Player Matchup

Osiris
Osiris
Ambe13
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Danny890
Xbalanque
Level 29
God Stats
62W - 59L
1,317 SR
Queue Stats
188W - 213L
1,411 Elo+
Party 2
Susano
Susano
Thomas14nt
Susano
Level 28
God Stats
3W - 10L
1,275 SR
Queue Stats
160W - 178L
1,456 Elo+
Party 2
Olorun
Olorun
wadduppppp2
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
宋冬野结衣
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 13
1,418 SR
1,473 Elo+

VS

Team Averages
Level 25
1,420 SR
1,497 Elo+
Sylvanus
Sylvanus
Firstpowerpat
Sylvanus
Level 29
God Stats
12W - 11L
1,460 SR
Queue Stats
222W - 226L
1,383 Elo+
Solo
Apollo
Apollo
IceAntiquarian
Apollo
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 17L
1,798 Elo+
Party 1
Amaterasu
Amaterasu
M4RB1
Amaterasu
Level 13
God Stats
8W - 13L
1,780 SR
Queue Stats
16W - 23L
1,798 Elo+
Party 1
Hun Batz
Hun Batz
Tractoro
Hun Batz
Level 28
God Stats
2W - 3L
1,159 SR
Queue Stats
117W - 131L
1,384 Elo+
Solo
Scylla
Scylla
生ごみの中の神
Scylla
Level 7
God Stats
3W - 10L
1,202 SR
Queue Stats
19W - 26L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ambe13
Osiris
3
0 / 2 / 1
4,547
325
93
1,843
638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
Danny890
Xbalanque
10
3 / 3 / 0
6,542
467
7,731
8,599
2,917
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
Thomas14nt
Susano
12
3 / 1 / 1
7,057
504
4,265
10,602
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
11
5 / 4 / 1
7,286
520
6,804
7,006
3,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 4 / 4
6,676
477
1,345
8,886
5,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Firstpowerpat
Sylvanus
11
2 / 3 / 5
7,199
514
6,355
10,925
10,988
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
5 / 2 / 2
7,023
502
6,870
6,676
2,193
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
M4RB1
Amaterasu
12
1 / 2 / 1
6,840
489
2,318
8,218
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
Tractoro
Hun Batz
15
2 / 1 / 2
8,540
610
3,099
7,258
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 3 / 0
6,885
492
2,245
7,114
2,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
11
Kills
13
14
Deaths
11
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
Ambe13
Osiris
0
2
1
0.25
L
Xbalanque
Danny890
Xbalanque
3
3
0
1
W
Sylvanus
Firstpowerpat
Sylvanus
2
3
5
1.5
W
5
2
2
3
W
Amaterasu
M4RB1
Amaterasu
1
2
1
0.75
L
Susano
Thomas14nt
Susano
3
1
1
3.5
W
Hun Batz
Tractoro
Hun Batz
2
1
2
3
L
Olorun
5
4
1
1.38
L
0
4
4
0.5
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,238
Damage
20,887
36,936
Taken
40,191
15,796
Mitigated
22,308
12,523
Healing
13,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Ambe13
Osiris
93
22
0
140
1,843
638
0
204
1,639
0
2,019
L
Xbalanque
Danny890
Xbalanque
7,731
5,071
0
4,038
8,599
2,917
406
3,236
5,363
0
38,716
W
Sylvanus
Firstpowerpat
Sylvanus
6,355
3,484
952
3,420
10,925
10,988
662
1,929
8,996
24,827
0
W
6,870
4,518
0
1,364
6,676
2,193
889
640
6,036
0
26,482
W
Amaterasu
M4RB1
Amaterasu
2,318
941
0
3,643
8,218
4,569
2,468
2,078
6,140
0
20,124
L
Susano
Thomas14nt
Susano
4,265
862
0
5,363
10,602
3,488
0
1,031
9,571
0
36,417
W
Hun Batz
Tractoro
Hun Batz
3,099
125
0
4,090
7,258
2,541
356
598
6,660
0
59,971
L
Olorun
6,804
3,690
0
1,562
7,006
3,039
2,122
2,114
4,892
21,578
3,720
L
1,345
107
0
1,420
8,886
5,714
42
2,015
6,871
14,920
0
W
2,245
692
0
390
7,114
2,017
672
1,978
5,136
34,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,108
Gold Earned
36,487
229
Minions Killed
349
0
Camps Cleared
0
1,080,566
Distance Traveled
1,250,077
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,547
325
3
0
0
107,399
1
L
Xbalanque
6,542
467
68
5
0
221,906
0
W
Sylvanus
7,199
514
41
3
0
215,854
0
W
Apollo
7,023
502
49
4
0
262,598
0
W
Amaterasu
6,840
489
46
3
0
231,739
0
L
Susano
7,057
504
80
6
0
268,344
0
W
Hun Batz
8,540
610
140
10
0
302,998
7
L
Olorun
7,286
520
55
4
0
225,548
1
L
Ares
6,676
477
23
2
0
257,369
4
W
Scylla
6,885
492
73
5
0
236,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role