Player Matchup

Athena
Athena
 
Athena
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AkaliSexualSlave
Artio
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Janus
Janus
ElreyDylanX
Janus
Level 98
God Stats
1W - 1L
1,728 SR
Queue Stats
204W - 162L
1,580 Elo+
Solo
Mercury
Mercury
ReQueteChungHo
Mercury
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 103L
1,552 Elo+
Party 2
Team Averages
Level 125
1,546 SR
1,526 Elo+

VS

Team Averages
Level 135
1,613 SR
1,626 Elo+
Ymir
Ymir
Blopdie
Ymir
Level 156
God Stats
14W - 10L
1,720 SR
Queue Stats
166W - 139L
1,646 Elo+
Party 1
Zeus
Zeus
CelestialPrince
Zeus
Level 140
God Stats
16W - 7L
1,907 SR
Queue Stats
78W - 70L
1,625 Elo+
Party 1
Horus
Horus
Morchul
Horus
Level 86
God Stats
19W - 20L
1,514 SR
Queue Stats
257W - 240L
1,535 Elo+
Solo
Ullr
Ullr
SilverHippo
Ullr
Level 147
God Stats
20W - 19L
1,561 SR
Queue Stats
135W - 107L
1,668 Elo+
Party 1
Loki
Loki
Ðalkian
Loki
Level 148
God Stats
2W - 3L
1,363 SR
Queue Stats
185W - 149L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
2 / 2 / 2
6,132
557
2,779
7,793
4,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
 
Ullr
10
0 / 2 / 3
5,974
543
3,444
5,641
1,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 2
5,573
507
5,998
12,956
10,929
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 3 / 0
6,249
568
4,814
4,432
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 0
5,472
497
1,542
8,398
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Blopdie
Ymir
10
3 / 1 / 4
6,628
603
4,760
6,532
4,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 2 / 1
7,364
669
6,869
6,065
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Morchul
Horus
9
1 / 1 / 3
5,834
530
4,779
7,329
2,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 1 / 1
6,895
627
5,687
4,865
1,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Loki
12
2 / 1 / 1
6,767
615
5,801
6,247
1,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
13
13
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
2
2
1.5
L
Ullr
 
Ullr
0
2
3
0.75
L
1
4
2
0.5
W
Ymir
Blopdie
Ymir
3
1
4
5
W
4
2
1
2.25
L
3
3
0
1
W
Horus
Morchul
Horus
1
1
3
2.5
L
0
2
0
0
W
3
1
1
3.5
W
Loki
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,577
Damage
27,896
39,220
Taken
31,038
21,212
Mitigated
12,094
12,371
Healing
10,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,779
1,046
0
1,645
7,793
4,492
0
4,271
3,522
15,365
0
L
Ullr
 
Ullr
3,444
1,062
0
256
5,641
1,598
0
1,401
4,240
0
33,528
L
5,998
893
252
5,901
12,956
10,929
0
2,217
10,739
21,030
0
W
Ymir
Blopdie
Ymir
4,760
857
282
1,974
6,532
4,357
0
2,796
3,736
28,533
0
W
6,869
737
0
2,559
6,065
1,931
0
2,950
3,115
41,787
0
L
4,814
563
0
549
4,432
1,479
0
2,572
1,860
33,793
0
W
Horus
Morchul
Horus
4,779
2,793
310
1,106
7,329
2,644
0
3,489
3,840
0
34,563
L
1,542
763
0
3,768
8,398
2,714
0
1,168
7,230
0
35,236
W
5,687
1,777
0
625
4,865
1,258
27
714
4,151
0
46,832
W
Loki
5,801
2,191
38
3,267
6,247
1,904
0
3,743
2,504
0
37,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,400
Gold Earned
33,488
283
Minions Killed
367
0
Camps Cleared
0
1,105,672
Distance Traveled
1,098,626
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,132
557
27
2
0
213,331
4
L
Ullr
5,974
543
78
7
0
215,753
3
L
Artio
5,573
507
34
3
0
207,732
2
W
Ymir
6,628
603
24
2
0
214,428
1
W
Zeus
7,364
669
96
9
0
191,667
3
L
Janus
6,249
568
65
6
0
235,854
4
W
Horus
5,834
530
72
7
0
246,124
3
L
Mercury
5,472
497
79
7
0
233,002
1
W
Ullr
6,895
627
97
9
0
198,862
3
W
Loki
6,767
615
78
7
0
247,545
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role