Player Matchup

Awilix
Awilix
Gardvik
Awilix
Level 148
God Stats
1W - 2L
1,705 SR
Queue Stats
22W - 9L
1,767 Elo+
Party 1
Sylvanus
Sylvanus
Hjaldor
Sylvanus
Level 116
God Stats
1W - 2L
1,710 SR
Queue Stats
49W - 42L
1,635 Elo+
Party 1
Tiamat
Tiamat
MugenKhan
Tiamat
Level 155
God Stats
2W - 1L
1,802 SR
Queue Stats
94W - 69L
1,602 Elo+
Party 1
Team Averages
Level 140
1,739 SR
1,668 Elo+

VS

Team Averages
Level 35
1,500 SR
1,536 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Reacotay
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 43L
1,441 Elo+
Party 2
King Arthur
King Arthur
SNOXK
King Arthur
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Gardvik
Awilix
17
6 / 7 / 1
12,956
648
14,279
17,930
7,986
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Hjaldor
Sylvanus
14
2 / 7 / 2
10,942
547
6,854
22,679
22,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
MugenKhan
Tiamat
17
0 / 7 / 5
11,648
582
11,884
18,443
12,824
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
5 / 1 / 15
13,630
682
16,121
16,335
19,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
17
5 / 5 / 10
12,855
643
11,527
11,350
4,042
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
SNOXK
King Arthur
19
11 / 2 / 6
14,330
717
17,946
31,321
28,376
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
8
Kills
21
21
Deaths
8
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
1
15
12.5
L
Awilix
Gardvik
Awilix
6
7
1
0.93
L
Sylvanus
Hjaldor
Sylvanus
2
7
2
0.43
L
Tiamat
MugenKhan
Tiamat
0
7
5
0.36
W
Agni
5
5
10
2
W
King Arthur
SNOXK
King Arthur
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,017
Damage
45,594
59,052
Taken
59,006
43,737
Mitigated
52,033
11,010
Healing
18,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
16,121
834
1,469
610
16,335
19,615
224
5,190
11,145
45,506
0
L
Awilix
Gardvik
Awilix
14,279
5,815
0
263
17,930
7,986
0
9,309
8,621
0
49,365
L
Sylvanus
Hjaldor
Sylvanus
6,854
2,727
3,731
3,761
22,679
22,927
0
9,885
12,794
21,239
0
L
Tiamat
MugenKhan
Tiamat
11,884
1,028
0
3,255
18,443
12,824
0
8,454
9,989
65,423
0
W
Agni
11,527
1,639
0
1,779
11,350
4,042
204
5,134
6,216
37,560
0
W
King Arthur
SNOXK
King Arthur
17,946
2,325
0
14,665
31,321
28,376
559
8,414
22,907
0
80,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,546
Gold Earned
40,815
165
Minions Killed
218
0
Camps Cleared
0
988,676
Distance Traveled
1,070,753
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,630
682
72
4
0
382,406
0
L
Awilix
12,956
648
56
3
0
349,113
2
L
Sylvanus
10,942
547
19
1
0
312,257
6
L
Tiamat
11,648
582
90
5
0
327,306
1
W
Agni
12,855
643
51
3
0
306,990
2
W
King Arthur
14,330
717
95
5
0
381,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role