Player Matchup

Apollo
Apollo
ExpFail
Apollo
Level 87
God Stats
3W - 4L
1,400 SR
Queue Stats
96W - 118L
1,417 Elo+
Party 3
Jing Wei
Jing Wei
Rayuga
Jing Wei
Level 42
God Stats
1W - 1L
1,158 SR
Queue Stats
4W - 5L
1,405 Elo+
Solo
Khepri
Khepri
cerdoalienijena
Khepri
Level 115
God Stats
21W - 18L
1,377 SR
Queue Stats
66W - 64L
1,449 Elo+
Party 3
Olorun
Olorun
mistermagisterrr
Olorun
Level 33
God Stats
4W - 0L
1,727 SR
Queue Stats
57W - 66L
1,440 Elo+
Solo
Hades
Hades
nestor7474
Hades
Level 25
God Stats
14W - 16L
1,452 SR
Queue Stats
21W - 25L
1,399 Elo+
Party 3
Team Averages
Level 60
1,423 SR
1,422 Elo+

VS

Team Averages
Level 71
1,396 SR
1,337 Elo+
Artio
Artio
Cailine
Artio
Level 131
God Stats
47W - 43L
1,557 SR
Queue Stats
145W - 181L
1,472 Elo+
Party 2
Bellona
Bellona
Draxers17
Bellona
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 30L
1,180 Elo+
Party 1
Bakasura
Bakasura
Melonar
Bakasura
Level 128
God Stats
4W - 8L
1,396 SR
Queue Stats
218W - 256L
1,444 Elo+
Party 2
Artemis
Artemis
Ta5h4
Artemis
Level 29
God Stats
1W - 2L
1,346 SR
Queue Stats
113W - 157L
1,429 Elo+
Party 2
Anubis
Anubis
pantalone_one
Anubis
Level 49
God Stats
1W - 5L
1,178 SR
Queue Stats
57W - 113L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ExpFail
Apollo
17
5 / 1 / 5
10,189
599
6,449
10,968
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Rayuga
Jing Wei
18
5 / 1 / 2
10,487
617
10,374
10,991
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 7
7,737
455
3,626
4,867
3,776
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 3 / 2
8,421
495
9,198
11,578
5,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hades
14
3 / 3 / 2
8,817
519
8,559
8,024
4,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cailine
Artio
14
1 / 5 / 3
8,398
494
8,102
17,882
18,563
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
Draxers17
Bellona
14
2 / 4 / 1
8,711
512
5,405
11,681
6,757
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
Melonar
Bakasura
17
5 / 3 / 2
9,882
581
13,891
14,158
7,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Ta5h4
Artemis
12
0 / 5 / 0
7,436
437
3,682
9,788
3,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

3
0 / 0 / 0
5,115
301
192
495
201
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
17
Kills
8
8
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
Cailine
Artio
1
5
3
0.5
L
Bellona
Draxers17
Bellona
2
4
1
0.63
W
Apollo
ExpFail
Apollo
5
1
5
7.5
L
Bakasura
Melonar
Bakasura
5
3
2
2
W
Jing Wei
Rayuga
Jing Wei
5
1
2
6
L
Artemis
Ta5h4
Artemis
0
5
0
0
W
1
0
7
4.5
W
3
3
2
1.33
W
Hades
3
3
2
1.33
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,206
Damage
31,272
46,428
Taken
54,004
22,792
Mitigated
36,028
19,066
Healing
13,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Cailine
Artio
8,102
352
411
4,815
17,882
18,563
0
8,777
9,105
43,935
0
L
Bellona
Draxers17
Bellona
5,405
1,676
0
538
11,681
6,757
233
8,139
3,542
0
39,901
W
Apollo
ExpFail
Apollo
6,449
3,858
0
2,782
10,968
4,675
0
1,473
8,472
0
66,472
L
Bakasura
Melonar
Bakasura
13,891
8,634
0
5,130
14,158
7,417
156
3,705
10,453
0
68,930
W
Jing Wei
Rayuga
Jing Wei
10,374
7,962
0
7,559
10,991
4,445
1,247
1,316
9,254
0
88,355
L
Artemis
Ta5h4
Artemis
3,682
1,783
0
2,126
9,788
3,090
0
535
9,253
0
42,941
W
3,626
483
1,175
650
4,867
3,776
0
785
3,887
12,668
0
W
9,198
4,352
402
3,681
11,578
5,494
629
4,720
5,867
47,099
0
W
Hades
8,559
696
97
2,720
8,024
4,402
729
0
7,727
41,564
0
L
192
45
0
0
495
201
0
439
56
3,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,651
Gold Earned
39,542
494
Minions Killed
399
0
Camps Cleared
0
1,568,490
Distance Traveled
1,423,199
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,398
494
71
4
0
335,062
3
L
Bellona
8,711
512
97
6
0
343,937
2
W
Apollo
10,189
599
135
8
0
354,074
1
L
Bakasura
9,882
581
145
9
0
396,811
2
W
Jing Wei
10,487
617
183
11
0
296,847
6
L
Artemis
7,436
437
80
5
0
295,371
5
W
Khepri
7,737
455
14
1
0
340,059
3
W
Olorun
8,421
495
82
5
0
297,832
4
W
Hades
8,817
519
80
5
0
279,678
3
L
Anubis
5,115
301
6
0
0
52,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role