0
8,514
20,828
42,485
0
L
Yemoja
8,909
1,004
2,954
1,558
25,756
25,660
0
6,640
19,116
26,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,977
Gold Earned
67,737
174
Minions Killed
216
3
Camps Cleared
10
1,120,732
Distance Traveled
1,268,881
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,385
1,030
40
3
1
262,919
2
W
Neith
13,639
1,049
53
4
3
244,349
0
W
Guan Yu
12,943
996
28
2
2
288,809
0
W
Jormungandr
13,320
1,025
43
3
1
239,552
2
W
Izanami
14,450
1,112
52
4
3
233,252
2
L
Ares
10,888
838
13
1
1
214,411
0
L
Fenrir
11,803
908
19
1
0
236,883
1
L
Kukulkan
12,054
927
47
4
1
246,322
0
L
Jormungandr
11,239
865
59
5
0
224,995
2
L
Yemoja
10,993
846
36
3
1
198,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role