Player Matchup

Nemesis
Nemesis
KristianWJ2
Nemesis
Level 24
God Stats
24W - 34L
1,370 SR
Queue Stats
36W - 53L
1,315 Elo+
Party 2
Sun Wukong
Sun Wukong
LazyTurtle213
Sun Wukong
Level 5
God Stats
1W - 2L
1,513 SR
Queue Stats
1W - 3L
1,346 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Madfrejen
Morgan Le Fay
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,414 Elo+
Party 2
Agni
Agni
SeBaLsyA213
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,320 Elo+
Solo
Neith
Neith
mohatheboi14
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 8
1,477 SR
1,379 Elo+

VS

Team Averages
Level 21
1,542 SR
1,450 Elo+
Arachne
Arachne
Mariusalfa
Arachne
Level 26
God Stats
2W - 4L
1,130 SR
Queue Stats
32W - 31L
1,393 Elo+
Party 1
Khepri
Khepri
Rayker9801
Khepri
Level 25
God Stats
5W - 3L
1,526 SR
Queue Stats
72W - 60L
1,504 Elo+
Party 1
Scylla
Scylla
calvo1x
Scylla
Level 24
God Stats
11W - 11L
1,374 SR
Queue Stats
234W - 238L
1,372 Elo+
Solo
Heimdallr
Heimdallr
hugoosnz
Heimdallr
Level 28
God Stats
19W - 15L
1,927 SR
Queue Stats
113W - 115L
1,480 Elo+
Party 1
Neith
Neith
ismaelsg7
Neith
Level 4
God Stats
1W - 1L
1,755 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KristianWJ2
Nemesis
12
7 / 8 / 1
9,214
512
13,446
17,740
11,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
LazyTurtle213
Sun Wukong
11
1 / 8 / 2
7,208
400
7,104
16,442
8,142
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Madfrejen
Morgan Le Fay
10
1 / 11 / 2
7,021
390
8,414
13,409
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 8 / 1
6,019
334
3,905
9,410
5,012
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 8 / 0
6,908
384
5,834
9,657
3,003
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Mariusalfa
Arachne
17
22 / 3 / 7
11,607
645
17,732
14,932
5,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Rayker9801
Khepri
15
4 / 0 / 7
9,662
537
7,426
13,350
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
calvo1x
Scylla
16
5 / 2 / 3
9,451
525
5,708
10,295
4,262
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
hugoosnz
Heimdallr
17
9 / 3 / 10
10,762
598
16,917
14,188
6,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
ismaelsg7
Neith
14
2 / 1 / 4
9,184
510
4,010
6,733
2,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
73
9
Kills
42
43
Deaths
9
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nemesis
KristianWJ2
Nemesis
7
8
1
0.94
L
Sun Wukong
LazyTurtle213
Sun Wukong
1
8
2
0.25
L
Morgan Le Fay
Madfrejen
Morgan Le Fay
1
11
2
0.18
W
Arachne
Mariusalfa
Arachne
22
3
7
8.5
W
Khepri
Rayker9801
Khepri
4
0
7
7.5
L
0
8
1
0.06
W
Scylla
calvo1x
Scylla
5
2
3
3.25
W
Heimdallr
hugoosnz
Heimdallr
9
3
10
4.67
W
Neith
ismaelsg7
Neith
2
1
4
4
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,703
Damage
51,793
66,658
Taken
59,498
31,494
Mitigated
26,427
6,502
Healing
23,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
KristianWJ2
Nemesis
13,446
6,414
0
3,066
17,740
11,344
0
2,655
15,085
0
43,846
L
Sun Wukong
LazyTurtle213
Sun Wukong
7,104
1,181
0
2,017
16,442
8,142
0
845
15,597
0
33,209
L
Morgan Le Fay
Madfrejen
Morgan Le Fay
8,414
1,493
0
452
13,409
3,993
0
4,122
9,287
31,133
0
W
Arachne
Mariusalfa
Arachne
17,732
12,636
316
5,247
14,932
5,753
108
2,903
12,029
0
56,244
W
Khepri
Rayker9801
Khepri
7,426
1,195
926
7,096
13,350
8,032
182
2,155
11,195
46,493
0
L
3,905
653
0
301
9,410
5,012
0
1,360
8,050
17,787
0
W
Scylla
calvo1x
Scylla
5,708
994
0
3,270
10,295
4,262
364
3,646
6,649
53,769
0
W
Heimdallr
hugoosnz
Heimdallr
16,917
9,415
0
6,298
14,188
6,179
5,861
2,131
12,057
0
72,949
W
Neith
ismaelsg7
Neith
4,010
3,143
0
520
6,733
2,201
631
1,877
4,856
0
32,323
L
5,834
3,247
0
666
9,657
3,003
0
4,152
5,505
0
31,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,370
Gold Earned
50,666
248
Minions Killed
409
0
Camps Cleared
0
1,472,287
Distance Traveled
1,687,571
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,214
512
55
3
0
361,311
5
L
Sun Wukong
7,208
400
54
3
0
339,667
1
L
Morgan Le Fay
7,021
390
43
2
0
253,560
4
W
Arachne
11,607
645
75
4
0
403,022
4
W
Khepri
9,662
537
54
3
0
334,542
1
L
Agni
6,019
334
27
2
0
263,230
0
W
Scylla
9,451
525
92
5
0
338,421
0
W
Heimdallr
10,762
598
123
7
0
321,814
1
W
Neith
9,184
510
65
4
0
289,772
0
L
Neith
6,908
384
69
4
0
254,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role