Player Matchup

Cerberus
Cerberus
J311Y SN1P3R
Cerberus
Level 123
God Stats
12W - 9L
1,831 SR
Queue Stats
367W - 382L
1,508 Elo+
Solo
Neith
Neith
Kelly1c
Neith
Level 80
God Stats
4W - 1L
1,848 SR
Queue Stats
198W - 177L
1,575 Elo+
Solo
Eset
Eset
MS225921
Eset
Level 59
God Stats
20W - 18L
1,520 SR
Queue Stats
483W - 545L
1,388 Elo+
Solo
Heimdallr
Heimdallr
UnwiserEar35288
Heimdallr
Level 74
God Stats
1W - 2L
1,373 SR
Queue Stats
48W - 45L
1,567 Elo+
Solo
Bakasura
Bakasura
adamMNY
Bakasura
Level 84
God Stats
2W - 3L
1,299 SR
Queue Stats
53W - 51L
1,364 Elo+
Solo
Team Averages
Level 84
1,574 SR
1,480 Elo+

VS

Team Averages
Level 107
1,544 SR
1,453 Elo+
Sol
Sol
 
Sol
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Barbzminaj20
Awilix
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 220L
1,589 Elo+
Solo
Athena
Athena
Combat 627
Athena
Level 119
God Stats
22W - 12L
1,785 SR
Queue Stats
310W - 329L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
JTryner
Gilgamesh
Level 108
God Stats
12W - 11L
1,433 SR
Queue Stats
194W - 181L
1,481 Elo+
Solo
Anhur
Anhur
Winniethejenius
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
J311Y SN1P3R
Cerberus
14
2 / 2 / 9
9,911
472
13,012
21,063
19,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Kelly1c
Neith
18
6 / 1 / 3
11,339
540
11,670
11,227
4,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
17
4 / 4 / 3
10,458
498
11,259
13,278
5,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
UnwiserEar35288
Heimdallr
19
4 / 4 / 1
12,044
574
11,288
16,061
6,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
adamMNY
Bakasura
16
0 / 3 / 6
10,061
479
7,092
16,461
7,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 6 / 1
10,642
507
16,777
17,071
5,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
16
0 / 4 / 4
9,666
460
7,436
15,257
5,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Combat 627
Athena
15
2 / 1 / 6
10,686
509
8,710
19,378
17,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
JTryner
Gilgamesh
20
6 / 1 / 0
12,646
602
14,771
13,110
15,675
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 4 / 1
10,812
515
5,895
13,210
3,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
16
Kills
14
14
Deaths
16
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
6
1
0.75
L
Awilix
0
4
4
0.5
L
Athena
Combat 627
Athena
2
1
6
5
W
Cerberus
J311Y SN1P3R
Cerberus
2
2
9
3.25
L
Gilgamesh
JTryner
Gilgamesh
6
1
0
6
W
Neith
Kelly1c
Neith
6
1
3
7.5
W
Eset
4
4
3
1.38
W
Heimdallr
UnwiserEar35288
Heimdallr
4
4
1
1.13
L
2
4
1
0.63
W
Bakasura
adamMNY
Bakasura
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,321
Damage
53,589
78,090
Taken
78,026
43,916
Mitigated
48,273
25,764
Healing
21,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
16,777
6,181
0
6,228
17,071
5,873
0
6,385
10,298
92,443
0
L
Awilix
7,436
2,452
0
5,834
15,257
5,832
0
3,450
11,501
0
73,989
L
Athena
Combat 627
Athena
8,710
2,129
0
4,075
19,378
17,437
0
6,486
12,375
26,831
0
W
Cerberus
J311Y SN1P3R
Cerberus
13,012
986
669
6,606
21,063
19,097
227
9,080
11,983
38,519
0
L
Gilgamesh
JTryner
Gilgamesh
14,771
4,405
0
2,276
13,110
15,675
221
1,578
11,450
0
92,265
W
Neith
Kelly1c
Neith
11,670
4,655
0
3,579
11,227
4,740
1,614
4,175
7,052
0
84,221
W
Eset
11,259
798
1,109
1,767
13,278
5,271
71
5,334
7,944
59,082
0
W
Heimdallr
UnwiserEar35288
Heimdallr
11,288
3,548
0
5,276
16,061
6,825
0
2,005
14,056
0
78,035
L
5,895
2,083
47
3,513
13,210
3,456
618
5,631
7,501
0
75,885
W
Bakasura
adamMNY
Bakasura
7,092
4,881
224
6,534
16,461
7,983
496
5,186
11,275
0
56,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,813
Gold Earned
54,452
578
Minions Killed
650
0
Camps Cleared
0
1,908,965
Distance Traveled
2,012,915
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,642
507
149
7
0
345,415
5
L
Awilix
9,666
460
128
6
0
449,154
6
L
Athena
10,686
509
42
2
0
402,336
9
W
Cerberus
9,911
472
49
2
0
375,419
8
L
Gilgamesh
12,646
602
190
9
0
468,722
4
W
Neith
11,339
540
145
7
0
368,260
2
W
Eset
10,458
498
106
5
0
379,220
5
W
Heimdallr
12,044
574
164
8
0
352,094
4
L
Anhur
10,812
515
141
7
0
347,288
2
W
Bakasura
10,061
479
114
5
0
433,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role