Player Matchup

Cerberus
Cerberus
Bronze I
 
Cerberus
Bronze I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver II
Catalinawolf
Sol
Silver II
Level 157
God Stats
8W - 6L
1,627 SR
Queue Stats
57W - 69L
1,044 MMR
Solo
Fenrir
Fenrir
Bronze III
Grand07Master
Fenrir
Bronze III
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 11L
1,253 MMR
Solo
Xbalanque
Xbalanque
Gold V
Zelborg
Xbalanque
Gold V
Level 160
God Stats
3W - 4L
1,564 SR
Queue Stats
270W - 284L
1,253 MMR
Solo
Horus
Horus
Silver I
zadda
Horus
Silver I
Level 89
God Stats
2W - 0L
1,701 SR
Queue Stats
138W - 129L
1,254 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,578 SR
1,261 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,397 SR
1,173 MMR
Kuzenbo
Kuzenbo
Silver I
Beans1cus
Kuzenbo
Silver I
Level 129
God Stats
1W - 4L
1,461 SR
Queue Stats
27W - 39L
1,069 MMR
Solo
Apollo
Apollo
Silver IV
CaptCobber
Apollo
Silver IV
Level 117
God Stats
25W - 20L
1,413 SR
Queue Stats
148W - 152L
1,150 MMR
Solo
Ratatoskr
Ratatoskr
Bronze IV
Kinggeek
Ratatoskr
Bronze IV
Level 68
God Stats
0W - 3L
1,187 SR
Queue Stats
28W - 53L
975 MMR
Solo
Merlin
Merlin
Silver I
VictorBastazini
Merlin
Silver I
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,291 MMR
Solo
Hercules
Hercules
Gold V
smuckz
Hercules
Gold V
Level 76
God Stats
8W - 19L
1,423 SR
Queue Stats
298W - 321L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 3 / 11
9,551
531
2,452
13,327
11,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 2 / 11
11,360
631
15,824
11,818
4,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
10 / 0 / 5
11,250
625
10,917
13,436
9,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
Zelborg
Xbalanque
15
4 / 5 / 9
10,266
570
11,039
16,159
5,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
zadda
Horus
17
2 / 0 / 6
10,983
610
11,888
21,557
18,071
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
TiamatCu ChulainnAthenaPersephoneMorgan Le Fay

VS

Bans
GilgameshScyllaThorJanusNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Beans1cus
Kuzenbo
12
1 / 7 / 4
8,756
486
3,803
19,851
21,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
CaptCobber
Apollo
16
7 / 5 / 1
9,934
552
8,780
14,361
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
Kinggeek
Ratatoskr
12
0 / 6 / 2
7,542
419
4,335
14,441
4,583
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 5 / 0
7,370
409
5,757
8,720
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
smuckz
Hercules
17
2 / 1 / 0
10,121
562
7,469
18,201
18,024
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
23
Kills
10
10
Deaths
24
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
3
11
2.17
L
Kuzenbo
Beans1cus
Kuzenbo
1
7
4
0.43
L
Apollo
CaptCobber
Apollo
7
5
1
1.5
W
6
2
11
5.75
W
10
0
5
12.5
L
Ratatoskr
Kinggeek
Ratatoskr
0
6
2
0.17
L
0
5
0
0
W
Xbalanque
Zelborg
Xbalanque
4
5
9
1.7
L
Hercules
smuckz
Hercules
2
1
0
2
W
Horus
zadda
Horus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,120
Damage
30,144
76,297
Taken
75,574
49,038
Mitigated
50,972
35,678
Healing
19,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,452
148
0
3,539
13,327
11,706
61
1,763
11,564
28,432
0
L
Kuzenbo
Beans1cus
Kuzenbo
3,803
820
0
2,626
19,851
21,369
201
5,737
13,887
31,028
0
L
Apollo
CaptCobber
Apollo
8,780
6,494
0
4,596
14,361
4,500
575
3,494
10,753
0
72,838
W
15,824
4,409
840
5,806
11,818
4,355
3,499
2,822
8,996
92,200
0
W
10,917
2,713
0
3,931
13,436
9,274
1,278
3,704
9,732
0
65,371
L
Ratatoskr
Kinggeek
Ratatoskr
4,335
463
0
3,226
14,441
4,583
0
4,305
9,986
0
45,609
L
5,757
143
0
880
8,720
2,496
0
2,711
5,777
40,205
0
W
Xbalanque
Zelborg
Xbalanque
11,039
6,593
0
6,439
16,159
5,632
2,108
2,044
14,115
0
68,521
L
Hercules
smuckz
Hercules
7,469
2,112
0
8,219
18,201
18,024
0
2,929
15,212
0
65,227
W
Horus
zadda
Horus
11,888
3,676
924
14,199
21,557
18,071
1,014
2,642
18,915
7,735
58,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,410
Gold Earned
43,723
501
Minions Killed
479
0
Camps Cleared
0
1,806,285
Distance Traveled
1,593,254
40
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,551
531
71
4
0
349,143
4
L
Kuzenbo
8,756
486
38
2
0
298,496
7
L
Apollo
9,934
552
130
7
0
318,753
0
W
Sol
11,360
631
126
7
0
347,652
7
W
Fenrir
11,250
625
91
5
0
402,452
9
L
Ratatoskr
7,542
419
90
5
0
297,583
1
L
Merlin
7,370
409
80
4
0
320,186
9
W
Xbalanque
10,266
570
85
5
0
317,552
10
L
Hercules
10,121
562
141
8
0
358,236
6
W
Horus
10,983
610
128
7
0
389,486
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role