Player Matchup

Bakasura
Bakasura
AimSchnitzelHD
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
At1as Rising
Amaterasu
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Hel
Hel
P_WalkingDead
Hel
Level 26
God Stats
0W - 1L
1,353 SR
Queue Stats
3W - 6L
1,444 Elo+
Party 1
Neith
Neith
SirSmitesSoHard
Neith
Level 25
God Stats
2W - 1L
1,697 SR
Queue Stats
2W - 2L
1,696 Elo+
Solo
Zeus
Zeus
teecki
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,213 Elo+
Solo
Team Averages
Level 15
1,510 SR
1,471 Elo+

VS

Team Averages
Level 25
1,517 SR
1,328 Elo+
Bakasura
Bakasura
BigMacDaddyDawg8
Bakasura
Level 18
God Stats
19W - 18L
1,584 SR
Queue Stats
84W - 90L
1,340 Elo+
Solo
Ares
Ares
CallMeTatko420
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,250 Elo+
Party 2
Gilgamesh
Gilgamesh
Leo_Pali
Gilgamesh
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 107L
1,361 Elo+
Party 2
Camazotz
Camazotz
j3hovahsw1tness7
Camazotz
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,360 Elo+
Solo
Apollo
Apollo
ssj3bro
Apollo
Level 28
God Stats
10W - 6L
1,500 SR
Queue Stats
119W - 137L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
6
0 / 6 / 1
5,472
342
529
6,792
2,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
At1as Rising
Amaterasu
8
0 / 11 / 2
5,934
371
5,645
15,080
5,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 7 / 2
5,321
333
2,345
6,294
3,899
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
2 / 9 / 0
7,259
454
7,260
12,759
4,138
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
teecki
Zeus
8
1 / 13 / 1
6,071
379
4,867
11,292
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 5
10,113
632
6,122
7,480
3,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 2 / 7
7,302
456
818
7,420
3,632
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Leo_Pali
Gilgamesh
14
14 / 3 / 15
9,988
624
14,774
11,444
11,674
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
10 / 0 / 7
9,578
599
7,779
12,548
4,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
ssj3bro
Apollo
15
9 / 0 / 5
10,139
634
10,336
10,111
3,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
83
3
Kills
44
46
Deaths
5
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
6
1
0.08
L
Amaterasu
At1as Rising
Amaterasu
0
11
2
0.09
W
9
0
5
11.5
W
2
2
7
2.75
W
Gilgamesh
Leo_Pali
Gilgamesh
14
3
15
7.17
L
0
7
2
0.14
L
2
9
0
0.22
W
10
0
7
13.5
W
Apollo
ssj3bro
Apollo
9
0
5
11.5
L
Zeus
teecki
Zeus
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,646
Damage
39,829
52,217
Taken
49,003
18,390
Mitigated
27,115
8,327
Healing
20,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
529
404
0
1,057
6,792
2,114
0
127
6,420
0
10,166
L
Amaterasu
At1as Rising
Amaterasu
5,645
2,882
0
3,249
15,080
5,735
0
194
14,776
0
13,727
W
6,122
4,024
0
3,510
7,480
3,550
380
1,985
5,403
0
52,607
W
818
0
0
1,240
7,420
3,632
1,127
275
7,076
10,555
0
W
Gilgamesh
Leo_Pali
Gilgamesh
14,774
4,821
0
1,960
11,444
11,674
510
1,529
9,791
0
40,897
L
2,345
816
311
529
6,294
3,899
0
81
6,013
8,185
0
L
7,260
3,207
0
2,916
12,759
4,138
914
258
12,336
0
44,227
W
7,779
2,836
0
8,827
12,548
4,662
1,030
1,777
10,679
0
52,721
W
Apollo
ssj3bro
Apollo
10,336
6,643
135
4,855
10,111
3,597
6,601
1,170
8,822
0
59,940
L
Zeus
teecki
Zeus
4,867
2,455
0
265
11,292
2,504
0
158
10,741
16,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,057
Gold Earned
47,120
141
Minions Killed
391
0
Camps Cleared
0
1,092,156
Distance Traveled
1,559,070
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,472
342
29
2
0
178,403
1
L
Amaterasu
5,934
371
16
1
0
313,654
3
W
Bakasura
10,113
632
129
8
0
371,542
0
W
Ares
7,302
456
19
1
0
249,596
1
W
Gilgamesh
9,988
624
48
3
0
332,833
1
L
Hel
5,321
333
10
1
0
145,606
0
L
Neith
7,259
454
63
4
0
217,803
0
W
Camazotz
9,578
599
80
5
0
329,188
1
W
Apollo
10,139
634
115
7
0
275,911
0
L
Zeus
6,071
379
23
1
0
236,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role