Player Matchup

Thanatos
Thanatos
Fertseshoy
Thanatos
Level 8
God Stats
9W - 13L
1,317 SR
Queue Stats
121W - 109L
1,338 Elo+
Solo
Chang'e
Chang'e
HeCmeana
Chang'e
Level 8
God Stats
41W - 30L
1,688 SR
Queue Stats
193W - 168L
1,493 Elo+
Solo
He Bo
He Bo
Keeshunter01
He Bo
Level 108
God Stats
1W - 2L
1,140 SR
Queue Stats
53W - 40L
1,537 Elo+
Party 1
Loki
Loki
PoisonGotya2
Loki
Level 7
God Stats
0W - 2L
1,286 SR
Queue Stats
2W - 8L
1,222 Elo+
Party 1
Ah Puch
Ah Puch
SHANKRAINY
Ah Puch
Level 28
God Stats
3W - 1L
1,900 SR
Queue Stats
44W - 43L
1,461 Elo+
Solo
Team Averages
Level 32
1,466 SR
1,410 Elo+

VS

Team Averages
Level 14
1,462 SR
1,413 Elo+
Tsukuyomi
Tsukuyomi
Allignment
Tsukuyomi
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,569 Elo+
Solo
Nike
Nike
MacDook
Nike
Level 10
God Stats
2W - 1L
1,308 SR
Queue Stats
5W - 9L
1,304 Elo+
Solo
Yemoja
Yemoja
MajesticMagic
Yemoja
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
127W - 145L
1,433 Elo+
Solo
Apollo
Apollo
dandelaon
Apollo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 27L
1,253 Elo+
Solo
Cu Chulainn
Cu Chulainn
Русский220
Cu Chulainn
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fertseshoy
Thanatos
20
5 / 11 / 17
14,528
1,038
18,286
24,149
22,171
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
HeCmeana
Chang'e
20
9 / 3 / 14
16,098
1,150
27,526
20,834
17,511
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 6 / 15
14,760
1,054
18,825
14,468
5,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 9 / 9
13,486
963
11,444
13,553
5,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
SHANKRAINY
Ah Puch
20
2 / 7 / 15
13,314
951
18,138
24,008
14,406
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Allignment
Tsukuyomi
20
5 / 12 / 17
14,019
1,001
18,393
24,536
11,238
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
MacDook
Nike
20
9 / 5 / 16
15,057
1,076
16,459
20,558
19,982
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
6 / 2 / 16
14,158
1,011
9,623
16,637
14,631
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
dandelaon
Apollo
20
15 / 7 / 12
16,010
1,144
34,542
20,103
8,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Русский220
Cu Chulainn
20
1 / 3 / 21
13,643
975
10,174
21,353
14,097
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
118
28
Kills
36
36
Deaths
29
70
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Allignment
Tsukuyomi
5
12
17
1.13
L
Thanatos
Fertseshoy
Thanatos
5
11
17
1.23
L
Chang'e
HeCmeana
Chang'e
9
3
14
5.33
L
7
6
15
2.42
W
Nike
MacDook
Nike
9
5
16
3.4
W
6
2
16
7
L
5
9
9
1.06
L
Ah Puch
SHANKRAINY
Ah Puch
2
7
15
1.36
W
Apollo
dandelaon
Apollo
15
7
12
3
W
Cu Chulainn
Русский220
Cu Chulainn
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,219
Damage
89,191
97,012
Taken
103,187
65,077
Mitigated
68,316
22,621
Healing
12,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Allignment
Tsukuyomi
18,393
5,067
0
263
24,536
11,238
0
13,489
9,008
0
42,325
L
Thanatos
Fertseshoy
Thanatos
18,286
6,395
0
6,880
24,149
22,171
0
2,947
21,202
0
23,913
L
Chang'e
HeCmeana
Chang'e
27,526
561
3,127
7,517
20,834
17,511
0
2,842
17,992
64,436
0
L
18,825
629
0
1,872
14,468
5,841
0
1,876
12,592
55,119
0
W
Nike
MacDook
Nike
16,459
4,727
0
209
20,558
19,982
0
13,840
6,718
0
34,773
W
9,623
2,835
3,209
302
16,637
14,631
0
10,349
6,288
26,980
0
L
11,444
4,496
0
0
13,553
5,148
0
2,996
9,659
0
24,524
L
Ah Puch
SHANKRAINY
Ah Puch
18,138
2,730
0
3,225
24,008
14,406
0
1,979
22,029
41,324
0
W
Apollo
dandelaon
Apollo
34,542
19,456
0
2,765
20,103
8,368
0
11,278
8,825
0
72,753
W
Cu Chulainn
Русский220
Cu Chulainn
10,174
1,406
0
6,189
21,353
14,097
0
15,533
5,820
8,223
21,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,186
Gold Earned
72,887
262
Minions Killed
275
7
Camps Cleared
4
1,218,938
Distance Traveled
1,377,363
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,019
1,001
52
4
1
263,900
1
L
Thanatos
14,528
1,038
10
1
1
262,393
0
L
Chang'e
16,098
1,150
108
8
4
305,127
0
L
He Bo
14,760
1,054
69
5
0
221,670
2
W
Nike
15,057
1,076
55
4
1
306,074
1
W
Yemoja
14,158
1,011
30
2
0
260,235
2
L
Loki
13,486
963
14
1
2
190,288
0
L
Ah Puch
13,314
951
61
4
0
239,460
0
W
Apollo
16,010
1,144
96
7
2
244,767
0
W
Cu Chulainn
13,643
975
42
3
0
302,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role