Player Matchup

Mercury
Mercury
GIPSI-_-KILLER
Mercury
Level 12
God Stats
9W - 17L
1,500 SR
Queue Stats
75W - 109L
1,234 Elo+
Party 3
Skadi
Skadi
Langilleicious
Skadi
Level 23
God Stats
59W - 43L
1,167 SR
Queue Stats
139W - 138L
1,068 Elo+
Party 2
Bellona
Bellona
Teasi234
Bellona
Level 22
God Stats
14W - 21L
1,387 SR
Queue Stats
220W - 248L
1,242 Elo+
Solo
Bakasura
Bakasura
Wonton Coop
Bakasura
Level 27
God Stats
31W - 31L
1,222 SR
Queue Stats
354W - 391L
1,068 Elo+
Party 2
Thor
Thor
elplanero_25
Thor
Level 7
God Stats
4W - 5L
1,234 SR
Queue Stats
15W - 24L
1,183 Elo+
Party 3
Team Averages
Level 18
1,302 SR
1,159 Elo+

VS

Team Averages
Level 12
1,477 SR
1,491 Elo+
Arachne
Arachne
BossKingVik
Arachne
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,434 Elo+
Solo
Bellona
Bellona
GeneralAsad093
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 25L
1,666 Elo+
Party 1
Ao Kuang
Ao Kuang
PatronenPatrick
Ao Kuang
Level 16
God Stats
4W - 1L
1,550 SR
Queue Stats
9W - 16L
1,819 Elo+
Solo
Neith
Neith
sarimkk_2000
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
savijoker32
Anubis
Level 8
God Stats
0W - 3L
1,337 SR
Queue Stats
0W - 4L
1,035 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 4
11,345
420
7,323
16,256
5,676
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
6 / 4 / 5
12,701
470
14,007
12,589
4,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Teasi234
Bellona
20
18 / 1 / 4
15,661
580
22,869
21,011
14,938
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
Wonton Coop
Bakasura
18
9 / 5 / 4
13,110
486
16,261
17,737
7,911
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
5 / 3 / 6
11,700
433
8,162
13,670
9,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BossKingVik
Arachne
15
2 / 6 / 2
10,411
386
8,148
22,978
20,633
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
8 / 6 / 4
11,248
417
14,547
19,999
16,932
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
18
4 / 8 / 2
12,219
453
13,740
26,478
11,787
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 12 / 2
9,370
347
5,380
13,867
4,893
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
11
1 / 12 / 3
8,789
326
3,600
11,483
3,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
43
Kills
16
16
Deaths
44
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
BossKingVik
Arachne
2
6
2
0.5
W
5
3
4
2.33
L
8
6
4
1.67
W
6
4
5
2.13
L
Ao Kuang
4
8
2
0.63
W
Bellona
Teasi234
Bellona
18
1
4
20
W
Bakasura
Wonton Coop
Bakasura
9
5
4
2.2
W
5
3
6
2.67
L
1
12
2
0.17
L
Anubis
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,622
Damage
45,415
81,263
Taken
94,805
42,996
Mitigated
58,136
9,622
Healing
13,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BossKingVik
Arachne
8,148
5,268
0
5,254
22,978
20,633
0
0
22,738
0
52,388
W
7,323
3,703
0
1,022
16,256
5,676
1,325
2,589
13,667
0
49,686
L
14,547
3,694
0
521
19,999
16,932
0
0
18,859
0
44,053
W
14,007
8,131
0
2,566
12,589
4,976
3,007
2,195
10,394
0
65,211
L
Ao Kuang
13,740
5,181
116
6,473
26,478
11,787
1,956
0
24,823
67,879
0
W
Bellona
Teasi234
Bellona
22,869
11,028
0
281
21,011
14,938
4,003
7,139
13,872
0
91,767
W
Bakasura
Wonton Coop
Bakasura
16,261
8,862
0
5,753
17,737
7,911
1,442
2,120
14,867
0
57,594
W
8,162
2,988
0
0
13,670
9,495
2,783
3,297
10,373
0
35,731
L
5,380
1,946
0
820
13,867
4,893
0
0
13,337
0
33,288
L
Anubis
3,600
680
0
330
11,483
3,891
0
0
11,483
26,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,517
Gold Earned
52,037
538
Minions Killed
316
0
Camps Cleared
0
2,478,466
Distance Traveled
1,906,495
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,411
386
76
3
0
431,545
7
W
Mercury
11,345
420
82
3
0
501,074
0
L
Bellona
11,248
417
58
2
0
476,869
0
W
Skadi
12,701
470
112
4
0
470,312
1
L
Ao Kuang
12,219
453
97
4
0
437,708
0
W
Bellona
15,661
580
166
6
0
561,865
0
W
Bakasura
13,110
486
109
4
0
459,725
0
W
Thor
11,700
433
69
3
0
485,490
0
L
Neith
9,370
347
48
2
0
360,829
0
L
Anubis
8,789
326
37
1
0
199,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role