Player Matchup

Kumbhakarna
Kumbhakarna
Hadashin
Kumbhakarna
Level 27
God Stats
20W - 9L
1,604 SR
Queue Stats
68W - 61L
1,416 Elo+
Party 1
Amaterasu
Amaterasu
Lendä
Amaterasu
Level 17
God Stats
2W - 3L
1,603 SR
Queue Stats
20W - 24L
1,463 Elo+
Party 1
Hades
Hades
Somnarious
Hades
Level 26
God Stats
14W - 10L
1,823 SR
Queue Stats
38W - 31L
1,637 Elo+
Party 2
Da Ji
Da Ji
StraleSrb11
Da Ji
Level 29
God Stats
3W - 2L
1,528 SR
Queue Stats
18W - 16L
1,370 Elo+
Solo
Izanami
Izanami
卄ㄖ卩乇
Izanami
Level 27
God Stats
51W - 40L
1,535 SR
Queue Stats
55W - 51L
1,459 Elo+
Party 2
Team Averages
Level 25
1,619 SR
1,469 Elo+

VS

Team Averages
Level 21
1,447 SR
1,488 Elo+
Ra
Ra
Forraksen
Ra
Level 18
God Stats
1W - 2L
1,268 SR
Queue Stats
38W - 37L
1,319 Elo+
Solo
Nemesis
Nemesis
Miyuuuu
Nemesis
Level 29
God Stats
20W - 8L
1,620 SR
Queue Stats
129W - 122L
1,502 Elo+
Solo
Sol
Sol
PlayerDifference
Sol
Level 10
God Stats
4W - 4L
1,448 SR
Queue Stats
14W - 19L
1,438 Elo+
Solo
Athena
Athena
Silveryan21
Athena
Level 17
God Stats
1W - 0L
1,400 SR
Queue Stats
3W - 1L
1,474 Elo+
Solo
Izanami
Izanami
badgyalzorra
Izanami
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 10L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Hadashin
Kumbhakarna
6
0 / 3 / 2
4,593
510
1,813
5,769
1,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
Lendä
Amaterasu
8
2 / 3 / 2
4,921
547
3,000
7,160
3,569
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
1
0 / 0 / 0
1,665
185
0
0
0
6
2 / 7 / 0
4,637
515
3,198
7,258
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
卄ㄖ卩乇
Izanami
7
2 / 5 / 0
4,502
500
4,030
7,276
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 1
4,856
540
1,626
3,794
898
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Miyuuuu
Nemesis
10
4 / 0 / 4
5,960
662
4,240
4,314
1,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
5 / 0 / 2
6,987
776
4,148
5,672
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
8
2 / 1 / 6
4,900
544
3,644
4,578
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
badgyalzorra
Izanami
9
4 / 1 / 4
5,546
616
3,313
3,335
697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
17
18
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
4
1
0.63
L
Kumbhakarna
Hadashin
Kumbhakarna
0
3
2
0.33
L
Amaterasu
Lendä
Amaterasu
2
3
2
1
W
Nemesis
Miyuuuu
Nemesis
4
0
4
6
W
5
0
2
6
W
Athena
2
1
6
5
L
Hades
0
0
0
0
L
2
7
0
0.29
W
Izanami
badgyalzorra
Izanami
4
1
4
6
L
Izanami
卄ㄖ卩乇
Izanami
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,041
Damage
16,971
27,463
Taken
21,693
9,266
Mitigated
6,789
6,979
Healing
7,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,626
792
0
889
3,794
898
385
0
3,794
10,365
0
L
Kumbhakarna
Hadashin
Kumbhakarna
1,813
404
0
380
5,769
1,678
72
1,764
3,849
8,554
0
L
Amaterasu
Lendä
Amaterasu
3,000
1,528
0
2,970
7,160
3,569
0
1,768
5,316
0
14,560
W
Nemesis
Miyuuuu
Nemesis
4,240
1,464
0
752
4,314
1,375
0
304
4,010
0
30,244
W
4,148
1,337
0
3,785
5,672
1,612
2,148
0
5,672
52,538
0
W
Athena
3,644
1,410
0
1,510
4,578
2,207
146
1,134
3,444
12,724
0
L
Hades
0
0
0
0
0
0
0
0
0
0
0
L
3,198
955
0
1,164
7,258
2,104
0
2,554
4,612
0
16,259
W
Izanami
badgyalzorra
Izanami
3,313
1,960
0
552
3,335
697
818
529
2,806
0
23,066
L
Izanami
卄ㄖ卩乇
Izanami
4,030
2,889
231
2,234
7,276
1,915
949
2,878
4,268
0
21,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,318
Gold Earned
28,249
119
Minions Killed
264
0
Camps Cleared
0
628,613
Distance Traveled
885,772
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,856
540
17
2
0
158,650
0
L
Kumbhakarna
4,593
510
16
2
0
173,898
1
L
Amaterasu
4,921
547
23
3
0
165,492
0
W
Nemesis
5,960
662
63
7
0
211,566
1
W
Sol
6,987
776
109
12
0
165,589
3
W
Athena
4,900
544
33
4
0
193,098
2
L
Hades
1,665
185
0
0
0
0
0
L
Da Ji
4,637
515
36
4
0
159,835
1
W
Izanami
5,546
616
42
5
0
156,869
3
L
Izanami
4,502
500
44
5
0
129,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role