Player Matchup

Hades
Hades
Baxterek
Hades
Level 18
God Stats
2W - 1L
1,791 SR
Queue Stats
25W - 16L
1,469 Elo+
Solo
Izanami
Izanami
HeyDayv
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,082 Elo+
Solo
Olorun
Olorun
Mephashm
Olorun
Level 29
God Stats
27W - 31L
1,333 SR
Queue Stats
123W - 138L
1,404 Elo+
Solo
Nemesis
Nemesis
Rowan342q5yu
Nemesis
Level 15
God Stats
0W - 2L
1,391 SR
Queue Stats
54W - 45L
1,275 Elo+
Solo
Jormungandr
Jormungandr
SomeMina
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 114L
1,366 Elo+
Solo
Team Averages
Level 18
1,503 SR
1,319 Elo+

VS

Team Averages
Level 21
1,498 SR
1,490 Elo+
Gilgamesh
Gilgamesh
Fetrym
Gilgamesh
Level 29
God Stats
2W - 1L
1,326 SR
Queue Stats
7W - 4L
1,592 Elo+
Solo
Chang'e
Chang'e
HeCmeana
Chang'e
Level 8
God Stats
5W - 4L
1,662 SR
Queue Stats
17W - 11L
1,651 Elo+
Solo
Loki
Loki
LUX3rOnOsu
Loki
Level 20
God Stats
19W - 18L
1,621 SR
Queue Stats
27W - 30L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XzKIRYUzX
Morgan Le Fay
Level 19
God Stats
19W - 26L
1,384 SR
Queue Stats
24W - 32L
1,360 Elo+
Party 1
Izanami
Izanami
kulpytas
Izanami
Level 29
God Stats
19W - 18L
1,500 SR
Queue Stats
406W - 472L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Baxterek
Hades
13
5 / 4 / 2
8,634
540
9,951
13,583
6,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
HeyDayv
Izanami
7
1 / 7 / 0
5,756
360
1,596
6,516
1,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Olorun
Mephashm
Olorun
13
5 / 7 / 5
7,971
498
9,732
14,123
5,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Rowan342q5yu
Nemesis
8
0 / 4 / 1
6,000
375
2,685
7,686
2,761
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
SomeMina
Jormungandr
11
0 / 6 / 1
6,277
392
5,480
14,074
10,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fetrym
Gilgamesh
14
4 / 3 / 1
9,037
565
7,470
11,762
6,691
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
HeCmeana
Chang'e
15
6 / 3 / 7
9,620
601
8,391
9,158
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 2 / 7
8,822
551
7,596
10,427
3,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
XzKIRYUzX
Morgan Le Fay
14
7 / 3 / 7
9,251
578
11,284
10,177
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
kulpytas
Izanami
15
6 / 1 / 7
9,505
594
9,348
9,988
3,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
11
Kills
28
28
Deaths
12
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hades
Baxterek
Hades
5
4
2
1.5
W
Gilgamesh
Fetrym
Gilgamesh
4
3
1
1.5
W
Chang'e
HeCmeana
Chang'e
6
3
7
3.17
L
Izanami
HeyDayv
Izanami
1
7
0
0.14
W
5
2
7
4.25
L
Olorun
Mephashm
Olorun
5
7
5
1.07
L
Nemesis
Rowan342q5yu
Nemesis
0
4
1
0.13
L
Jormungandr
SomeMina
Jormungandr
0
6
1
0.08
W
Morgan Le Fay
XzKIRYUzX
Morgan Le Fay
7
3
7
3.5
W
Izanami
kulpytas
Izanami
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,444
Damage
44,089
55,982
Taken
51,512
27,559
Mitigated
21,084
12,153
Healing
16,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Baxterek
Hades
9,951
1,852
119
4,461
13,583
6,725
0
3,573
9,876
40,678
0
W
Gilgamesh
Fetrym
Gilgamesh
7,470
2,363
0
803
11,762
6,691
2,472
4,995
6,767
0
45,728
W
Chang'e
HeCmeana
Chang'e
8,391
868
1,297
3,591
9,158
3,906
1,301
4,723
4,353
43,301
0
L
Izanami
HeyDayv
Izanami
1,596
1,049
0
250
6,516
1,571
17
1,893
4,563
0
11,891
W
7,596
2,094
293
3,641
10,427
3,389
0
4,143
6,158
0
43,530
L
Olorun
Mephashm
Olorun
9,732
4,876
111
4,648
14,123
5,781
0
7,048
6,907
29,380
4,673
L
Nemesis
Rowan342q5yu
Nemesis
2,685
895
0
364
7,686
2,761
0
2,265
5,325
0
19,102
L
Jormungandr
SomeMina
Jormungandr
5,480
966
0
2,200
14,074
10,721
0
4,298
9,636
21,667
0
W
Morgan Le Fay
XzKIRYUzX
Morgan Le Fay
11,284
1,038
333
3,507
10,177
3,673
588
6,398
3,538
47,877
0
W
Izanami
kulpytas
Izanami
9,348
5,433
0
3,433
9,988
3,425
1,996
3,074
6,503
0
64,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,638
Gold Earned
46,235
209
Minions Killed
437
0
Camps Cleared
0
1,189,209
Distance Traveled
1,465,392
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,634
540
63
4
0
253,472
6
W
Gilgamesh
9,037
565
77
5
0
236,724
0
W
Chang'e
9,620
601
91
6
0
308,149
3
L
Izanami
5,756
360
21
1
0
187,827
0
W
Loki
8,822
551
82
5
0
329,470
0
L
Olorun
7,971
498
45
3
0
262,518
0
L
Nemesis
6,000
375
43
3
0
244,520
1
L
Jormungandr
6,277
392
37
2
0
240,872
1
W
Morgan Le Fay
9,251
578
70
4
0
310,418
0
W
Izanami
9,505
594
117
7
0
280,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role