Player Matchup

Kukulkan
Kukulkan
MChermont_
Kukulkan
Level 28
God Stats
2W - 3L
1,575 SR
Queue Stats
134W - 159L
1,402 Elo+
Solo
Guan Yu
Guan Yu
ST iShxrpz
Guan Yu
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
161W - 151L
1,444 Elo+
Solo
Pele
Pele
SrDasty22
Pele
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 53L
1,430 Elo+
Solo
Janus
Janus
gatochato3121XD
Janus
Level 9
God Stats
3W - 1L
1,826 SR
Queue Stats
23W - 20L
1,652 Elo+
Solo
Neith
Neith
marceloh225
Neith
Level 24
God Stats
7W - 1L
1,775 SR
Queue Stats
11W - 3L
1,643 Elo+
Solo
Team Averages
Level 22
1,635 SR
1,514 Elo+

VS

Team Averages
Level 20
1,505 SR
1,414 Elo+
Artio
Artio
 
Artio
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
IgnacioArnold
Nu Wa
Level 29
God Stats
5W - 2L
1,687 SR
Queue Stats
102W - 86L
1,491 Elo+
Solo
Scylla
Scylla
Lordpol6726
Scylla
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 39L
1,439 Elo+
Party 1
Fenrir
Fenrir
Xiiwiu
Fenrir
Level 8
God Stats
4W - 7L
1,337 SR
Queue Stats
5W - 9L
1,187 Elo+
Solo
Tiamat
Tiamat
jpbad22
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MChermont_
Kukulkan
19
9 / 0 / 23
11,541
1,049
16,281
7,714
2,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
ST iShxrpz
Guan Yu
19
4 / 2 / 24
11,242
1,022
11,166
14,619
18,430
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
19
12 / 0 / 18
12,241
1,113
23,350
14,977
4,962
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
11 / 0 / 24
12,569
1,143
21,598
11,028
3,439
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 2 / 20
11,540
1,049
24,083
8,675
2,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

291

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
1 / 5 / 2
9,473
861
11,280
24,004
17,938
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 5 / 2
10,225
930
13,951
15,266
4,423
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
15
2 / 6 / 0
9,758
887
9,805
17,213
4,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Xiiwiu
Fenrir
16
0 / 16 / 3
9,511
865
8,589
24,902
11,765
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
jpbad22
Tiamat
15
0 / 12 / 2
9,095
827
8,497
20,085
8,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
13
44
Kills
4
4
Deaths
44
109
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
5
2
0.4
L
1
5
2
0.4
L
Scylla
2
6
0
0.33
W
Kukulkan
MChermont_
Kukulkan
9
0
23
20.5
W
Guan Yu
ST iShxrpz
Guan Yu
4
2
24
8
W
Pele
12
0
18
21
L
Fenrir
Xiiwiu
Fenrir
0
16
3
0.09
W
11
0
24
23
L
Tiamat
jpbad22
Tiamat
0
12
2
0.08
W
8
2
20
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,478
Damage
52,122
57,013
Taken
101,470
32,196
Mitigated
47,123
16,468
Healing
12,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
11,280
942
3,629
6,738
24,004
17,938
0
8,862
15,142
26,952
0
L
13,951
2,533
0
1,187
15,266
4,423
0
3,110
12,156
45,543
0
L
Scylla
9,805
2,631
0
0
17,213
4,674
0
6,724
10,489
20,953
0
W
Kukulkan
MChermont_
Kukulkan
16,281
3,344
477
589
7,714
2,680
0
6,439
1,275
32,991
0
W
Guan Yu
ST iShxrpz
Guan Yu
11,166
1,091
4,031
4,550
14,619
18,430
0
11,090
3,529
0
22,064
W
Pele
23,350
5,707
0
1,603
14,977
4,962
0
11,364
3,613
0
45,725
L
Fenrir
Xiiwiu
Fenrir
8,589
1,908
0
392
24,902
11,765
0
12,138
12,764
0
18,845
W
21,598
3,646
428
2,706
11,028
3,439
0
8,044
2,984
30,547
0
L
Tiamat
jpbad22
Tiamat
8,497
1,333
0
922
20,085
8,323
0
7,045
13,040
15,679
0
W
24,083
11,520
0
2,084
8,675
2,685
0
6,596
2,079
0
48,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,133
Gold Earned
48,062
210
Minions Killed
152
4
Camps Cleared
6
1,065,308
Distance Traveled
982,328
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,473
861
34
3
1
217,737
2
L
Nu Wa
10,225
930
66
6
3
197,875
0
L
Scylla
9,758
887
24
2
0
186,038
0
W
Kukulkan
11,541
1,049
46
4
1
183,052
0
W
Guan Yu
11,242
1,022
28
3
0
238,223
0
W
Pele
12,241
1,113
56
5
0
252,763
0
L
Fenrir
9,511
865
14
1
1
188,604
1
W
Janus
12,569
1,143
22
2
1
220,443
0
L
Tiamat
9,095
827
14
1
1
192,074
0
W
Neith
11,540
1,049
58
5
2
170,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role