Player Matchup

Neith
Neith
AestheticRar
Neith
Level 5
God Stats
1W - 1L
1,604 SR
Queue Stats
3W - 4L
1,431 Elo+
Solo
Ares
Ares
WilkoBaggins
Ares
Level 17
God Stats
3W - 3L
1,684 SR
Queue Stats
22W - 28L
1,466 Elo+
Solo
Apollo
Apollo
delangeeem
Apollo
Level 17
God Stats
7W - 9L
1,500 SR
Queue Stats
53W - 72L
1,387 Elo+
Solo
Ra
Ra
soniclegacy
Ra
Level 17
God Stats
26W - 29L
1,502 SR
Queue Stats
28W - 34L
1,429 Elo+
Solo
Nu Wa
Nu Wa
Βaκχοc
Nu Wa
Level 18
God Stats
9W - 4L
1,296 SR
Queue Stats
45W - 38L
1,468 Elo+
Solo
Team Averages
Level 15
1,517 SR
1,436 Elo+

VS

Team Averages
Level 14
1,661 SR
1,437 Elo+
Bellona
Bellona
Extrawurst
Bellona
Level 16
God Stats
28W - 17L
1,817 SR
Queue Stats
32W - 22L
1,451 Elo+
Solo
Cerberus
Cerberus
Fakesuperior
Cerberus
Level 13
God Stats
4W - 3L
1,823 SR
Queue Stats
34W - 28L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tembou
Tsukuyomi
Level 17
God Stats
2W - 1L
1,527 SR
Queue Stats
23W - 33L
1,377 Elo+
Solo
Merlin
Merlin
VilVilBil
Merlin
Level 17
God Stats
48W - 27L
1,674 SR
Queue Stats
226W - 194L
1,506 Elo+
Solo
Hachiman
Hachiman
Велбор
Hachiman
Level 9
God Stats
4W - 4L
1,461 SR
Queue Stats
8W - 13L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 11
12,615
970
16,461
18,062
8,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 10 / 19
13,285
1,022
17,162
36,308
31,539
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
delangeeem
Apollo
20
8 / 11 / 12
14,240
1,095
19,598
24,486
11,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 9 / 9
14,541
1,119
25,122
24,524
10,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
20
5 / 4 / 22
15,141
1,165
31,602
18,119
6,481
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Extrawurst
Bellona
20
11 / 5 / 22
15,381
1,183
20,192
27,291
32,341
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
Fakesuperior
Cerberus
20
6 / 6 / 25
14,289
1,099
17,568
29,937
46,914
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Tembou
Tsukuyomi
20
6 / 8 / 17
13,668
1,051
17,816
19,206
8,118
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
VilVilBil
Merlin
20
14 / 5 / 23
16,619
1,278
46,239
21,212
8,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Велбор
Hachiman
20
4 / 6 / 20
13,944
1,073
15,166
18,564
6,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
148
30
Kills
41
41
Deaths
30
73
Assists
107
Player
Kills
Deaths
Assists
KDA
L
4
7
11
1.36
W
Bellona
Extrawurst
Bellona
11
5
22
4.4
W
Cerberus
Fakesuperior
Cerberus
6
6
25
3.08
W
Tsukuyomi
Tembou
Tsukuyomi
6
8
17
1.81
W
Merlin
VilVilBil
Merlin
14
5
23
5.1
L
4
10
19
1.35
L
Apollo
delangeeem
Apollo
8
11
12
1.27
L
9
9
9
1.5
L
Nu Wa
5
4
22
4
W
Hachiman
Велбор
Hachiman
4
6
20
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,945
Damage
116,981
121,499
Taken
116,210
67,478
Mitigated
102,420
17,964
Healing
10,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,461
8,664
0
2,463
18,062
8,057
0
9,145
8,917
0
31,132
W
Bellona
Extrawurst
Bellona
20,192
6,712
0
666
27,291
32,341
0
17,872
9,419
0
45,658
W
Cerberus
Fakesuperior
Cerberus
17,568
954
0
4,349
29,937
46,914
0
17,780
12,157
50,158
0
W
Tsukuyomi
Tembou
Tsukuyomi
17,816
3,846
0
189
19,206
8,118
0
11,740
7,466
0
57,296
W
Merlin
VilVilBil
Merlin
46,239
1,666
0
1,945
21,212
8,333
0
14,288
6,924
88,084
0
L
17,162
1,438
0
3,357
36,308
31,539
0
20,945
15,363
35,608
0
L
Apollo
delangeeem
Apollo
19,598
8,786
0
1,476
24,486
11,252
0
9,106
15,380
0
42,855
L
25,122
2,806
3,794
3,407
24,524
10,149
0
13,304
11,220
66,218
0
L
Nu Wa
31,602
8,291
448
3,019
18,119
6,481
0
11,307
6,812
56,583
0
W
Hachiman
Велбор
Hachiman
15,166
7,072
0
3,377
18,564
6,714
0
12,206
6,358
0
65,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,822
Gold Earned
73,901
255
Minions Killed
382
8
Camps Cleared
3
1,219,699
Distance Traveled
1,199,802
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,615
970
22
2
0
236,627
1
W
Bellona
15,381
1,183
48
4
1
275,518
0
W
Cerberus
14,289
1,099
77
6
1
223,409
0
W
Tsukuyomi
13,668
1,051
82
6
1
247,623
0
W
Merlin
16,619
1,278
81
6
0
255,683
0
L
Ares
13,285
1,022
22
2
1
227,729
1
L
Apollo
14,240
1,095
53
4
3
238,021
1
L
Ra
14,541
1,119
110
8
0
264,995
0
L
Nu Wa
15,141
1,165
48
4
4
252,327
0
W
Hachiman
13,944
1,073
94
7
0
197,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role