Player Matchup

Nox
Nox
 
Nox
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Mr100Fahrenheit
Izanami
Level 10
God Stats
1W - 4L
1,389 SR
Queue Stats
7W - 8L
1,463 Elo+
Party 1
Ares
Ares
ZZERsss
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,562 Elo+
Solo
Nike
Nike
chegaDesisito
Nike
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,188 Elo+
Solo
Nemesis
Nemesis
godisdiaomao
Nemesis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 213L
1,486 Elo+
Solo
Team Averages
Level 22
1,478 SR
1,440 Elo+

VS

Team Averages
Level 11
1,562 SR
1,526 Elo+
Osiris
Osiris
CluelessTea
Osiris
Level 26
God Stats
3W - 3L
1,541 SR
Queue Stats
143W - 125L
1,486 Elo+
Solo
Heimdallr
Heimdallr
HEATHENofWAR
Heimdallr
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 1L
1,703 Elo+
Solo
Chang'e
Chang'e
TheDemonRaaven
Chang'e
Level 16
God Stats
6W - 2L
1,880 SR
Queue Stats
20W - 18L
1,540 Elo+
Solo
Yemoja
Yemoja
VoidRamenlord
Yemoja
Level 3
God Stats
1W - 0L
1,244 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mercury
Mercury
javier05
Mercury
Level 4
God Stats
2W - 0L
1,648 SR
Queue Stats
2W - 1L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
1 / 2 / 1
4,951
495
1,768
4,634
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 3 / 1
4,513
451
1,346
4,798
1,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
ZZERsss
Ares
7
0 / 4 / 0
4,322
432
1,142
6,186
2,929
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
2 / 4 / 1
5,385
539
4,252
7,230
4,345
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
godisdiaomao
Nemesis
9
2 / 1 / 0
5,524
552
2,950
5,424
1,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
3 / 1 / 4
5,924
592
5,224
6,098
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
HEATHENofWAR
Heimdallr
9
6 / 0 / 1
5,790
579
3,221
2,781
876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 1 / 3
5,792
579
4,161
5,935
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 1 / 3
4,485
449
1,011
2,616
1,711
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mercury
javier05
Mercury
9
4 / 2 / 2
5,890
589
1,683
4,136
1,123
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
14
14
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
2
1
0.75
W
Osiris
3
1
4
5
W
Heimdallr
HEATHENofWAR
Heimdallr
6
0
1
6.5
L
0
3
1
0.17
W
1
1
3
2.5
W
0
1
3
1.5
L
Ares
ZZERsss
Ares
0
4
0
0
L
2
4
1
0.63
L
Nemesis
godisdiaomao
Nemesis
2
1
0
2
W
Mercury
javier05
Mercury
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,458
Damage
15,300
28,272
Taken
21,566
11,419
Mitigated
8,540
5,173
Healing
7,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,768
290
0
1,664
4,634
1,615
0
1,645
2,855
22,377
0
W
Osiris
5,224
1,117
0
2,014
6,098
3,080
0
1,410
4,688
0
27,568
W
Heimdallr
HEATHENofWAR
Heimdallr
3,221
892
0
1,024
2,781
876
1,182
219
2,562
0
17,733
L
1,346
965
0
420
4,798
1,016
0
601
4,157
0
13,105
W
4,161
189
634
2,971
5,935
1,750
552
1,586
4,349
34,585
0
W
1,011
302
433
160
2,616
1,711
942
384
2,232
9,273
0
L
Ares
ZZERsss
Ares
1,142
196
0
0
6,186
2,929
264
789
5,191
7,407
0
L
4,252
316
0
1,010
7,230
4,345
676
0
7,230
5,700
18,247
L
Nemesis
godisdiaomao
Nemesis
2,950
545
0
2,079
5,424
1,514
0
1,617
3,667
0
24,514
W
Mercury
javier05
Mercury
1,683
758
0
275
4,136
1,123
0
808
3,328
0
18,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,695
Gold Earned
27,881
187
Minions Killed
212
0
Camps Cleared
0
890,720
Distance Traveled
957,533
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,951
495
39
4
0
211,917
2
W
Osiris
5,924
592
44
4
0
214,623
2
W
Heimdallr
5,790
579
30
3
0
188,361
2
L
Izanami
4,513
451
30
3
0
135,250
0
W
Chang'e
5,792
579
81
8
0
191,167
5
W
Yemoja
4,485
449
19
2
0
150,535
0
L
Ares
4,322
432
10
1
0
185,062
0
L
Nike
5,385
539
53
5
0
155,529
0
L
Nemesis
5,524
552
55
6
0
202,962
4
W
Mercury
5,890
589
38
4
0
212,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role