Player Matchup

Thanatos
Thanatos
Celestial500
Thanatos
Level 28
God Stats
12W - 10L
1,712 SR
Queue Stats
271W - 203L
1,613 Elo+
Solo
Artemis
Artemis
Empphyx
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,483 Elo+
Party 1
Ares
Ares
misterthony
Ares
Level 66
God Stats
5W - 4L
1,585 SR
Queue Stats
59W - 61L
1,482 Elo+
Party 1
Hades
Hades
nehuere
Hades
Level 26
God Stats
4W - 3L
1,268 SR
Queue Stats
66W - 80L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
undefffined
Sun Wukong
Level 24
God Stats
2W - 1L
1,756 SR
Queue Stats
64W - 74L
1,460 Elo+
Party 1
Team Averages
Level 32
1,564 SR
1,494 Elo+

VS

Team Averages
Level 21
1,504 SR
1,413 Elo+
Fenrir
Fenrir
CEMQ23
Fenrir
Level 20
God Stats
36W - 42L
1,385 SR
Queue Stats
94W - 105L
1,378 Elo+
Solo
Aphrodite
Aphrodite
Kyarawa
Aphrodite
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,543 Elo+
Solo
He Bo
He Bo
Lingcute
He Bo
Level 5
God Stats
1W - 1L
1,258 SR
Queue Stats
1W - 4L
1,073 Elo+
Solo
Izanami
Izanami
QQ9420
Izanami
Level 29
God Stats
93W - 61L
1,654 SR
Queue Stats
216W - 180L
1,566 Elo+
Solo
Chaac
Chaac
SwabbieTheAI
Chaac
Level 25
God Stats
2W - 1L
1,723 SR
Queue Stats
257W - 276L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Celestial500
Thanatos
20
8 / 7 / 15
14,353
1,025
9,367
15,612
8,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Empphyx
Artemis
20
13 / 10 / 17
16,553
1,182
38,732
24,594
13,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 4 / 21
14,613
1,044
11,380
25,740
41,911
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
nehuere
Hades
20
2 / 12 / 21
13,274
948
18,578
31,616
24,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
undefffined
Sun Wukong
20
1 / 9 / 25
12,983
927
16,082
30,320
32,883
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CEMQ23
Fenrir
20
6 / 8 / 18
14,959
1,069
12,048
22,914
11,701
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
Kyarawa
Aphrodite
20
1 / 8 / 25
13,854
990
12,080
22,218
20,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

He Bo
Lingcute
He Bo
17
0 / 4 / 3
10,578
756
736
3,422
838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
QQ9420
Izanami
20
34 / 3 / 7
22,440
1,603
76,678
23,515
9,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 8 / 22
14,076
1,005
15,865
27,284
36,035
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
117
31
Kills
42
42
Deaths
31
99
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CEMQ23
Fenrir
6
8
18
1.88
L
Thanatos
Celestial500
Thanatos
8
7
15
2.21
L
Artemis
Empphyx
Artemis
13
10
17
2.15
W
Aphrodite
Kyarawa
Aphrodite
1
8
25
1.69
W
He Bo
Lingcute
He Bo
0
4
3
0.38
W
Izanami
QQ9420
Izanami
34
3
7
12.5
W
1
8
22
1.5
L
7
4
21
4.38
L
Hades
nehuere
Hades
2
12
21
1.04
L
Sun Wukong
undefffined
Sun Wukong
1
9
25
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,139
Damage
117,407
127,882
Taken
99,353
121,514
Mitigated
78,766
17,672
Healing
20,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CEMQ23
Fenrir
12,048
1,006
0
1,094
22,914
11,701
0
4,682
18,232
0
25,564
L
Thanatos
Celestial500
Thanatos
9,367
1,579
0
6,026
15,612
8,537
0
806
14,806
0
18,399
L
Artemis
Empphyx
Artemis
38,732
24,569
0
4,262
24,594
13,734
0
1,834
22,760
0
77,987
W
Aphrodite
Kyarawa
Aphrodite
12,080
1,554
5,239
7,110
22,218
20,267
0
10,262
11,956
24,062
0
W
He Bo
Lingcute
He Bo
736
76
0
0
3,422
838
0
1,262
2,160
2,267
0
W
Izanami
QQ9420
Izanami
76,678
52,131
0
2,313
23,515
9,925
0
5,272
18,243
0
159,890
W
15,865
2,246
0
4,288
27,284
36,035
0
8,480
18,804
0
39,670
L
11,380
321
0
0
25,740
41,911
0
3,089
22,651
37,922
0
L
Hades
nehuere
Hades
18,578
2,063
1,604
5,090
31,616
24,449
0
3,298
28,318
45,871
0
L
Sun Wukong
undefffined
Sun Wukong
16,082
2,829
0
690
30,320
32,883
0
3,789
25,751
0
38,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,776
Gold Earned
75,907
270
Minions Killed
278
7
Camps Cleared
13
1,317,094
Distance Traveled
1,046,331
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,959
1,069
32
2
0
286,667
1
L
Thanatos
14,353
1,025
13
1
0
288,653
1
L
Artemis
16,553
1,182
88
6
1
243,553
0
W
Aphrodite
13,854
990
20
1
0
249,049
0
W
He Bo
10,578
756
5
0
0
41,334
0
W
Izanami
22,440
1,603
168
12
12
273,877
0
W
Chaac
14,076
1,005
53
4
1
195,404
0
L
Ares
14,613
1,044
47
3
0
267,679
0
L
Hades
13,274
948
74
5
6
258,930
1
L
Sun Wukong
12,983
927
48
3
0
258,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role