Player Matchup

Morgan Le Fay
Morgan Le Fay
B1kku
Morgan Le Fay
Level 14
God Stats
5W - 3L
1,714 SR
Queue Stats
18W - 22L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
FrogToDawn
Gilgamesh
Level 27
God Stats
5W - 3L
1,506 SR
Queue Stats
19W - 11L
1,384 Elo+
Solo
Neith
Neith
TheKhorne
Neith
Level 29
God Stats
48W - 69L
1,345 SR
Queue Stats
159W - 269L
1,283 Elo+
Party 2
Loki
Loki
lightenge
Loki
Level 29
God Stats
3W - 4L
1,443 SR
Queue Stats
111W - 117L
1,307 Elo+
Solo
Cthulhu
Cthulhu
wardus
Cthulhu
Level 23
God Stats
60W - 78L
1,391 SR
Queue Stats
109W - 160L
1,292 Elo+
Party 2
Team Averages
Level 24
1,480 SR
1,329 Elo+

VS

Team Averages
Level 14
1,470 SR
1,437 Elo+
Set
Set
HannibalTheHun6
Set
Level 15
God Stats
12W - 17L
1,258 SR
Queue Stats
312W - 294L
1,320 Elo+
Party 1
The Morrigan
The Morrigan
Hnaik
The Morrigan
Level 11
God Stats
0W - 1L
1,335 SR
Queue Stats
8W - 8L
1,456 Elo+
Party 3
Bellona
Bellona
RadioPlayZ
Bellona
Level 14
God Stats
4W - 2L
1,756 SR
Queue Stats
9W - 9L
1,435 Elo+
Party 3
Ares
Ares
Tobif3213
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,647 Elo+
Party 3
Izanami
Izanami
itramtm698
Izanami
Level 23
God Stats
7W - 6L
1,500 SR
Queue Stats
360W - 369L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
B1kku
Morgan Le Fay
14
3 / 0 / 3
8,018
573
7,268
5,654
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
FrogToDawn
Gilgamesh
14
6 / 1 / 2
8,425
602
8,407
10,212
9,178
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
TheKhorne
Neith
12
5 / 2 / 2
7,179
513
9,182
7,214
2,180
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
13
6 / 0 / 3
8,035
574
3,876
5,700
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
wardus
Cthulhu
11
0 / 3 / 6
6,306
450
7,906
14,292
7,244
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,870
419
3,159
10,207
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Hnaik
The Morrigan
11
1 / 4 / 0
7,451
532
4,704
11,092
3,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
RadioPlayZ
Bellona
12
1 / 6 / 0
8,003
572
5,931
10,572
7,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
9
0 / 4 / 5
5,601
400
3,917
10,963
6,885
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
itramtm698
Izanami
8
3 / 3 / 1
5,721
409
8,069
9,290
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
20
Kills
6
6
Deaths
20
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
B1kku
Morgan Le Fay
3
0
3
4.5
W
Gilgamesh
FrogToDawn
Gilgamesh
6
1
2
7
L
1
3
0
0.33
L
The Morrigan
Hnaik
The Morrigan
1
4
0
0.25
L
Bellona
RadioPlayZ
Bellona
1
6
0
0.17
W
Neith
TheKhorne
Neith
5
2
2
3
L
Ares
0
4
5
0.63
L
Izanami
itramtm698
Izanami
3
3
1
1.17
W
Loki
6
0
3
7.5
W
Cthulhu
wardus
Cthulhu
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,639
Damage
25,780
43,072
Taken
52,124
22,181
Mitigated
24,251
17,357
Healing
12,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
B1kku
Morgan Le Fay
7,268
477
0
1,111
5,654
1,851
153
3,430
2,224
49,000
0
W
Gilgamesh
FrogToDawn
Gilgamesh
8,407
2,417
0
3,100
10,212
9,178
290
867
9,345
0
49,198
L
3,159
1,455
0
4,534
10,207
3,172
0
1,598
8,609
0
26,581
L
The Morrigan
Hnaik
The Morrigan
4,704
478
0
1,170
11,092
3,432
66
5,386
5,706
37,024
0
L
Bellona
RadioPlayZ
Bellona
5,931
2,158
0
400
10,572
7,748
536
202
10,370
2,343
31,847
W
Neith
TheKhorne
Neith
9,182
5,172
0
4,648
7,214
2,180
1,673
1,240
5,974
0
38,017
L
Ares
3,917
1,021
212
1,011
10,963
6,885
0
3,990
6,973
11,483
0
L
Izanami
itramtm698
Izanami
8,069
4,615
534
4,482
9,290
3,014
509
3,998
5,292
0
32,549
W
Loki
3,876
622
0
3,767
5,700
1,728
0
417
5,283
0
45,124
W
Cthulhu
wardus
Cthulhu
7,906
1,248
144
4,587
14,292
7,244
224
3,199
11,093
26,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,963
Gold Earned
32,646
383
Minions Killed
266
0
Camps Cleared
0
1,267,111
Distance Traveled
1,247,081
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,018
573
89
6
0
282,860
4
W
Gilgamesh
8,425
602
88
6
0
223,115
2
L
Set
5,870
419
50
4
0
290,317
3
L
The Morrigan
7,451
532
64
5
0
248,454
3
L
Bellona
8,003
572
79
6
0
222,776
1
W
Neith
7,179
513
80
6
0
218,688
2
L
Ares
5,601
400
20
1
0
241,677
0
L
Izanami
5,721
409
53
4
0
243,857
0
W
Loki
8,035
574
86
6
0
303,238
0
W
Cthulhu
6,306
450
40
3
0
239,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role