Player Matchup

Kuzenbo
Kuzenbo
Ewthulhu
Kuzenbo
Level 29
God Stats
21W - 26L
1,433 SR
Queue Stats
283W - 268L
1,517 Elo+
Party 2
Bellona
Bellona
Extrawurst
Bellona
Level 16
God Stats
28W - 17L
1,922 SR
Queue Stats
32W - 22L
1,577 Elo+
Solo
Neith
Neith
StaySalty
Neith
Level 10
God Stats
6W - 0L
1,952 SR
Queue Stats
15W - 10L
1,697 Elo+
Solo
Tiamat
Tiamat
TankDank
Tiamat
Level 27
God Stats
15W - 7L
1,771 SR
Queue Stats
39W - 31L
1,677 Elo+
Solo
Bakasura
Bakasura
Unlawful1
Bakasura
Level 27
God Stats
6W - 4L
1,514 SR
Queue Stats
231W - 216L
1,528 Elo+
Party 2
Team Averages
Level 22
1,718 SR
1,599 Elo+

VS

Team Averages
Level 23
1,601 SR
1,474 Elo+
Bellona
Bellona
Cel0
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,606 Elo+
Solo
Medusa
Medusa
KNMB
Medusa
Level 31
God Stats
5W - 10L
1,729 SR
Queue Stats
681W - 622L
1,560 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Plastina
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,336 Elo+
Party 3
Zeus
Zeus
Wishkaa
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,300 Elo+
Party 3
Chang'e
Chang'e
他的亲生父亲
Chang'e
Level 21
God Stats
22W - 16L
1,774 SR
Queue Stats
432W - 420L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ewthulhu
Kuzenbo
17
3 / 2 / 22
11,073
1,107
13,618
15,722
25,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Extrawurst
Bellona
17
7 / 1 / 18
11,948
1,195
11,406
12,185
16,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
StaySalty
Neith
17
3 / 0 / 17
10,271
1,027
11,618
8,202
3,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
TankDank
Tiamat
17
7 / 2 / 14
11,025
1,103
19,441
8,518
6,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Unlawful1
Bakasura
17
8 / 2 / 12
11,050
1,105
9,020
11,427
6,160
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

251

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cel0
Bellona
15
2 / 8 / 4
9,365
937
10,055
17,747
12,785
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
KNMB
Medusa
15
2 / 4 / 4
9,639
964
12,175
13,473
5,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Plastina
Ah Muzen Cab
16
2 / 2 / 5
9,646
965
11,281
10,260
4,316
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Wishkaa
Zeus
15
1 / 8 / 2
9,106
911
8,140
12,326
4,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 6 / 5
8,795
880
10,135
16,530
6,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
27
28
Kills
7
7
Deaths
28
83
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
Cel0
Bellona
2
8
4
0.5
W
Kuzenbo
Ewthulhu
Kuzenbo
3
2
22
7
W
Bellona
Extrawurst
Bellona
7
1
18
16
L
Medusa
KNMB
Medusa
2
4
4
1
L
Ah Muzen Cab
Plastina
Ah Muzen Cab
2
2
5
2.25
W
Neith
StaySalty
Neith
3
0
17
11.5
W
Tiamat
TankDank
Tiamat
7
2
14
7
W
Bakasura
Unlawful1
Bakasura
8
2
12
7
L
Zeus
Wishkaa
Zeus
1
8
2
0.25
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,103
Damage
51,786
56,054
Taken
70,336
58,818
Mitigated
33,384
8,102
Healing
11,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Cel0
Bellona
10,055
3,196
0
330
17,747
12,785
0
6,176
11,346
0
20,493
W
Kuzenbo
Ewthulhu
Kuzenbo
13,618
3,844
0
958
15,722
25,816
0
6,230
9,492
23,997
0
W
Bellona
Extrawurst
Bellona
11,406
2,835
0
744
12,185
16,453
0
3,853
8,332
0
19,294
L
Medusa
KNMB
Medusa
12,175
3,194
0
1,393
13,473
5,738
0
7,684
5,789
0
40,766
L
Ah Muzen Cab
Plastina
Ah Muzen Cab
11,281
3,288
0
2,224
10,260
4,316
0
4,769
5,436
0
36,444
W
Neith
StaySalty
Neith
11,618
4,512
0
2,817
8,202
3,808
0
2,391
5,811
0
40,466
W
Tiamat
TankDank
Tiamat
19,441
624
0
1,940
8,518
6,581
0
3,173
5,345
42,471
0
W
Bakasura
Unlawful1
Bakasura
9,020
7,730
0
1,643
11,427
6,160
0
2,628
8,799
0
15,252
L
Zeus
Wishkaa
Zeus
8,140
1,001
0
0
12,326
4,144
0
6,245
5,794
27,884
0
L
10,135
322
4,507
3,381
16,530
6,401
0
8,185
8,025
29,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,367
Gold Earned
46,551
230
Minions Killed
251
9
Camps Cleared
6
1,089,868
Distance Traveled
898,489
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,365
937
34
3
0
183,985
1
W
Kuzenbo
11,073
1,107
26
3
0
224,762
1
W
Bellona
11,948
1,195
27
3
1
204,453
0
L
Medusa
9,639
964
59
6
0
180,753
3
L
Ah Muzen Cab
9,646
965
56
6
5
184,140
1
W
Neith
10,271
1,027
79
8
1
212,778
0
W
Tiamat
11,025
1,103
62
6
2
205,290
2
W
Bakasura
11,050
1,105
36
4
5
242,585
2
L
Zeus
9,106
911
54
5
1
155,357
0
L
Chang'e
8,795
880
48
5
0
194,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role