Player Matchup

Mercury
Mercury
Frogdoc89
Mercury
Level 27
God Stats
9W - 4L
1,672 SR
Queue Stats
138W - 116L
1,476 Elo+
Solo
Cthulhu
Cthulhu
Hendohun
Cthulhu
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 6L
1,108 Elo+
Solo
Sun Wukong
Sun Wukong
PACERS_Mojito7
Sun Wukong
Level 100
God Stats
4W - 4L
1,463 SR
Queue Stats
310W - 297L
1,388 Elo+
Party 1
Skadi
Skadi
PredetorX 375
Skadi
Level 27
God Stats
2W - 1L
1,711 SR
Queue Stats
2W - 1L
1,529 Elo+
Solo
Ymir
Ymir
RoM_ALPHA
Ymir
Level 8
God Stats
3W - 2L
1,223 SR
Queue Stats
7W - 8L
1,335 Elo+
Party 1
Team Averages
Level 33
1,514 SR
1,367 Elo+

VS

Team Averages
Level 11
1,424 SR
1,292 Elo+
Medusa
Medusa
Ioannisau79
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,103 Elo+
Solo
Ra
Ra
JIIllIlllIl
Ra
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 19L
1,465 Elo+
Solo
Bakasura
Bakasura
Troykie
Bakasura
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 83L
1,377 Elo+
Solo
Cthulhu
Cthulhu
communityno
Cthulhu
Level 11
God Stats
0W - 1L
1,286 SR
Queue Stats
3W - 3L
1,388 Elo+
Solo
Bellona
Bellona
stef_fi84
Bellona
Level 8
God Stats
0W - 1L
1,335 SR
Queue Stats
0W - 3L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Frogdoc89
Mercury
11
1 / 1 / 0
6,402
582
1,106
5,240
1,531
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Hendohun
Cthulhu
10
1 / 4 / 4
6,149
559
3,049
8,352
4,109
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
PACERS_Mojito7
Sun Wukong
13
8 / 0 / 1
7,572
688
5,086
8,227
4,566
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8
1 / 1 / 0
5,087
462
1,063
3,472
799
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
8
0 / 2 / 1
5,632
512
1,589
6,066
2,637
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
2
0 / 3 / 1
3,828
348
471
1,790
427
6
2 / 2 / 1
4,723
429
939
3,283
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Troykie
Bakasura
13
5 / 2 / 0
7,055
641
6,721
7,827
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
communityno
Cthulhu
7
0 / 3 / 2
4,944
449
2,003
5,534
2,908
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
stef_fi84
Bellona
9
1 / 2 / 2
5,429
494
2,197
6,385
3,441
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
11
Kills
8
8
Deaths
12
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
Frogdoc89
Mercury
1
1
0
1
W
Cthulhu
Hendohun
Cthulhu
1
4
4
0.75
L
Medusa
0
3
1
0.17
L
2
2
1
1.25
W
Sun Wukong
PACERS_Mojito7
Sun Wukong
8
0
1
8.5
W
1
1
0
1
W
Ymir
0
2
1
0.25
L
Bakasura
Troykie
Bakasura
5
2
0
2.5
L
Cthulhu
communityno
Cthulhu
0
3
2
0.33
L
Bellona
stef_fi84
Bellona
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,893
Damage
12,331
31,357
Taken
24,819
13,642
Mitigated
10,393
4,811
Healing
4,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Frogdoc89
Mercury
1,106
564
29
424
5,240
1,531
161
126
5,114
0
38,408
W
Cthulhu
Hendohun
Cthulhu
3,049
641
0
0
8,352
4,109
365
1,627
6,423
16,670
0
L
Medusa
471
328
0
0
1,790
427
8
596
1,194
0
2,711
L
939
57
90
378
3,283
894
105
1,129
2,154
11,887
0
W
Sun Wukong
PACERS_Mojito7
Sun Wukong
5,086
1,160
0
2,587
8,227
4,566
244
1,434
6,373
0
39,821
W
1,063
781
0
431
3,472
799
498
94
3,168
0
17,167
W
Ymir
1,589
463
0
1,340
6,066
2,637
408
93
5,413
13,710
0
L
Bakasura
Troykie
Bakasura
6,721
4,384
0
3,594
7,827
2,723
0
361
7,466
0
38,340
L
Cthulhu
communityno
Cthulhu
2,003
286
0
0
5,534
2,908
0
1,035
4,499
10,123
0
L
Bellona
stef_fi84
Bellona
2,197
174
27
745
6,385
3,441
0
1,827
4,558
0
24,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,842
Gold Earned
25,979
250
Minions Killed
193
0
Camps Cleared
0
939,460
Distance Traveled
764,656
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,402
582
85
8
0
220,006
0
W
Cthulhu
6,149
559
27
2
0
165,359
3
L
Medusa
3,828
348
3
0
0
69,448
0
L
Ra
4,723
429
21
2
0
133,350
0
W
Sun Wukong
7,572
688
74
7
0
226,888
4
W
Skadi
5,087
462
28
3
0
158,893
2
W
Ymir
5,632
512
36
3
0
168,314
0
L
Bakasura
7,055
641
110
10
0
212,703
0
L
Cthulhu
4,944
449
16
1
0
162,984
0
L
Bellona
5,429
494
43
4
0
186,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role