Player Matchup

Achilles
Achilles
skeenerz
Achilles
Level 10
God Stats
1W - 1L
1,701 SR
Queue Stats
7W - 8L
1,285 Elo+
Party 1
Skadi
Skadi
switek77
Skadi
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
318W - 366L
1,366 Elo+
Solo
Discordia
Discordia
willsly
Discordia
Level 6
God Stats
4W - 4L
1,507 SR
Queue Stats
10W - 11L
1,285 Elo+
Party 1
Team Averages
Level 15
1,569 SR
1,312 Elo+

VS

Team Averages
Level 21
1,490 SR
1,280 Elo+
Izanami
Izanami
Amonovka
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,330 Elo+
Solo
Discordia
Discordia
Arethea
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,172 Elo+
Solo
Sun Wukong
Sun Wukong
vergils1n
Sun Wukong
Level 29
God Stats
6W - 10L
1,469 SR
Queue Stats
211W - 371L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
skeenerz
Achilles
13
7 / 2 / 12
10,104
777
7,530
9,969
9,096
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
switek77
Skadi
14
8 / 0 / 13
10,458
804
9,198
6,778
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
willsly
Discordia
14
7 / 1 / 13
10,222
786
14,322
7,234
2,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amonovka
Izanami
11
0 / 10 / 1
7,515
578
3,824
10,960
3,002
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Arethea
Discordia
11
0 / 6 / 2
7,385
568
7,199
11,275
2,901
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
vergils1n
Sun Wukong
12
3 / 6 / 0
8,633
664
5,206
15,983
6,683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
22
Kills
3
3
Deaths
22
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Amonovka
Izanami
0
10
1
0.05
L
Discordia
Arethea
Discordia
0
6
2
0.17
W
Achilles
skeenerz
Achilles
7
2
12
6.5
W
Skadi
switek77
Skadi
8
0
13
14.5
L
Sun Wukong
vergils1n
Sun Wukong
3
6
0
0.5
W
Discordia
willsly
Discordia
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,050
Damage
16,229
23,981
Taken
38,218
14,476
Mitigated
12,586
2,135
Healing
5,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Amonovka
Izanami
3,824
2,236
0
88
10,960
3,002
420
4,924
6,036
0
24,510
L
Discordia
Arethea
Discordia
7,199
232
0
2,308
11,275
2,901
0
3,014
8,261
19,565
0
W
Achilles
skeenerz
Achilles
7,530
939
0
220
9,969
9,096
395
2,399
7,570
0
20,645
W
Skadi
switek77
Skadi
9,198
3,163
0
1,200
6,778
2,798
1,459
2,343
4,435
0
34,646
L
Sun Wukong
vergils1n
Sun Wukong
5,206
829
0
2,780
15,983
6,683
0
6,384
9,599
0
28,086
W
Discordia
willsly
Discordia
14,322
269
0
715
7,234
2,582
544
2,457
4,777
42,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,784
Gold Earned
23,533
132
Minions Killed
111
0
Camps Cleared
0
745,109
Distance Traveled
650,332
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,515
578
46
4
0
159,091
1
L
Discordia
7,385
568
17
1
0
248,247
10
W
Achilles
10,104
777
20
2
0
252,006
1
W
Skadi
10,458
804
55
4
0
242,969
2
L
Sun Wukong
8,633
664
48
4
0
242,994
3
W
Discordia
10,222
786
57
4
0
250,134
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role