Player Matchup

King Arthur
King Arthur
Atophoenix
King Arthur
Level 23
God Stats
2W - 4L
1,480 SR
Queue Stats
5W - 6L
1,087 Elo+
Party 1
Izanami
Izanami
Bênjîg2305
Izanami
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,087 Elo+
Party 1
Kukulkan
Kukulkan
LonnMord
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Rem61
Jing Wei
Level 29
God Stats
2W - 2L
1,242 SR
Queue Stats
10W - 10L
1,308 Elo+
Party 1
Yemoja
Yemoja
Shurikkan
Yemoja
Level 14
God Stats
1W - 1L
1,242 SR
Queue Stats
2W - 4L
1,087 Elo+
Party 1
Team Averages
Level 18
1,393 SR
1,214 Elo+

VS

Team Averages
Level 8
1,500 SR
1,512 Elo+
Bellona
Bellona
Chamberlain2018-
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Olorun
Olorun
NateOnerr
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Ra
Ra
SushiDude69
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Whiteefang
Tsukuyomi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 23L
1,559 Elo+
Solo
Artemis
Artemis
bigmidgit
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Atophoenix
King Arthur
9
3 / 1 / 7
5,777
578
6,262
6,691
3,772
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Bênjîg2305
Izanami
10
8 / 0 / 6
6,890
689
7,371
5,162
1,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
LonnMord
Kukulkan
12
6 / 1 / 0
7,145
715
2,584
3,786
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Rem61
Jing Wei
11
4 / 0 / 1
6,325
633
2,342
5,833
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Shurikkan
Yemoja
9
3 / 0 / 9
6,282
628
2,243
5,403
2,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 1
4,141
414
1,580
6,482
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
NateOnerr
Olorun
8
1 / 6 / 0
4,741
474
3,333
6,409
2,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 5 / 0
3,990
399
3,015
5,073
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Whiteefang
Tsukuyomi
7
1 / 2 / 0
4,797
480
1,546
5,720
1,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
bigmidgit
Artemis
6
0 / 5 / 0
4,297
430
2,676
5,444
1,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
24
Kills
2
2
Deaths
24
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Atophoenix
King Arthur
3
1
7
6.5
W
Izanami
Bênjîg2305
Izanami
8
0
6
11
L
0
6
1
0.08
W
Kukulkan
LonnMord
Kukulkan
6
1
0
6
L
Olorun
NateOnerr
Olorun
1
6
0
0.17
W
Jing Wei
Rem61
Jing Wei
4
0
1
4.5
W
Yemoja
Shurikkan
Yemoja
3
0
9
7.5
L
0
5
0
0
L
Tsukuyomi
Whiteefang
Tsukuyomi
1
2
0
0.5
L
Artemis
bigmidgit
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,802
Damage
12,150
26,875
Taken
29,128
11,120
Mitigated
10,347
7,656
Healing
4,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Atophoenix
King Arthur
6,262
1,659
0
0
6,691
3,772
220
1,859
4,832
0
18,081
W
Izanami
Bênjîg2305
Izanami
7,371
5,201
0
1,863
5,162
1,496
81
1,444
3,718
0
32,698
L
1,580
553
0
177
6,482
3,562
0
328
6,154
0
5,481
W
Kukulkan
LonnMord
Kukulkan
2,584
645
0
250
3,786
1,297
1,846
1,077
2,709
42,664
0
L
Olorun
NateOnerr
Olorun
3,333
1,144
153
716
6,409
2,794
242
2,084
4,325
17,103
1,431
W
Jing Wei
Rem61
Jing Wei
2,342
1,994
0
2,335
5,833
1,609
394
242
5,591
0
26,953
W
Yemoja
Shurikkan
Yemoja
2,243
710
1,082
2,126
5,403
2,946
20
1,467
3,936
8,241
0
L
3,015
541
246
982
5,073
1,139
0
794
4,279
15,382
0
L
Tsukuyomi
Whiteefang
Tsukuyomi
1,546
337
0
2,025
5,720
1,436
0
100
5,620
0
17,981
L
Artemis
bigmidgit
Artemis
2,676
1,453
0
416
5,444
1,416
0
1,521
3,923
0
14,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,419
Gold Earned
21,966
267
Minions Killed
144
0
Camps Cleared
0
897,607
Distance Traveled
854,222
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,777
578
28
3
0
202,276
0
W
Izanami
6,890
689
62
6
0
177,791
0
L
Bellona
4,141
414
5
1
0
177,609
1
W
Kukulkan
7,145
715
91
9
0
179,861
1
L
Olorun
4,741
474
41
4
0
171,526
1
W
Jing Wei
6,325
633
73
7
0
175,918
1
W
Yemoja
6,282
628
13
1
0
161,761
3
L
Ra
3,990
399
14
1
0
174,743
1
L
Tsukuyomi
4,797
480
48
5
0
172,843
2
L
Artemis
4,297
430
36
4
0
157,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role