Player Matchup

Athena
Athena
DIVNAUTS428Kou
Athena
Level 11
God Stats
14W - 13L
1,406 SR
Queue Stats
23W - 46L
1,103 Elo+
Party 2
Izanami
Izanami
Rosenzweig
Izanami
Level 27
God Stats
0W - 2L
1,263 SR
Queue Stats
12W - 7L
1,430 Elo+
Solo
Hercules
Hercules
SHIN_DIVNAUTS
Hercules
Level 28
God Stats
20W - 18L
1,455 SR
Queue Stats
80W - 140L
1,236 Elo+
Party 2
Scylla
Scylla
mddealer69
Scylla
Level 5
God Stats
0W - 1L
1,746 SR
Queue Stats
0W - 4L
1,013 Elo+
Solo
Set
Set
yu-ri_DIVNAUTS
Set
Level 16
God Stats
8W - 11L
1,376 SR
Queue Stats
57W - 76L
1,331 Elo+
Party 2
Team Averages
Level 17
1,449 SR
1,223 Elo+

VS

Team Averages
Level 25
1,548 SR
1,496 Elo+
Tsukuyomi
Tsukuyomi
NDalts
Tsukuyomi
Level 29
God Stats
24W - 28L
1,774 SR
Queue Stats
157W - 161L
1,442 Elo+
Party 1
Chaac
Chaac
OYELL
Chaac
Level 27
God Stats
7W - 2L
1,557 SR
Queue Stats
46W - 54L
1,306 Elo+
Solo
Yemoja
Yemoja
PremiumPrawn
Yemoja
Level 14
God Stats
15W - 10L
1,734 SR
Queue Stats
103W - 97L
1,761 Elo+
Party 1
He Bo
He Bo
Threeevi
He Bo
Level 28
God Stats
10W - 7L
1,366 SR
Queue Stats
53W - 42L
1,525 Elo+
Party 1
Izanami
Izanami
haroldaIien
Izanami
Level 29
God Stats
6W - 2L
1,308 SR
Queue Stats
103W - 60L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 12 / 3
11,084
382
4,917
27,341
29,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Rosenzweig
Izanami
4
1 / 3 / 0
7,531
260
1,357
2,789
422
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
SHIN_DIVNAUTS
Hercules
19
1 / 5 / 2
12,086
417
9,190
27,494
26,467
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
mddealer69
Scylla
20
5 / 4 / 0
14,177
489
18,107
11,155
3,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 12 / 2
11,001
379
10,005
26,815
15,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NDalts
Tsukuyomi
20
11 / 3 / 8
17,806
614
22,276
22,638
11,274
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
OYELL
Chaac
20
3 / 0 / 7
14,201
490
4,051
7,540
5,733
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
20
1 / 2 / 7
16,449
567
8,799
12,176
9,042
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
Threeevi
He Bo
20
8 / 2 / 8
15,656
540
19,072
15,085
5,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
haroldaIien
Izanami
20
13 / 1 / 6
18,441
636
18,219
25,669
12,085
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
72
8
Kills
36
36
Deaths
8
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
12
3
0.13
W
Tsukuyomi
NDalts
Tsukuyomi
11
3
8
5
W
Chaac
OYELL
Chaac
3
0
7
6.5
W
Yemoja
1
2
7
2.25
L
Izanami
Rosenzweig
Izanami
1
3
0
0.33
L
Hercules
SHIN_DIVNAUTS
Hercules
1
5
2
0.4
W
He Bo
Threeevi
He Bo
8
2
8
6
W
Izanami
haroldaIien
Izanami
13
1
6
16
L
Scylla
mddealer69
Scylla
5
4
0
1.25
L
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,576
Damage
72,417
95,594
Taken
83,108
75,710
Mitigated
44,133
15,235
Healing
37,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,917
1,590
0
1,369
27,341
29,923
25
9,227
18,114
26,509
0
W
Tsukuyomi
NDalts
Tsukuyomi
22,276
6,033
0
9,264
22,638
11,274
156
7,448
15,190
0
161,024
W
Chaac
OYELL
Chaac
4,051
751
0
2,679
7,540
5,733
967
2,976
4,564
0
49,520
W
Yemoja
8,799
1,165
786
938
12,176
9,042
1,125
3,044
9,132
55,779
0
L
Izanami
Rosenzweig
Izanami
1,357
1,050
0
480
2,789
422
0
469
2,320
0
5,673
L
Hercules
SHIN_DIVNAUTS
Hercules
9,190
1,899
0
9,751
27,494
26,467
0
9,483
17,723
0
70,843
W
He Bo
Threeevi
He Bo
19,072
2,302
0
8,555
15,085
5,999
1,218
4,497
10,588
104,043
0
W
Izanami
haroldaIien
Izanami
18,219
12,848
0
15,289
25,669
12,085
14,284
5,966
19,703
0
213,373
L
Scylla
mddealer69
Scylla
18,107
316
364
1,160
11,155
3,609
0
1,424
9,731
83,141
0
L
10,005
5,175
0
2,111
26,815
15,289
238
6,720
19,835
0
74,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,879
Gold Earned
82,553
429
Minions Killed
794
0
Camps Cleared
0
2,224,763
Distance Traveled
2,654,848
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,084
382
41
1
0
525,930
7
W
Tsukuyomi
17,806
614
226
8
0
601,012
8
W
Chaac
14,201
490
81
3
0
535,670
0
W
Yemoja
16,449
567
81
3
0
456,769
5
L
Izanami
7,531
260
9
0
0
87,150
0
L
Hercules
12,086
417
153
5
0
557,160
7
W
He Bo
15,656
540
155
5
0
535,095
8
W
Izanami
18,441
636
251
9
0
526,302
2
L
Scylla
14,177
489
121
4
0
560,047
0
L
Set
11,001
379
105
4
0
494,476
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role