Player Matchup

Jing Wei
Jing Wei
IceAntiquarian
Jing Wei
Level 46
God Stats
4W - 12L
1,695 SR
Queue Stats
9W - 17L
1,756 Elo+
Party 1
Amaterasu
Amaterasu
M4RB1
Amaterasu
Level 13
God Stats
8W - 13L
1,695 SR
Queue Stats
16W - 23L
1,756 Elo+
Party 1
Mercury
Mercury
Rihion
Mercury
Level 25
God Stats
70W - 99L
1,409 SR
Queue Stats
93W - 136L
1,290 Elo+
Solo
Ymir
Ymir
heyyheyyheyy
Ymir
Level 23
God Stats
14W - 10L
1,658 SR
Queue Stats
146W - 131L
1,605 Elo+
Solo
Janus
Janus
lokiprime69
Janus
Level 14
God Stats
1W - 1L
1,296 SR
Queue Stats
48W - 5L
2,034 Elo+
Solo
Team Averages
Level 24
1,551 SR
1,688 Elo+

VS

Team Averages
Level 24
1,417 SR
1,368 Elo+
Xbalanque
Xbalanque
Danny890
Xbalanque
Level 29
God Stats
62W - 59L
1,365 SR
Queue Stats
188W - 213L
1,415 Elo+
Party 2
Nike
Nike
SSJStlous
Nike
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,372 Elo+
Party 3
Horus
Horus
Thomas14nt
Horus
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
160W - 178L
1,461 Elo+
Party 2
Hun Batz
Hun Batz
Tractoro
Hun Batz
Level 28
God Stats
2W - 3L
1,219 SR
Queue Stats
117W - 131L
1,388 Elo+
Solo
Chang'e
Chang'e
buddyaii
Chang'e
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,206 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
0 / 3 / 0
5,288
441
2,090
3,727
658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
M4RB1
Amaterasu
8
0 / 4 / 1
4,965
414
2,803
6,111
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
Rihion
Mercury
10
1 / 0 / 0
5,933
494
103
7,072
1,978
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 2
7,476
623
5,053
5,652
2,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
10 / 0 / 0
9,698
808
8,562
5,051
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Danny890
Xbalanque
10
5 / 5 / 1
6,450
538
3,895
8,822
2,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nike
8
1 / 2 / 0
5,303
442
1,753
6,534
4,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
10
1 / 1 / 6
6,691
558
2,191
7,507
3,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Tractoro
Hun Batz
10
1 / 1 / 1
6,055
505
1,655
5,342
1,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
buddyaii
Chang'e
9
0 / 3 / 0
5,020
418
988
4,698
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
12
Kills
8
8
Deaths
12
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Danny890
Xbalanque
5
5
1
1.1
W
Jing Wei
0
3
0
0
W
Amaterasu
M4RB1
Amaterasu
0
4
1
0.13
W
Mercury
Rihion
Mercury
1
0
0
1
L
Nike
1
2
0
0.5
L
Horus
1
1
6
4
L
Hun Batz
Tractoro
Hun Batz
1
1
1
1.5
L
Chang'e
buddyaii
Chang'e
0
3
0
0
W
1
1
2
2
W
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,611
Damage
10,482
27,613
Taken
32,903
9,465
Mitigated
13,767
9,175
Healing
8,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Danny890
Xbalanque
3,895
2,057
0
2,280
8,822
2,229
781
4,450
4,372
0
35,457
W
Jing Wei
2,090
1,843
0
448
3,727
658
432
0
3,727
0
20,795
W
Amaterasu
M4RB1
Amaterasu
2,803
399
0
1,115
6,111
2,748
352
0
6,111
0
7,804
W
Mercury
Rihion
Mercury
103
103
0
4,110
7,072
1,978
842
131
6,910
0
29,896
L
Nike
1,753
166
0
960
6,534
4,556
0
4,046
2,488
0
17,649
L
Horus
2,191
812
150
1,994
7,507
3,673
57
531
6,976
0
13,620
L
Hun Batz
Tractoro
Hun Batz
1,655
150
0
2,494
5,342
1,670
0
1,796
3,546
0
31,441
L
Chang'e
buddyaii
Chang'e
988
131
0
1,108
4,698
1,639
0
2,792
1,906
13,383
0
W
5,053
941
0
2,611
5,652
2,293
0
228
5,095
47,741
0
W
8,562
720
0
891
5,051
1,788
348
629
4,422
73,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,360
Gold Earned
29,519
362
Minions Killed
236
0
Camps Cleared
0
1,168,568
Distance Traveled
1,075,322
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,450
538
69
6
0
185,791
2
W
Jing Wei
5,288
441
38
3
0
245,384
0
W
Amaterasu
4,965
414
10
1
0
231,407
0
W
Mercury
5,933
494
68
6
0
173,453
0
L
Nike
5,303
442
46
4
0
182,607
5
L
Horus
6,691
558
25
2
0
253,061
1
L
Hun Batz
6,055
505
68
6
0
261,258
9
L
Chang'e
5,020
418
28
2
0
192,605
1
W
Ymir
7,476
623
105
9
0
223,155
4
W
Janus
9,698
808
141
12
0
295,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role