Player Matchup

Osiris
Osiris
Jiseq
Osiris
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,550 Elo+
Party 2
Ra
Ra
dabestkillereva
Ra
Level 107
God Stats
1W - 2L
1,439 SR
Queue Stats
21W - 11L
1,644 Elo+
Party 2
Odin
Odin
mrGREENslayer
Odin
Level 58
God Stats
3W - 2L
1,835 SR
Queue Stats
8W - 2L
1,741 Elo+
Party 2
Team Averages
Level 92
1,591 SR
1,645 Elo+

VS

Team Averages
Level 81
1,442 SR
1,434 Elo+
Tsukuyomi
Tsukuyomi
MrSoupMan
Tsukuyomi
Level 68
God Stats
1W - 0L
1,289 SR
Queue Stats
30W - 28L
1,450 Elo+
Party 1
The Morrigan
The Morrigan
TIJNROBIJN
The Morrigan
Level 89
God Stats
4W - 2L
1,673 SR
Queue Stats
133W - 157L
1,407 Elo+
Solo
Sylvanus
Sylvanus
xSaltNick
Sylvanus
Level 86
God Stats
1W - 0L
1,365 SR
Queue Stats
35W - 40L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jiseq
Osiris
12
1 / 7 / 4
8,656
577
6,491
13,260
7,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
4 / 6 / 3
9,507
634
11,069
10,137
3,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 5 / 3
8,803
587
5,032
15,586
11,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MrSoupMan
Tsukuyomi
14
5 / 4 / 13
10,520
701
12,234
11,985
8,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
TIJNROBIJN
The Morrigan
15
6 / 1 / 11
10,648
710
11,111
8,259
3,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
xSaltNick
Sylvanus
15
7 / 2 / 9
11,074
738
10,898
12,404
7,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
7
Kills
18
18
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Osiris
Jiseq
Osiris
1
7
4
0.43
W
Tsukuyomi
MrSoupMan
Tsukuyomi
5
4
13
2.88
W
The Morrigan
TIJNROBIJN
The Morrigan
6
1
11
11.5
L
4
6
3
0.92
L
2
5
3
0.7
W
Sylvanus
xSaltNick
Sylvanus
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,592
Damage
34,243
38,983
Taken
32,648
23,205
Mitigated
19,844
5,828
Healing
12,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Jiseq
Osiris
6,491
2,062
260
854
13,260
7,770
280
6,326
6,934
0
26,727
W
Tsukuyomi
MrSoupMan
Tsukuyomi
12,234
3,507
0
228
11,985
8,876
106
4,174
7,566
0
26,352
W
The Morrigan
TIJNROBIJN
The Morrigan
11,111
2,599
828
2,686
8,259
3,407
892
2,608
5,651
39,115
611
L
11,069
399
2,135
2,579
10,137
3,502
189
6,010
4,127
38,629
0
L
5,032
1,223
0
0
15,586
11,933
74
8,554
7,032
0
22,535
W
Sylvanus
xSaltNick
Sylvanus
10,898
4,090
4,189
4,862
12,404
7,561
1,039
4,287
7,730
43,118
8,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,966
Gold Earned
32,242
136
Minions Killed
168
0
Camps Cleared
0
719,943
Distance Traveled
765,739
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,656
577
45
3
0
242,439
3
W
Tsukuyomi
10,520
701
25
2
0
269,502
1
W
The Morrigan
10,648
710
61
4
0
254,520
1
L
Ra
9,507
634
56
4
0
237,107
1
L
Odin
8,803
587
35
2
0
240,397
2
W
Sylvanus
11,074
738
82
5
0
241,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role