Player Matchup

Osiris
Osiris
Cosgar
Osiris
Level 26
God Stats
3W - 0L
1,404 SR
Queue Stats
59W - 64L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gilgamesh59
Morgan Le Fay
Level 18
God Stats
2W - 0L
1,831 SR
Queue Stats
8W - 6L
1,850 Elo+
Solo
Ra
Ra
JenfryUV
Ra
Level 27
God Stats
1W - 2L
1,284 SR
Queue Stats
116W - 90L
1,603 Elo+
Solo
Rama
Rama
ShamboMIJ
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
familypa
Sun Wukong
Level 28
God Stats
2W - 1L
1,574 SR
Queue Stats
95W - 91L
1,469 Elo+
Solo
Team Averages
Level 26
1,519 SR
1,564 Elo+

VS

Team Averages
Level 18
1,610 SR
1,511 Elo+
Hel
Hel
Aninizy
Hel
Level 8
God Stats
1W - 5L
1,711 SR
Queue Stats
260W - 241L
1,536 Elo+
Solo
Scylla
Scylla
FNCLinkan
Scylla
Level 26
God Stats
19W - 8L
1,706 SR
Queue Stats
36W - 29L
1,657 Elo+
Solo
Cabrakan
Cabrakan
TieriaVirtueErde
Cabrakan
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 77L
1,464 Elo+
Solo
Ymir
Ymir
Нави74
Ymir
Level 14
God Stats
4W - 5L
1,507 SR
Queue Stats
18W - 20L
1,357 Elo+
Solo
Artemis
Artemis
风吹过天际
Artemis
Level 26
God Stats
3W - 2L
1,626 SR
Queue Stats
175W - 148L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cosgar
Osiris
12
3 / 1 / 10
6,997
1,166
4,919
7,538
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Gilgamesh59
Morgan Le Fay
12
2 / 0 / 12
6,684
1,114
8,481
2,849
1,052
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
9 / 3 / 7
7,692
1,282
9,379
5,004
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
12
1 / 1 / 10
6,285
1,048
4,063
5,191
2,018
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
familypa
Sun Wukong
12
2 / 2 / 8
6,184
1,031
3,583
6,145
3,252
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

347

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
1 / 0 / 2
5,905
984
1,415
2,240
674
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
FNCLinkan
Scylla
12
5 / 0 / 1
7,680
1,280
8,175
3,063
967
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 8 / 7
6,300
1,050
6,016
13,176
10,801
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 7 / 3
5,784
964
4,942
11,214
8,809
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 2 / 4
6,513
1,086
3,614
7,046
2,496
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
17
Kills
7
7
Deaths
17
47
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hel
1
0
2
2
W
Osiris
Cosgar
Osiris
3
1
10
8
L
Scylla
FNCLinkan
Scylla
5
0
1
5.5
W
Morgan Le Fay
Gilgamesh59
Morgan Le Fay
2
0
12
8
W
9
3
7
4.17
W
Rama
1
1
10
6
L
0
8
7
0.44
W
Sun Wukong
familypa
Sun Wukong
2
2
8
3
L
0
7
3
0.21
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,425
Damage
24,162
26,727
Taken
36,739
13,923
Mitigated
23,747
5,523
Healing
779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
1,415
48
0
242
2,240
674
0
1,507
715
4,171
0
W
Osiris
Cosgar
Osiris
4,919
2,335
488
1,345
7,538
5,636
0
5,253
2,285
0
11,060
L
Scylla
FNCLinkan
Scylla
8,175
830
0
150
3,063
967
0
1,969
1,025
24,596
0
W
Morgan Le Fay
Gilgamesh59
Morgan Le Fay
8,481
996
0
96
2,849
1,052
0
1,836
1,013
20,457
0
W
9,379
1,117
2,138
856
5,004
1,965
0
4,534
470
18,614
0
W
Rama
4,063
3,158
0
0
5,191
2,018
0
4,454
737
0
11,635
L
6,016
451
0
387
13,176
10,801
0
5,649
7,324
12,455
0
W
Sun Wukong
familypa
Sun Wukong
3,583
636
0
600
6,145
3,252
0
4,471
1,674
0
12,616
L
4,942
1,090
0
0
11,214
8,809
0
5,702
5,306
14,075
0
L
3,614
747
0
0
7,046
2,496
0
2,480
4,509
0
17,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,842
Gold Earned
32,182
107
Minions Killed
102
3
Camps Cleared
3
564,035
Distance Traveled
461,628
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,905
984
7
1
0
36,100
0
W
Osiris
6,997
1,166
12
2
1
119,750
0
L
Scylla
7,680
1,280
36
6
0
122,231
0
W
Morgan Le Fay
6,684
1,114
24
4
0
126,335
0
W
Ra
7,692
1,282
29
5
1
110,898
1
W
Rama
6,285
1,048
22
4
1
105,875
0
L
Cabrakan
6,300
1,050
10
2
0
84,975
0
W
Sun Wukong
6,184
1,031
20
3
0
101,177
0
L
Ymir
5,784
964
13
2
1
112,681
1
L
Artemis
6,513
1,086
36
6
2
105,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role