Player Matchup

Chaac
Chaac
Hjamjoom
Chaac
Level 29
God Stats
0W - 2L
1,608 SR
Queue Stats
7W - 18L
1,342 Elo+
Solo
Nu Wa
Nu Wa
K1nGxAndy
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,562 Elo+
Solo
Bellona
Bellona
SUPA_SAYAJiN-_-
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
hespin111
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,397 Elo+
Solo
Tyr
Tyr
termi466
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,478 Elo+
Solo
Team Averages
Level 19
1,522 SR
1,456 Elo+

VS

Team Averages
Level 18
1,432 SR
1,372 Elo+
Susano
Susano
DantonGroQ1fois
Susano
Level 26
God Stats
4W - 3L
1,718 SR
Queue Stats
252W - 231L
1,828 Elo+
Solo
Anubis
Anubis
Lowkey_Master
Anubis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,200 Elo+
Solo
Ah Puch
Ah Puch
aglow_can1
Ah Puch
Level 15
God Stats
5W - 8L
1,283 SR
Queue Stats
47W - 65L
1,253 Elo+
Solo
Cthulhu
Cthulhu
darfaz28130
Cthulhu
Level 5
God Stats
1W - 6L
1,186 SR
Queue Stats
15W - 20L
1,199 Elo+
Solo
Gilgamesh
Gilgamesh
supervairon
Gilgamesh
Level 20
God Stats
46W - 70L
1,471 SR
Queue Stats
142W - 174L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hjamjoom
Chaac
20
8 / 11 / 13
14,947
1,068
29,453
29,144
13,931
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
K1nGxAndy
Nu Wa
20
6 / 5 / 14
15,432
1,102
24,453
12,280
3,386
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 10 / 9
13,116
937
12,421
24,081
14,243
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
hespin111
Nemesis
20
12 / 9 / 4
16,043
1,146
16,490
26,648
10,146
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
2 / 11 / 10
13,011
929
13,179
27,344
25,985
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 5 / 19
17,309
1,236
30,638
22,097
11,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 6 / 21
17,224
1,230
36,781
21,099
11,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
aglow_can1
Ah Puch
20
2 / 10 / 15
13,135
938
10,338
18,789
7,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
darfaz28130
Cthulhu
20
4 / 4 / 29
14,952
1,068
12,265
18,600
24,737
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
supervairon
Gilgamesh
20
9 / 6 / 17
14,449
1,032
19,131
21,779
9,347
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
147
31
Kills
46
46
Deaths
31
50
Assists
101
Player
Kills
Deaths
Assists
KDA
W
17
5
19
5.3
L
Chaac
Hjamjoom
Chaac
8
11
13
1.32
L
Nu Wa
K1nGxAndy
Nu Wa
6
5
14
2.6
W
14
6
21
4.08
L
3
10
9
0.75
W
Ah Puch
aglow_can1
Ah Puch
2
10
15
0.95
W
Cthulhu
darfaz28130
Cthulhu
4
4
29
4.63
L
Nemesis
hespin111
Nemesis
12
9
4
1.56
W
Gilgamesh
supervairon
Gilgamesh
9
6
17
2.92
L
2
11
10
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,996
Damage
109,153
119,497
Taken
102,364
67,691
Mitigated
64,336
13,290
Healing
14,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,638
6,612
0
2,574
22,097
11,358
0
7,153
14,944
0
48,174
L
Chaac
Hjamjoom
Chaac
29,453
13,346
0
6,524
29,144
13,931
0
17,526
11,618
160
48,701
L
Nu Wa
K1nGxAndy
Nu Wa
24,453
4,900
546
2,071
12,280
3,386
0
5,569
6,711
68,591
0
W
36,781
2,256
0
8,125
21,099
11,010
0
4,737
16,362
84,512
0
L
12,421
3,879
0
585
24,081
14,243
0
11,458
12,623
0
27,083
W
Ah Puch
aglow_can1
Ah Puch
10,338
1,894
0
754
18,789
7,884
0
3,470
15,319
38,601
0
W
Cthulhu
darfaz28130
Cthulhu
12,265
2,257
80
12
18,600
24,737
0
3,591
15,009
35,724
0
L
Nemesis
hespin111
Nemesis
16,490
7,636
0
2,936
26,648
10,146
0
11,267
15,381
0
43,042
W
Gilgamesh
supervairon
Gilgamesh
19,131
11,615
426
2,959
21,779
9,347
0
5,662
16,117
0
37,420
L
13,179
5,876
0
628
27,344
25,985
0
13,564
13,780
0
30,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,549
Gold Earned
77,069
269
Minions Killed
285
7
Camps Cleared
9
1,331,597
Distance Traveled
1,226,086
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
17,309
1,236
29
2
0
283,278
0
L
Chaac
14,947
1,068
48
3
0
267,943
1
L
Nu Wa
15,432
1,102
106
8
0
229,884
0
W
Anubis
17,224
1,230
112
8
0
205,956
1
L
Bellona
13,116
937
33
2
2
280,427
0
W
Ah Puch
13,135
938
60
4
5
215,837
3
W
Cthulhu
14,952
1,068
56
4
1
266,263
1
L
Nemesis
16,043
1,146
53
4
5
302,521
0
W
Gilgamesh
14,449
1,032
28
2
3
254,752
2
L
Tyr
13,011
929
29
2
0
250,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role