Player Matchup

Neith
Neith
Chamberlain2018-
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,080 Elo+
Party 1
Ymir
Ymir
NateOnerr
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,080 Elo+
Party 1
Artemis
Artemis
Sahaustiz
Artemis
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 8L
1,183 Elo+
Party 2
Thanatos
Thanatos
rabbity-storm36
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,183 Elo+
Party 2
Bakasura
Bakasura
zatakiller23
Bakasura
Level 17
God Stats
1W - 4L
1,326 SR
Queue Stats
8W - 11L
1,399 Elo+
Solo
Team Averages
Level 6
1,465 SR
1,185 Elo+

VS

Team Averages
Level 15
1,405 SR
1,278 Elo+
Amaterasu
Amaterasu
Ariseko
Amaterasu
Level 3
God Stats
2W - 3L
1,328 SR
Queue Stats
2W - 4L
1,225 Elo+
Party 3
Aphrodite
Aphrodite
Byntapka
Aphrodite
Level 15
God Stats
5W - 5L
1,552 SR
Queue Stats
13W - 17L
1,369 Elo+
Party 3
Bakasura
Bakasura
GODtyrodin
Bakasura
Level 29
God Stats
9W - 8L
1,389 SR
Queue Stats
32W - 41L
1,358 Elo+
Solo
Olorun
Olorun
HiclogMky
Olorun
Level 5
God Stats
1W - 1L
1,257 SR
Queue Stats
2W - 5L
1,105 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IogannKrauser
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,332 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
7,499
375
8,122
11,004
2,827
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
12
0 / 6 / 1
8,355
418
6,603
17,134
13,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Sahaustiz
Artemis
12
2 / 8 / 2
8,283
414
5,230
11,222
2,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
9
0 / 9 / 0
6,510
326
2,962
12,393
3,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
zatakiller23
Bakasura
16
6 / 3 / 1
10,573
529
10,147
13,725
5,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ariseko
Amaterasu
16
6 / 2 / 9
10,246
512
5,800
12,618
9,646
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Byntapka
Aphrodite
15
3 / 2 / 8
11,064
553
5,607
10,941
7,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
GODtyrodin
Bakasura
20
12 / 1 / 6
13,335
667
12,320
14,134
8,091
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
HiclogMky
Olorun
14
1 / 2 / 6
9,658
483
3,363
9,637
4,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
IogannKrauser
Ah Muzen Cab
17
9 / 2 / 5
11,145
557
18,537
16,750
6,766
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
9
Kills
31
32
Deaths
9
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Ariseko
Amaterasu
6
2
9
5.25
W
Aphrodite
Byntapka
Aphrodite
3
2
8
3.5
L
1
6
3
0.42
W
Bakasura
GODtyrodin
Bakasura
12
1
6
15
W
Olorun
HiclogMky
Olorun
1
2
6
2
W
Ah Muzen Cab
IogannKrauser
Ah Muzen Cab
9
2
5
5.75
L
Ymir
0
6
1
0.08
L
Artemis
Sahaustiz
Artemis
2
8
2
0.38
L
Thanatos
0
9
0
0
L
Bakasura
zatakiller23
Bakasura
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,064
Damage
45,627
65,478
Taken
64,080
28,421
Mitigated
35,624
10,760
Healing
30,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Ariseko
Amaterasu
5,800
2,854
0
4,682
12,618
9,646
2,128
1,318
10,537
0
27,958
W
Aphrodite
Byntapka
Aphrodite
5,607
1,971
5,566
5,048
10,941
7,060
1,178
3,213
7,673
22,753
0
L
8,122
2,562
0
766
11,004
2,827
121
2,367
8,637
0
38,525
W
Bakasura
GODtyrodin
Bakasura
12,320
9,377
0
5,910
14,134
8,091
5,045
1,419
12,550
0
102,197
W
Olorun
HiclogMky
Olorun
3,363
1,816
413
3,798
9,637
4,061
341
790
8,221
40,559
5,930
W
Ah Muzen Cab
IogannKrauser
Ah Muzen Cab
18,537
8,673
0
4,707
16,750
6,766
2,573
4,321
12,099
0
83,109
L
Ymir
6,603
368
0
1,600
17,134
13,405
0
2,959
13,779
19,871
0
L
Artemis
Sahaustiz
Artemis
5,230
3,476
0
1,558
11,222
2,882
842
0
11,222
0
29,809
L
Thanatos
2,962
1,313
0
4,025
12,393
3,409
63
1,597
10,656
0
20,740
L
Bakasura
zatakiller23
Bakasura
10,147
7,098
0
2,811
13,725
5,898
0
1,693
12,032
0
61,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,220
Gold Earned
55,448
315
Minions Killed
471
0
Camps Cleared
0
1,627,642
Distance Traveled
1,823,541
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,246
512
55
3
0
385,932
3
W
Aphrodite
11,064
553
42
2
0
335,360
0
L
Neith
7,499
375
72
4
0
347,443
2
W
Bakasura
13,335
667
194
10
0
443,673
0
W
Olorun
9,658
483
71
4
0
304,894
0
W
Ah Muzen Cab
11,145
557
109
5
0
353,682
0
L
Ymir
8,355
418
32
2
0
347,383
3
L
Artemis
8,283
414
45
2
0
267,859
0
L
Thanatos
6,510
326
34
2
0
355,606
4
L
Bakasura
10,573
529
132
7
0
309,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role