Player Matchup

Hercules
Hercules
MRshazam101_
Hercules
Level 27
God Stats
2W - 0L
1,637 SR
Queue Stats
16W - 16L
1,504 Elo+
Solo
Sol
Sol
YerMadWayIt_
Sol
Level 29
God Stats
3W - 0L
1,713 SR
Queue Stats
7W - 4L
1,685 Elo+
Solo
Nemesis
Nemesis
shuespartak
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 56L
1,518 Elo+
Solo
Team Averages
Level 27
1,617 SR
1,569 Elo+

VS

Team Averages
Level 55
1,429 SR
1,298 Elo+
Zeus
Zeus
Lolito-_-kid
Zeus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,159 Elo+
Solo
Cthulhu
Cthulhu
Temptemp3245
Cthulhu
Level 18
God Stats
29W - 26L
1,517 SR
Queue Stats
35W - 37L
1,354 Elo+
Solo
Mercury
Mercury
XxPacheco07xX
Mercury
Level 58
God Stats
0W - 2L
1,272 SR
Queue Stats
19W - 19L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MRshazam101_
Hercules
15
5 / 1 / 9
11,806
621
8,415
15,509
22,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
8 / 2 / 9
13,409
706
14,436
14,210
4,638
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
shuespartak
Nemesis
18
8 / 5 / 11
13,504
711
16,530
16,667
6,912
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 1
12,567
661
15,371
11,377
3,942
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Temptemp3245
Cthulhu
16
2 / 7 / 6
11,718
617
14,066
21,041
23,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
14
1 / 7 / 7
11,285
594
4,323
19,781
10,556
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
21
Kills
8
8
Deaths
21
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
7
1
0.79
W
Hercules
MRshazam101_
Hercules
5
1
9
9.5
L
Cthulhu
Temptemp3245
Cthulhu
2
7
6
0.71
L
Mercury
1
7
7
0.64
W
8
2
9
6.25
W
Nemesis
shuespartak
Nemesis
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,381
Damage
33,760
46,386
Taken
52,199
33,667
Mitigated
38,267
17,758
Healing
2,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,371
2,340
230
867
11,377
3,942
843
2,453
8,924
50,616
0
W
Hercules
MRshazam101_
Hercules
8,415
2,904
147
6,442
15,509
22,117
161
10,350
5,159
0
19,930
L
Cthulhu
Temptemp3245
Cthulhu
14,066
1,076
475
510
21,041
23,769
231
6,785
14,256
44,753
0
L
Mercury
4,323
2,072
0
888
19,781
10,556
0
5,198
14,583
0
25,652
W
14,436
3,218
0
7,258
14,210
4,638
2,889
9,403
4,807
66,240
0
W
Nemesis
shuespartak
Nemesis
16,530
7,857
0
3,911
16,667
6,912
0
9,684
6,983
0
52,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,719
Gold Earned
35,570
171
Minions Killed
145
0
Camps Cleared
0
1,061,911
Distance Traveled
902,232
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,567
661
65
3
0
246,655
0
W
Hercules
11,806
621
19
1
0
358,976
0
L
Cthulhu
11,718
617
40
2
0
307,823
4
L
Mercury
11,285
594
40
2
0
347,754
0
W
Sol
13,409
706
95
5
0
333,074
0
W
Nemesis
13,504
711
57
3
0
369,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role