Player Matchup

Pele
Pele
 
Pele
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
JelliBelly69
Nike
Level 27
God Stats
7W - 7L
1,500 SR
Queue Stats
62W - 53L
1,482 Elo+
Solo
Ganesha
Ganesha
Wlze39
Ganesha
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,331 Elo+
Solo
Izanami
Izanami
Zaizo1989
Izanami
Level 29
God Stats
5W - 7L
1,424 SR
Queue Stats
163W - 168L
1,447 Elo+
Solo
Anubis
Anubis
camelcı
Anubis
Level 29
God Stats
77W - 47L
1,467 SR
Queue Stats
1,133W - 1,255L
1,362 Elo+
Solo
Team Averages
Level 27
1,478 SR
1,424 Elo+

VS

Team Averages
Level 25
1,482 SR
1,372 Elo+
Jormungandr
Jormungandr
MiniCarnival294
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,127 Elo+
Solo
Danzaburou
Danzaburou
ShrillLand25990
Danzaburou
Level 29
God Stats
3W - 2L
1,799 SR
Queue Stats
98W - 71L
1,576 Elo+
Solo
Bakasura
Bakasura
alex_autoprestig
Bakasura
Level 22
God Stats
0W - 5L
1,298 SR
Queue Stats
24W - 24L
1,420 Elo+
Solo
Ares
Ares
xINFDreadPrince
Ares
Level 28
God Stats
30W - 29L
1,550 SR
Queue Stats
116W - 168L
1,288 Elo+
Solo
Ra
Ra
xXSpeedRaycerXx
Ra
Level 29
God Stats
0W - 5L
1,265 SR
Queue Stats
144W - 175L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
0 / 1 / 0
4,218
527
9
3,521
850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 0 / 1
4,768
596
1,821
3,107
1,375
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
Wlze39
Ganesha
7
1 / 5 / 3
4,828
604
1,618
6,164
2,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Zaizo1989
Izanami
8
3 / 4 / 1
5,031
629
4,634
5,069
1,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
camelcı
Anubis
9
0 / 0 / 1
4,673
584
2,443
4,034
1,589
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MiniCarnival294
Jormungandr
3
0 / 3 / 0
3,283
410
290
2,909
721
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
ShrillLand25990
Danzaburou
9
8 / 1 / 0
5,898
737
5,921
6,465
1,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 1 / 0
3,498
437
172
3,254
817
5
0 / 1 / 5
3,997
500
1,166
3,261
1,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 1 / 0
4,456
557
2,757
3,175
685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
6
Kills
8
10
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
1
0
0
W
2
0
1
2.5
L
Jormungandr
MiniCarnival294
Jormungandr
0
3
0
0
L
Danzaburou
ShrillLand25990
Danzaburou
8
1
0
8
W
Ganesha
Wlze39
Ganesha
1
5
3
0.5
W
Izanami
Zaizo1989
Izanami
3
4
1
0.88
L
0
1
0
0
W
Anubis
camelcı
Anubis
0
0
1
0.5
L
0
1
5
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,525
Damage
10,306
21,895
Taken
19,064
7,146
Mitigated
5,417
5,529
Healing
5,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9
0
0
1,737
3,521
850
475
74
3,401
0
17,826
W
1,821
497
0
0
3,107
1,375
708
418
2,611
0
18,048
L
Jormungandr
MiniCarnival294
Jormungandr
290
147
0
2
2,909
721
0
893
2,016
3,233
0
L
Danzaburou
ShrillLand25990
Danzaburou
5,921
2,999
0
2,430
6,465
1,715
0
1,164
5,301
0
26,962
W
Ganesha
Wlze39
Ganesha
1,618
560
0
198
6,164
2,227
139
938
5,226
6,182
0
W
Izanami
Zaizo1989
Izanami
4,634
3,618
0
923
5,069
1,105
184
341
4,728
0
24,221
L
172
152
0
1,588
3,254
817
0
186
3,068
0
4,561
W
Anubis
camelcı
Anubis
2,443
0
0
2,671
4,034
1,589
626
2,076
1,696
25,806
0
L
1,166
201
119
291
3,261
1,479
0
265
2,996
3,648
0
L
2,757
141
0
786
3,175
685
0
1,553
1,622
21,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,518
Gold Earned
21,132
178
Minions Killed
110
0
Camps Cleared
0
732,324
Distance Traveled
617,693
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,218
527
43
5
0
146,841
0
W
Nike
4,768
596
37
5
0
174,609
0
L
Jormungandr
3,283
410
2
0
0
101,889
2
L
Danzaburou
5,898
737
46
6
0
118,591
0
W
Ganesha
4,828
604
4
1
0
149,478
3
W
Izanami
5,031
629
48
6
0
134,728
0
L
Bakasura
3,498
437
11
1
0
135,433
0
W
Anubis
4,673
584
46
6
0
126,668
1
L
Ares
3,997
500
4
1
0
119,131
1
L
Ra
4,456
557
47
6
0
142,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role