Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Awesome-Pain_
Ares
Level 48
God Stats
6W - 6L
1,385 SR
Queue Stats
220W - 222L
1,473 Elo+
Party 1
Bellona
Bellona
Paolo_3000
Bellona
Level 68
God Stats
1W - 2L
1,742 SR
Queue Stats
198W - 204L
1,467 Elo+
Party 1
Hel
Hel
ZitchDog
Hel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 102L
1,398 Elo+
Solo
Janus
Janus
altairassasin666
Janus
Level 109
God Stats
6W - 4L
1,328 SR
Queue Stats
402W - 425L
1,371 Elo+
Solo
Team Averages
Level 84
1,491 SR
1,442 Elo+

VS

Team Averages
Level 93
1,437 SR
1,450 Elo+
Sol
Sol
 
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Daybrake_
Cthulhu
Level 121
God Stats
7W - 8L
1,271 SR
Queue Stats
279W - 276L
1,448 Elo+
Solo
Nox
Nox
Nezuko-channn
Nox
Level 92
God Stats
2W - 1L
1,413 SR
Queue Stats
80W - 79L
1,424 Elo+
Solo
Terra
Terra
lo2te
Terra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 46L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
2 / 6 / 11
8,735
672
7,755
12,327
5,945
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 4 / 8
10,936
841
11,951
18,639
19,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
Paolo_3000
Bellona
18
8 / 2 / 8
10,150
781
14,410
14,680
8,098
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 9 / 7
8,167
628
8,938
20,032
9,341
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 10 / 7
8,081
622
10,383
14,743
4,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
17 / 5 / 9
12,316
947
23,500
15,435
8,262
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
 
Medusa
17
9 / 6 / 13
11,333
872
19,931
16,677
8,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Daybrake_
Cthulhu
16
0 / 4 / 19
9,639
741
14,667
14,171
15,259
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
3 / 2 / 17
11,097
854
12,084
6,521
3,272
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
lo2te
Terra
17
2 / 2 / 13
9,679
745
4,470
12,870
8,868
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
102
19
Kills
31
31
Deaths
19
41
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
6
11
1.25
W
Sol
 
Sol
17
5
9
4.3
W
Medusa
 
Medusa
9
6
13
2.58
L
7
4
8
2.75
W
Cthulhu
Daybrake_
Cthulhu
0
4
19
2.38
W
3
2
17
5.75
L
Bellona
Paolo_3000
Bellona
8
2
8
6
L
1
9
7
0.5
L
1
10
7
0.45
W
Terra
lo2te
Terra
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,437
Damage
74,652
80,421
Taken
65,674
47,561
Mitigated
44,188
26,740
Healing
29,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,755
3,157
758
1,183
12,327
5,945
0
9,279
3,048
0
14,887
W
Sol
 
Sol
23,500
6,133
645
2,563
15,435
8,262
1,418
5,744
9,691
36,250
1,044
W
Medusa
 
Medusa
19,931
10,842
1,709
2,641
16,677
8,527
1,761
6,889
9,788
0
32,228
L
11,951
227
2,141
3,117
18,639
19,324
0
9,599
9,040
20,381
0
W
Cthulhu
Daybrake_
Cthulhu
14,667
362
1,040
640
14,171
15,259
140
5,409
8,762
24,416
0
W
12,084
830
1,361
858
6,521
3,272
688
3,969
2,552
38,921
0
L
Bellona
Paolo_3000
Bellona
14,410
1,868
1,555
3,224
14,680
8,098
0
10,043
4,637
0
23,344
L
8,938
1,593
7,494
6,227
20,032
9,341
0
15,740
4,292
20,389
0
L
10,383
436
39
1,002
14,743
4,853
185
9,395
5,348
23,562
0
W
Terra
lo2te
Terra
4,470
198
12,372
6,026
12,870
8,868
294
9,261
3,609
8,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,069
Gold Earned
54,064
109
Minions Killed
133
0
Camps Cleared
0
1,053,967
Distance Traveled
1,216,438
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,735
672
24
2
0
203,111
0
W
Sol
12,316
947
24
2
0
211,488
0
W
Medusa
11,333
872
23
2
0
220,028
0
L
Ares
10,936
841
8
1
0
212,361
2
W
Cthulhu
9,639
741
20
2
0
249,478
0
W
Nox
11,097
854
60
5
0
280,450
2
L
Bellona
10,150
781
18
1
0
241,246
0
L
Hel
8,167
628
31
2
0
206,627
1
L
Janus
8,081
622
28
2
0
190,622
0
W
Terra
9,679
745
6
0
0
254,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role