Player Matchup

Scylla
Scylla
Aleessandroo
Scylla
Level 13
God Stats
5W - 3L
1,500 SR
Queue Stats
20W - 19L
1,444 Elo+
Solo
Hel
Hel
Jeremiahee
Hel
Level 4
God Stats
11W - 8L
1,500 SR
Queue Stats
59W - 49L
1,500 Elo+
Solo
Ra
Ra
niki2011
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,158 Elo+
Solo
Nike
Nike
一杯苦茶
Nike
Level 4
God Stats
2W - 1L
1,731 SR
Queue Stats
6W - 9L
1,463 Elo+
Solo
Ymir
Ymir
荼什么蘼
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 5
1,546 SR
1,413 Elo+

VS

Team Averages
Level 3
1,500 SR
1,453 Elo+
Izanami
Izanami
DaRezWarrior
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
NumbKnot
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Ares
Ares
Pattons
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 4L
1,462 Elo+
Solo
Ra
Ra
Qumshot69
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
刀下斩亡魂
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
6 / 2 / 7
8,353
557
7,072
6,503
1,515
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
15 / 2 / 5
9,416
628
15,891
15,347
5,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 10 / 8
7,273
485
5,051
10,431
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
8 / 1 / 8
8,629
575
9,011
13,611
10,105
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 3 / 13
8,451
563
4,506
12,302
9,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaRezWarrior
Izanami
10
6 / 10 / 1
7,190
479
10,976
13,592
4,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
12
4 / 7 / 4
7,578
505
7,880
13,868
12,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
Pattons
Ares
7
2 / 7 / 5
6,310
421
1,195
7,818
5,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 6 / 4
7,521
501
11,155
9,666
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
8
1 / 6 / 3
5,937
396
2,459
9,636
2,787
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
34
33
Kills
17
18
Deaths
36
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
2
7
4.75
L
Izanami
DaRezWarrior
Izanami
6
10
1
0.65
W
15
2
5
8.75
L
Ymir
4
7
4
0.86
L
Ares
Pattons
Ares
2
7
5
0.64
L
4
6
4
1
W
2
10
8
0.6
W
8
1
8
12
L
Thanatos
1
6
3
0.42
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,531
Damage
33,665
58,194
Taken
54,580
29,866
Mitigated
28,202
21,867
Healing
8,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
7,072
1,250
0
531
6,503
1,515
1,282
1,171
5,260
27,829
0
L
Izanami
DaRezWarrior
Izanami
10,976
9,081
0
1,629
13,592
4,336
149
9,629
3,701
0
25,609
W
15,891
1,411
5,988
11,095
15,347
5,710
975
4,123
10,852
51,786
0
L
Ymir
7,880
1,580
0
282
13,868
12,079
75
9,581
3,897
26,943
0
L
Ares
Pattons
Ares
1,195
150
0
501
7,818
5,319
0
4,392
3,354
4,552
0
L
11,155
1,102
767
2,752
9,666
3,681
0
6,158
3,136
40,871
0
W
5,051
2,032
275
700
10,431
3,079
865
4,003
6,316
21,793
0
W
9,011
874
0
3,178
13,611
10,105
433
5,951
7,532
12,509
29,976
L
Thanatos
2,459
859
0
3,049
9,636
2,787
0
4,097
5,439
0
21,190
W
4,506
651
0
100
12,302
9,457
262
4,152
8,004
24,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,122
Gold Earned
34,536
290
Minions Killed
171
0
Camps Cleared
0
1,371,621
Distance Traveled
1,206,930
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,353
557
67
4
0
262,844
1
L
Izanami
7,190
479
28
2
0
249,622
0
W
Hel
9,416
628
82
5
0
309,976
5
L
Ymir
7,578
505
37
2
0
241,179
1
L
Ares
6,310
421
10
1
0
195,884
1
L
Ra
7,521
501
62
4
0
286,209
1
W
Ra
7,273
485
38
3
0
240,480
3
W
Nike
8,629
575
64
4
0
267,274
1
L
Thanatos
5,937
396
34
2
0
234,036
0
W
Ymir
8,451
563
39
3
0
291,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role