Player Matchup

Arachne
Arachne
Creoda
Arachne
Level 29
God Stats
5W - 8L
1,518 SR
Queue Stats
11W - 18L
1,464 Elo+
Solo
Persephone
Persephone
HPFMiau
Persephone
Level 13
God Stats
8W - 3L
1,762 SR
Queue Stats
19W - 10L
1,630 Elo+
Party 1
Neith
Neith
MalikTN
Neith
Level 8
God Stats
1W - 1L
1,266 SR
Queue Stats
19W - 14L
1,607 Elo+
Solo
Hera
Hera
ShiroTheKing
Hera
Level 12
God Stats
3W - 3L
1,287 SR
Queue Stats
24W - 15L
1,630 Elo+
Party 1
Jormungandr
Jormungandr
Witch95
Jormungandr
Level 14
God Stats
23W - 22L
1,258 SR
Queue Stats
44W - 72L
1,224 Elo+
Solo
Team Averages
Level 15
1,418 SR
1,511 Elo+

VS

Team Averages
Level 16
1,491 SR
1,390 Elo+
Nemesis
Nemesis
Tornado77765
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,208 Elo+
Party 2
Tiamat
Tiamat
Venomrager
Tiamat
Level 14
God Stats
1W - 3L
1,474 SR
Queue Stats
6W - 12L
1,410 Elo+
Party 3
Heimdallr
Heimdallr
rubtergar115
Heimdallr
Level 55
God Stats
1W - 5L
1,483 SR
Queue Stats
58W - 66L
1,330 Elo+
Party 2
Neith
Neith
tztoz
Neith
Level 3
God Stats
6W - 6L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Party 3
Thanatos
Thanatos
z1xoJ
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Creoda
Arachne
20
16 / 4 / 13
13,668
1,243
27,337
20,114
7,444
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Persephone
HPFMiau
Persephone
19
8 / 7 / 14
12,430
1,130
14,395
14,950
6,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
MalikTN
Neith
20
9 / 3 / 16
12,701
1,155
22,293
13,860
5,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
6 / 2 / 20
12,060
1,096
22,362
9,586
3,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Witch95
Jormungandr
20
1 / 1 / 30
11,964
1,088
5,237
9,487
10,953
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

205

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Tornado77765
Nemesis
18
2 / 9 / 10
11,249
1,023
9,006
21,009
9,763
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Venomrager
Tiamat
18
9 / 4 / 4
13,149
1,195
21,239
16,988
12,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
rubtergar115
Heimdallr
18
4 / 5 / 8
11,885
1,080
9,833
16,087
6,070
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
tztoz
Neith
18
3 / 5 / 8
11,513
1,047
18,367
18,792
7,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
z1xoJ
Thanatos
18
0 / 17 / 7
9,972
907
6,189
26,188
10,802
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
55
40
Kills
18
17
Deaths
40
93
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Arachne
Creoda
Arachne
16
4
13
5.63
W
Persephone
HPFMiau
Persephone
8
7
14
2.14
W
Neith
MalikTN
Neith
9
3
16
5.67
W
6
2
20
8
L
Nemesis
Tornado77765
Nemesis
2
9
10
0.78
L
Tiamat
Venomrager
Tiamat
9
4
4
2.75
W
Jormungandr
Witch95
Jormungandr
1
1
30
16
L
Heimdallr
rubtergar115
Heimdallr
4
5
8
1.6
L
Neith
tztoz
Neith
3
5
8
1.4
L
Thanatos
z1xoJ
Thanatos
0
17
7
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,624
Damage
64,634
67,997
Taken
99,064
33,272
Mitigated
46,971
17,011
Healing
14,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Creoda
Arachne
27,337
18,544
0
4,648
20,114
7,444
0
5,688
14,426
0
37,501
W
Persephone
HPFMiau
Persephone
14,395
1,749
244
1,405
14,950
6,217
0
3,374
11,568
23,267
0
W
Neith
MalikTN
Neith
22,293
12,969
0
5,871
13,860
5,297
0
4,721
9,139
0
47,164
W
22,362
5,517
318
2,074
9,586
3,361
0
4,325
5,261
52,473
0
L
Nemesis
Tornado77765
Nemesis
9,006
2,307
0
1,972
21,009
9,763
0
9,184
11,825
0
25,169
L
Tiamat
Venomrager
Tiamat
21,239
1,269
0
2,461
16,988
12,699
0
7,798
9,190
49,242
0
W
Jormungandr
Witch95
Jormungandr
5,237
39
232
2,219
9,487
10,953
0
3,129
6,358
28,307
0
L
Heimdallr
rubtergar115
Heimdallr
9,833
6,276
0
2,420
16,087
6,070
0
9,646
6,441
0
38,488
L
Neith
tztoz
Neith
18,367
7,461
0
3,295
18,792
7,637
0
7,883
10,909
0
40,414
L
Thanatos
z1xoJ
Thanatos
6,189
1,682
0
3,912
26,188
10,802
0
7,483
18,705
0
22,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,823
Gold Earned
57,768
224
Minions Killed
232
8
Camps Cleared
6
1,118,071
Distance Traveled
1,000,303
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,668
1,243
19
2
4
224,138
0
W
Persephone
12,430
1,130
16
1
2
253,390
0
W
Neith
12,701
1,155
74
7
2
183,290
0
W
Hera
12,060
1,096
71
6
0
216,604
0
L
Nemesis
11,249
1,023
31
3
0
200,258
3
L
Tiamat
13,149
1,195
61
6
1
223,434
0
W
Jormungandr
11,964
1,088
44
4
0
240,649
5
L
Heimdallr
11,885
1,080
71
6
4
189,217
1
L
Neith
11,513
1,047
50
5
0
202,859
0
L
Thanatos
9,972
907
19
2
1
184,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role