Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DRAGONIOD101
King Arthur
Level 15
God Stats
32W - 35L
1,514 SR
Queue Stats
99W - 122L
1,481 Elo+
Party 1
Cerberus
Cerberus
GramPacerTest
Cerberus
Level 125
God Stats
4W - 4L
1,410 SR
Queue Stats
514W - 469L
1,575 Elo+
Party 1
Team Averages
Level 106
1,485 SR
1,511 Elo+

VS

Team Averages
Level 94
1,556 SR
1,434 Elo+
Chaac
Chaac
Castlejl354
Chaac
Level 104
God Stats
0W - 1L
1,537 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DeputyDoogan
Cthulhu
Level 118
God Stats
14W - 11L
1,501 SR
Queue Stats
84W - 97L
1,390 Elo+
Party 3
Danzaburou
Danzaburou
KODIAKSMOKING
Danzaburou
Level 48
God Stats
10W - 14L
1,442 SR
Queue Stats
26W - 39L
1,322 Elo+
Party 3
Scylla
Scylla
Volfito9383
Scylla
Level 122
God Stats
13W - 16L
1,635 SR
Queue Stats
574W - 548L
1,505 Elo+
Party 2
Ne Zha
Ne Zha
Wixbud07
Ne Zha
Level 79
God Stats
25W - 31L
1,662 SR
Queue Stats
641W - 729L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
4 / 1 / 7
6,548
655
7,140
5,570
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
 
Apollo
10
2 / 1 / 3
5,601
560
2,831
4,215
1,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
 
Terra
8
1 / 0 / 3
4,850
485
1,783
4,771
2,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
DRAGONIOD101
King Arthur
11
3 / 2 / 0
6,320
632
4,828
7,081
4,281
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
GramPacerTest
Cerberus
11
8 / 0 / 5
6,864
686
6,683
7,510
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,768
577
3,516
8,276
3,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
DeputyDoogan
Cthulhu
8
1 / 3 / 0
5,279
528
3,262
10,598
3,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
KODIAKSMOKING
Danzaburou
8
0 / 3 / 1
4,831
483
1,794
6,908
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
8
0 / 5 / 1
4,938
494
2,596
5,048
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Wixbud07
Ne Zha
9
1 / 4 / 0
5,608
561
3,325
8,026
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
18
Kills
4
4
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
7
7.5
W
Apollo
 
Apollo
2
1
3
3.5
W
Terra
 
Terra
1
0
3
2.5
L
2
3
0
0.67
W
King Arthur
DRAGONIOD101
King Arthur
3
2
0
1.5
L
Cthulhu
DeputyDoogan
Cthulhu
1
3
0
0.33
W
Cerberus
GramPacerTest
Cerberus
8
0
5
10.5
L
Danzaburou
KODIAKSMOKING
Danzaburou
0
3
1
0.17
L
Scylla
0
5
1
0.1
L
Ne Zha
Wixbud07
Ne Zha
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,265
Damage
14,493
29,147
Taken
38,856
12,593
Mitigated
12,454
9,317
Healing
9,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,140
1,163
532
1,324
5,570
1,697
0
1,689
3,731
33,814
0
W
Apollo
 
Apollo
2,831
1,488
0
500
4,215
1,211
730
966
3,249
0
30,253
W
Terra
 
Terra
1,783
254
373
1,019
4,771
2,442
84
1,833
2,872
7,192
0
L
3,516
673
0
3,531
8,276
3,742
886
896
7,380
0
24,274
W
King Arthur
DRAGONIOD101
King Arthur
4,828
1,296
0
2,235
7,081
4,281
378
0
7,081
0
32,916
L
Cthulhu
DeputyDoogan
Cthulhu
3,262
167
460
2,121
10,598
3,666
26
5,108
5,322
13,360
0
W
Cerberus
GramPacerTest
Cerberus
6,683
301
0
3,334
7,510
2,962
0
1,046
6,356
29,660
0
L
Danzaburou
KODIAKSMOKING
Danzaburou
1,794
375
418
1,170
6,908
1,807
197
2,050
4,774
0
18,578
L
Scylla
2,596
485
0
614
5,048
1,070
0
3,346
1,560
19,624
0
L
Ne Zha
Wixbud07
Ne Zha
3,325
1,155
0
1,111
8,026
2,169
0
3,945
3,929
0
29,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,183
Gold Earned
26,424
263
Minions Killed
202
0
Camps Cleared
0
998,617
Distance Traveled
917,775
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,548
655
59
6
0
207,765
5
W
Apollo
5,601
560
55
6
0
181,719
3
W
Terra
4,850
485
12
1
0
190,431
4
L
Chaac
5,768
577
42
4
0
181,969
0
W
King Arthur
6,320
632
70
7
0
209,248
3
L
Cthulhu
5,279
528
23
2
0
195,418
4
W
Cerberus
6,864
686
67
7
0
209,454
0
L
Danzaburou
4,831
483
42
4
0
186,025
3
L
Scylla
4,938
494
41
4
0
163,863
2
L
Ne Zha
5,608
561
54
5
0
190,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role