Player Matchup

Kukulkan
Kukulkan
Crunium
Kukulkan
Level 18
God Stats
1W - 3L
1,464 SR
Queue Stats
11W - 16L
1,580 Elo+
Solo
Izanami
Izanami
Neoshka2
Izanami
Level 25
God Stats
16W - 13L
1,751 SR
Queue Stats
134W - 174L
1,490 Elo+
Solo
King Arthur
King Arthur
Nir0NAT
King Arthur
Level 3
God Stats
2W - 5L
1,669 SR
Queue Stats
10W - 13L
1,664 Elo+
Solo
Artio
Artio
Somesarcasm
Artio
Level 16
God Stats
4W - 1L
1,756 SR
Queue Stats
8W - 8L
1,561 Elo+
Party 1
Nemesis
Nemesis
Tercept
Nemesis
Level 27
God Stats
11W - 10L
1,728 SR
Queue Stats
15W - 13L
1,561 Elo+
Party 1
Team Averages
Level 18
1,674 SR
1,571 Elo+

VS

Team Averages
Level 18
1,446 SR
1,490 Elo+
Poseidon
Poseidon
GenjiFirst
Poseidon
Level 23
God Stats
0W - 1L
1,179 SR
Queue Stats
3W - 4L
1,534 Elo+
Solo
Bellona
Bellona
SubmitTheSatan09
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,318 Elo+
Solo
Skadi
Skadi
kwibe
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,729 Elo+
Party 2
Yemoja
Yemoja
robberke
Yemoja
Level 18
God Stats
5W - 4L
1,566 SR
Queue Stats
69W - 81L
1,419 Elo+
Party 2
Nemesis
Nemesis
zlToxiclz
Nemesis
Level 15
God Stats
6W - 11L
1,486 SR
Queue Stats
49W - 60L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Crunium
Kukulkan
13
2 / 0 / 2
7,952
612
3,918
3,965
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Neoshka2
Izanami
11
5 / 2 / 4
6,764
520
9,694
8,604
2,623
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Nir0NAT
King Arthur
11
2 / 1 / 4
6,646
511
4,804
5,985
4,842
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 1 / 7
6,691
515
1,943
6,920
6,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Tercept
Nemesis
11
6 / 1 / 1
7,401
569
6,148
8,763
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GenjiFirst
Poseidon
11
1 / 4 / 0
6,599
508
2,888
4,941
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 3 / 0
5,247
404
1,075
9,332
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
kwibe
Skadi
8
1 / 4 / 1
5,622
432
6,702
9,865
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
robberke
Yemoja
8
1 / 3 / 0
5,837
449
3,014
8,754
5,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Nemesis
zlToxiclz
Nemesis
11
1 / 2 / 1
6,409
493
7,427
9,543
3,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
16
Kills
5
5
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Crunium
Kukulkan
2
0
2
3
L
Poseidon
GenjiFirst
Poseidon
1
4
0
0.25
W
Izanami
Neoshka2
Izanami
5
2
4
3.5
W
King Arthur
Nir0NAT
King Arthur
2
1
4
4
W
1
1
7
4.5
L
1
3
0
0.33
W
Nemesis
Tercept
Nemesis
6
1
1
6.5
L
Skadi
kwibe
Skadi
1
4
1
0.38
L
Yemoja
robberke
Yemoja
1
3
0
0.33
L
Nemesis
zlToxiclz
Nemesis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,507
Damage
21,106
34,237
Taken
42,435
17,629
Mitigated
17,383
7,724
Healing
9,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Crunium
Kukulkan
3,918
495
0
436
3,965
1,344
1,889
940
2,917
47,338
0
L
Poseidon
GenjiFirst
Poseidon
2,888
432
0
415
4,941
1,612
244
2,397
2,544
31,119
0
W
Izanami
Neoshka2
Izanami
9,694
7,396
32
4,121
8,604
2,623
1,163
1,361
7,239
0
40,455
W
King Arthur
Nir0NAT
King Arthur
4,804
744
0
1,415
5,985
4,842
278
999
4,974
0
23,090
W
1,943
333
74
1,096
6,920
6,261
288
1,327
5,593
8,749
0
L
1,075
343
0
1,962
9,332
4,433
298
0
9,332
0
17,980
W
Nemesis
Tercept
Nemesis
6,148
3,099
0
550
8,763
2,559
0
1,051
7,612
0
47,620
L
Skadi
kwibe
Skadi
6,702
3,781
457
1,982
9,865
2,339
176
1,400
8,465
0
26,518
L
Yemoja
robberke
Yemoja
3,014
754
2,357
1,684
8,754
5,371
0
1,455
7,299
21,499
0
L
Nemesis
zlToxiclz
Nemesis
7,427
2,869
0
1,046
9,543
3,628
0
609
8,934
0
40,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,454
Gold Earned
29,714
309
Minions Killed
235
0
Camps Cleared
0
1,301,467
Distance Traveled
1,215,929
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,952
612
107
8
0
236,597
3
L
Poseidon
6,599
508
55
4
0
261,581
5
W
Izanami
6,764
520
62
5
0
231,140
1
W
King Arthur
6,646
511
44
3
0
262,729
0
W
Artio
6,691
515
22
2
0
274,332
3
L
Bellona
5,247
404
35
3
0
215,242
0
W
Nemesis
7,401
569
74
6
0
296,669
0
L
Skadi
5,622
432
35
3
0
213,743
1
L
Yemoja
5,837
449
41
3
0
227,322
4
L
Nemesis
6,409
493
69
5
0
298,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role